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27 
28 #ifndef __FRAMEWORK_UIELEMENT_STATUSBAR_HXX_
29 #define __FRAMEWORK_UIELEMENT_STATUSBAR_HXX_
30 
31 //_________________________________________________________________________________________________________________
32 //	my own includes
33 //_________________________________________________________________________________________________________________
34 
35 #include <uielement/statusbarmanager.hxx>
36 
37 //_________________________________________________________________________________________________________________
38 //	interface includes
39 //_________________________________________________________________________________________________________________
40 
41 //_________________________________________________________________________________________________________________
42 //	other includes
43 //_________________________________________________________________________________________________________________
44 
45 #include <vcl/status.hxx>
46 
47 namespace framework
48 {
49 
50 class FrameworkStatusBar : public StatusBar
51 {
52     public:
53 
54         FrameworkStatusBar( Window*           pParent,
55                             WinBits           nWinBits );
56         virtual ~FrameworkStatusBar();
57 
58         void         SetStatusBarManager( StatusBarManager* pStatusBarManager );
59 
60 	    virtual void StateChanged( StateChangedType nType );
61 	    virtual void DataChanged( const DataChangedEvent& rDCEvt );
62         virtual void UserDraw(const UserDrawEvent& rUDEvt);
63 	    virtual void Command( const CommandEvent &rEvt );
64         virtual void MouseMove( const MouseEvent& rMEvt );
65         virtual void MouseButtonDown( const MouseEvent& rMEvt );
66         virtual void MouseButtonUp( const MouseEvent& rMEvt );
67 
68     private:
69         StatusBarManager*	    m_pMgr;
70         sal_Bool				m_bShow : 1,
71                                 m_bLock : 1;
72 };
73 
74 }
75 
76 #endif // __FRAMEWORK_UIELEMENT_STATUSBAR_HXX_
77