xref: /aoo42x/main/dbaccess/source/ui/inc/marktree.hxx (revision 2e2212a7)
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21*2e2212a7SAndrew Rist 
22*2e2212a7SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir #ifndef _DBAUI_MARKTREE_HXX_
25cdf0e10cSrcweir #define _DBAUI_MARKTREE_HXX_
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #ifndef DBAUI_DBTREELISTBOX_HXX
28cdf0e10cSrcweir #include "dbtreelistbox.hxx"
29cdf0e10cSrcweir #endif
30cdf0e10cSrcweir 
31cdf0e10cSrcweir 
32cdf0e10cSrcweir 
33cdf0e10cSrcweir //.........................................................................
34cdf0e10cSrcweir namespace dbaui
35cdf0e10cSrcweir {
36cdf0e10cSrcweir //.........................................................................
37cdf0e10cSrcweir 
38cdf0e10cSrcweir //========================================================================
39cdf0e10cSrcweir //= OMarkableTreeListBox
40cdf0e10cSrcweir //========================================================================
41cdf0e10cSrcweir /** a tree list box where all entries can be marked (with a checkbox) and
42cdf0e10cSrcweir 	unmarked. In addition, inner nodes know a third state which applies
43cdf0e10cSrcweir 	if some, but not all of their descendants are marked.
44cdf0e10cSrcweir */
45cdf0e10cSrcweir class OMarkableTreeListBox : public DBTreeListBox
46cdf0e10cSrcweir {
47cdf0e10cSrcweir 	SvLBoxButtonData*	m_pCheckButton;
48cdf0e10cSrcweir 	Link				m_aCheckButtonHandler;
49cdf0e10cSrcweir 
50cdf0e10cSrcweir public:
51cdf0e10cSrcweir 	OMarkableTreeListBox( Window* pParent
52cdf0e10cSrcweir 							,const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory >& _rxORB
53cdf0e10cSrcweir 							, WinBits nWinStyle=0 );
54cdf0e10cSrcweir 	OMarkableTreeListBox( Window* pParent
55cdf0e10cSrcweir 							,const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory >& _rxORB
56cdf0e10cSrcweir 							, const ResId& rResId );
57cdf0e10cSrcweir 	~OMarkableTreeListBox();
58cdf0e10cSrcweir 
59cdf0e10cSrcweir 	virtual void    KeyInput( const KeyEvent& rKEvt );
60cdf0e10cSrcweir 	virtual void	CheckButtonHdl();
61cdf0e10cSrcweir 	void			CheckButtons();		// make the button states consistent (bottom-up)
62cdf0e10cSrcweir 
63cdf0e10cSrcweir 	/// the handler given is called whenever the check state of one or more items changed
SetCheckHandler(const Link & _rHdl)64cdf0e10cSrcweir 	void SetCheckHandler(const Link& _rHdl) { m_aCheckButtonHandler = _rHdl; }
65cdf0e10cSrcweir 
66cdf0e10cSrcweir protected:
67cdf0e10cSrcweir 	virtual void Paint(const Rectangle& _rRect);
68cdf0e10cSrcweir 	virtual void checkedButton_noBroadcast(SvLBoxEntry* _pEntry);
69cdf0e10cSrcweir 
70cdf0e10cSrcweir 	SvButtonState	implDetermineState(SvLBoxEntry* _pEntry);
71cdf0e10cSrcweir 		// determines the check state of the given entry, by analyzing the states of all descendants
72cdf0e10cSrcweir 
73cdf0e10cSrcweir private:
74cdf0e10cSrcweir 	void InitButtonData();
75cdf0e10cSrcweir };
76cdf0e10cSrcweir 
77cdf0e10cSrcweir //.........................................................................
78cdf0e10cSrcweir }	// namespace dbaui
79cdf0e10cSrcweir //.........................................................................
80cdf0e10cSrcweir 
81cdf0e10cSrcweir #endif // _DBAUI_MARKTREE_HXX_
82cdf0e10cSrcweir 
83