xref: /aoo42x/main/canvas/source/vcl/sprite.hxx (revision cdf0e10c)
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27 
28 #ifndef INCLUDED_VCLCANVAS_SPRITE_HXX
29 #define INCLUDED_VCLCANVAS_SPRITE_HXX
30 
31 #include <canvas/base/sprite.hxx>
32 
33 class OutputDevice;
34 
35 namespace vclcanvas
36 {
37     /** Specialization of ::canvas::Sprite interface, to also provide
38         redraw methods.
39      */
40     class Sprite : public ::canvas::Sprite
41     {
42     public:
43 
44         /** Redraw sprite at the stored position.
45 
46             @param bBufferedUpdate
47             When true, the redraw does <em>not</em> happen directly on
48             the front buffer, but within a VDev. Used to speed up
49             drawing.
50          */
51         virtual void redraw( OutputDevice& rOutDev,
52                              bool          bBufferedUpdate ) const = 0;
53 
54         /** Redraw sprite at the given position.
55 
56         	@param rPos
57             Output position of the sprite. Overrides the sprite's own
58             output position.
59 
60             @param bBufferedUpdate
61             When true, the redraw does <em>not</em> happen directly on
62             the front buffer, but within a VDev. Used to speed up
63             drawing.
64          */
65         virtual void redraw( OutputDevice&              rOutDev,
66                              const ::basegfx::B2DPoint& rPos,
67                              bool                       bBufferedUpdate ) const = 0;
68     };
69 }
70 
71 #endif /* INCLUDED_VCLCANVAS_SPRITE_HXX */
72