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27 #ifndef _CHART2_TP_3D_SCENE_ILLUMIMATION_HXX
28 #define _CHART2_TP_3D_SCENE_ILLUMIMATION_HXX
29 
30 #include "ModifyListenerCallBack.hxx"
31 #include "TimerTriggeredControllerLock.hxx"
32 
33 // #ifndef _COM_SUN_STAR_CHART2_SCENEDESCRIPTOR_HPP_
34 // #include <com/sun/star/chart2/SceneDescriptor.hpp>
35 // #endif
36 #include <com/sun/star/beans/XPropertySet.hpp>
37 
38 // header for class TabPage
39 #include <vcl/tabpage.hxx>
40 // header for class FixedText
41 #include <vcl/fixed.hxx>
42 // header for class CheckBox
43 #ifndef _SV_BUTTON_HXX
44 #include <vcl/button.hxx>
45 #endif
46 // header for class ColorLB
47 #include <svx/dlgctrl.hxx>
48 // header for class SvxLightCtl3D
49 #include <svx/dlgctl3d.hxx>
50 
51 //.............................................................................
52 namespace chart
53 {
54 //.............................................................................
55 
56 class LightButton : public ImageButton
57 {
58 public:
59     LightButton( Window* pParent, const ResId& rResId, sal_Int32 nLightNumber );
60     virtual ~LightButton();
61 
62     void switchLightOn(bool bOn);
63     bool isLightOn() const;
64 
65 private:
66     bool m_bLightOn;
67 };
68 
69 class ColorButton : public ImageButton
70 {
71 public:
72     ColorButton( Window* pParent, const ResId& rResId );
73     virtual ~ColorButton();
74 };
75 
76 struct LightSourceInfo;
77 
78 class ThreeD_SceneIllumination_TabPage : public TabPage
79 {
80 public:
81     ThreeD_SceneIllumination_TabPage(
82         Window* pWindow,
83         const ::com::sun::star::uno::Reference<
84             ::com::sun::star::beans::XPropertySet > & xSceneProperties,
85         const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XModel >& xChartModel,
86         XColorTable* pColorTable=0 );
87 	virtual ~ThreeD_SceneIllumination_TabPage();
88 
89     // has to be called in case the dialog was closed with OK
90     void commitPendingChanges();
91 
92 private:
93     DECL_LINK( ClickLightSourceButtonHdl, LightButton* );
94     DECL_LINK( SelectColorHdl, ColorLB* );
95     DECL_LINK( ColorDialogHdl, Button* );
96     DECL_LINK( PreviewChangeHdl, void* );
97     DECL_LINK( PreviewSelectHdl, void* );
98 
99     void updatePreview();
100 
101 private:
102     DECL_LINK(fillControlsFromModel, void *);
103 
104     void applyLightSourceToModel( sal_uInt32 nLightNumber );
105     void applyLightSourcesToModel();
106 
107     FixedText   m_aFT_LightSource;
108 
109     LightButton m_aBtn_Light1;
110     LightButton m_aBtn_Light2;
111     LightButton m_aBtn_Light3;
112     LightButton m_aBtn_Light4;
113     LightButton m_aBtn_Light5;
114     LightButton m_aBtn_Light6;
115     LightButton m_aBtn_Light7;
116     LightButton m_aBtn_Light8;
117 
118     ColorLB     m_aLB_LightSource;
119     ColorButton m_aBtn_LightSource_Color;
120 
121     FixedText   m_aFT_AmbientLight;
122     ColorLB     m_aLB_AmbientLight;
123     ColorButton m_aBtn_AmbientLight_Color;
124 
125     SvxLightCtl3D   m_aCtl_Preview;
126 
127     LightSourceInfo* m_pLightSourceInfoList;
128 
129     ::com::sun::star::uno::Reference<
130             ::com::sun::star::beans::XPropertySet > m_xSceneProperties;
131 
132     TimerTriggeredControllerLock    m_aTimerTriggeredControllerLock;
133 
134     bool            m_bInCommitToModel;
135 
136     ModifyListenerCallBack m_aModelChangeListener;
137     ::com::sun::star::uno::Reference<
138         ::com::sun::star::frame::XModel >       m_xChartModel;
139 };
140 
141 //.............................................................................
142 } //namespace chart
143 //.............................................................................
144 
145 #endif
146