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27 #ifndef DBAUI_TABLEWINDOWTITLE_HXX
28 #define DBAUI_TABLEWINDOWTITLE_HXX
29 
30 #ifndef _SV_FIXED_HXX
31 #include <vcl/fixed.hxx>
32 #endif
33 
34 namespace dbaui
35 {
36 	class OTableWindow;
37 	class OTableWindowTitle : public FixedText
38 	{
39 		OTableWindow* m_pTabWin;
40 
41 	protected:
42 		virtual void Command(const CommandEvent& rEvt);
43 		//	virtual void Paint( const Rectangle& rRect );
44 		virtual void MouseButtonDown( const MouseEvent& rEvt );
45 		virtual void KeyInput( const KeyEvent& rEvt );
46 		virtual void DataChanged( const DataChangedEvent& rDCEvt );
47 
48 	public:
49 		OTableWindowTitle( OTableWindow* pParent );
50 		virtual ~OTableWindowTitle();
51 		virtual void LoseFocus();
52 		virtual void GetFocus();
53 		virtual void RequestHelp( const HelpEvent& rHEvt );
54 		// window override
55 		virtual void StateChanged( StateChangedType nStateChange );
56 	};
57 }
58 #endif // DBAUI_TABLEWINDOWTITLE_HXX
59 
60