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23
24<helpdocument version="1.0">
25<meta>
26<topic id="textshared0105350200xml" indexer="include" status="PUBLISH">
27<title id="tit" xml-lang="en-US">Geometry</title>
28<filename>/text/shared/01/05350200.xhp</filename>
29</topic>
30</meta>
31<body>
32<section id="geometrie">
33<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_GEO" id="bm_id3149783" localize="false"/>
34<paragraph role="heading" id="hd_id3149551" xml-lang="en-US" level="1" l10n="U" oldref="1"><link href="text/shared/01/05350200.xhp" name="Geometry">Geometry</link></paragraph>
35<paragraph role="paragraph" id="par_id3150008" xml-lang="en-US" l10n="CHG" oldref="2"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_GEO">Adjusts the shape of the selected 3D object. You can only modify the shape of a 3D object that was created by converting a 2D object. To convert a 2D object to 3D, select the object, right-click, and then choose <emph>Convert - To 3D</emph>, or <emph>Convert - To 3D Rotation Object</emph>.</ahelp></paragraph>
36</section>
37<section id="howtoget">
38<embed href="text/shared/00/00040500.xhp#3dgeometrie"/>
39</section>
40<paragraph role="heading" id="hd_id3148538" xml-lang="en-US" level="2" l10n="U" oldref="4">Geometry</paragraph>
41<paragraph role="paragraph" id="par_id3153662" xml-lang="en-US" l10n="U" oldref="5">Define the shape properties for the selected 3D object.</paragraph>
42<bookmark xml-lang="en-US" branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_PERCENT_DIAGONAL" id="bm_id3151111" localize="false"/>
43<paragraph role="heading" id="hd_id3149812" xml-lang="en-US" level="3" l10n="U" oldref="12">Rounded edges</paragraph>
44<paragraph role="paragraph" id="par_id3154142" xml-lang="en-US" l10n="U" oldref="13"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_PERCENT_DIAGONAL">Enter the amount by which you want to round the corners of the selected 3D object.</ahelp></paragraph>
45<bookmark xml-lang="en-US" branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_BACKSCALE" id="bm_id3154381" localize="false"/>
46<paragraph role="heading" id="hd_id3155585" xml-lang="en-US" level="3" l10n="U" oldref="14">Scaled depth</paragraph>
47<paragraph role="paragraph" id="par_id3146137" xml-lang="en-US" l10n="U" oldref="15"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_BACKSCALE">Enter the amount by which to increase or decrease the area of the front side of the selected 3D object.</ahelp></paragraph>
48<bookmark xml-lang="en-US" branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_END_ANGLE" id="bm_id3153127" localize="false"/>
49<paragraph role="heading" id="hd_id3150466" xml-lang="en-US" level="3" l10n="U" oldref="16">Rotation angle</paragraph>
50<paragraph role="paragraph" id="par_id3153320" xml-lang="en-US" l10n="CHG" oldref="17"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_END_ANGLE">Enter the angle in degrees to rotate the selected 3D rotation object.</ahelp></paragraph>
51<bookmark xml-lang="en-US" branch="hid/svx:MetricField:RID_SVXFLOAT_3D:MTR_DEPTH" id="bm_id3145120" localize="false"/>
52<paragraph role="heading" id="hd_id3149276" xml-lang="en-US" level="3" l10n="U" oldref="18">Depth</paragraph>
53<paragraph role="paragraph" id="par_id3153252" xml-lang="en-US" l10n="U" oldref="19"><ahelp hid="SVX:METRICFIELD:RID_SVXFLOAT_3D:MTR_DEPTH">Enter the extrusion depth for the selected 3D object. This option is not valid for 3D rotation objects.</ahelp></paragraph>
54<paragraph role="heading" id="hd_id3159343" xml-lang="en-US" level="2" l10n="U" oldref="6">Segments</paragraph>
55<paragraph role="paragraph" id="par_id3155388" xml-lang="en-US" l10n="U" oldref="7">You can change the number of segments that are used to draw a 3D rotation object.</paragraph>
56<bookmark xml-lang="en-US" branch="hid/svx:NumericField:RID_SVXFLOAT_3D:NUM_HORIZONTAL" id="bm_id3159167" localize="false"/>
57<paragraph role="heading" id="hd_id3152909" xml-lang="en-US" level="3" l10n="U" oldref="8">Horizontal</paragraph>
58<paragraph role="paragraph" id="par_id3150943" xml-lang="en-US" l10n="U" oldref="9"><ahelp hid="SVX:NUMERICFIELD:RID_SVXFLOAT_3D:NUM_HORIZONTAL">Enter the number of horizontal segments to use in the selected 3D rotation object.</ahelp></paragraph>
59<bookmark xml-lang="en-US" branch="hid/svx:NumericField:RID_SVXFLOAT_3D:NUM_VERTICAL" id="bm_id3150977" localize="false"/>
60<paragraph role="heading" id="hd_id3149416" xml-lang="en-US" level="3" l10n="U" oldref="10">Vertical</paragraph>
61<paragraph role="paragraph" id="par_id3151245" xml-lang="en-US" l10n="U" oldref="11"><ahelp hid="SVX:NUMERICFIELD:RID_SVXFLOAT_3D:NUM_VERTICAL">Enter the number of vertical segments to use in the selected 3D rotation object</ahelp></paragraph>
62<paragraph role="heading" id="hd_id3153626" xml-lang="en-US" level="2" l10n="U" oldref="20">Normals</paragraph>
63<paragraph role="paragraph" id="par_id3150822" xml-lang="en-US" l10n="U" oldref="21">Allows you to modify the rendering style of the 3D surface.</paragraph>
64<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_OBJ" id="bm_id3154280" localize="false"/>
65<paragraph role="heading" id="hd_id3149046" xml-lang="en-US" level="3" l10n="U" oldref="22">Object-Specific</paragraph>
66<paragraph role="paragraph" id="par_id3149670" xml-lang="en-US" l10n="U" oldref="23"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_OBJ">Renders the 3D surface according to the shape of the object. For example, a circular shape is rendered with a spherical surface.</ahelp></paragraph>
67<table id="tbl_id3145068">
68<tablerow>
69<tablecell colspan="" rowspan="">
70<paragraph role="paragraph" id="par_id3152811" xml-lang="en-US" l10n="E">
71<image id="img_id3150865" src="svx/res/normobjs.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3150865" xml-lang="en-US">Icon</alt>
72</image></paragraph>
73</tablecell>
74<tablecell colspan="" rowspan="">
75<paragraph role="paragraph" id="par_id3151211" xml-lang="en-US" l10n="U" oldref="24">Object-Specific</paragraph>
76</tablecell>
77</tablerow>
78</table>
79<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_FLAT" id="bm_id3158408" localize="false"/>
80<paragraph role="heading" id="hd_id3153797" xml-lang="en-US" level="3" l10n="U" oldref="25">Flat</paragraph>
81<paragraph role="paragraph" id="par_id3146874" xml-lang="en-US" l10n="U" oldref="26"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_FLAT">Renders the 3D surface as polygons.</ahelp></paragraph>
82<table id="tbl_id3149169">
83<tablerow>
84<tablecell colspan="" rowspan="">
85<paragraph role="paragraph" id="par_id3157962" xml-lang="en-US" l10n="E">
86<image id="img_id3154068" src="svx/res/normflat.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3154068" xml-lang="en-US">Icon</alt>
87</image></paragraph>
88</tablecell>
89<tablecell colspan="" rowspan="">
90<paragraph role="paragraph" id="par_id3145202" xml-lang="en-US" l10n="U" oldref="27">Flat</paragraph>
91</tablecell>
92</tablerow>
93</table>
94<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_SPHERE" id="bm_id3152933" localize="false"/>
95<paragraph role="heading" id="hd_id3147228" xml-lang="en-US" level="3" l10n="U" oldref="28">Spherical</paragraph>
96<paragraph role="paragraph" id="par_id3150288" xml-lang="en-US" l10n="U" oldref="29"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_SPHERE">Renders a smooth 3D surface.</ahelp></paragraph>
97<table id="tbl_id3148744">
98<tablerow>
99<tablecell colspan="" rowspan="">
100<paragraph role="paragraph" id="par_id3148923" xml-lang="en-US" l10n="E">
101<image id="img_id3149807" src="svx/res/normsphe.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3149807" xml-lang="en-US">Icon</alt>
102</image></paragraph>
103</tablecell>
104<tablecell colspan="" rowspan="">
105<paragraph role="paragraph" id="par_id3149983" xml-lang="en-US" l10n="U" oldref="30">Spherical</paragraph>
106</tablecell>
107</tablerow>
108</table>
109<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_INVERT" id="bm_id3147354" localize="false"/>
110<paragraph role="heading" id="hd_id3153056" xml-lang="en-US" level="3" l10n="U" oldref="31">Invert Normals</paragraph>
111<paragraph role="paragraph" id="par_id3145785" xml-lang="en-US" l10n="U" oldref="32"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_NORMALS_INVERT">Inverts the light source.</ahelp></paragraph>
112<table id="tbl_id3154149">
113<tablerow>
114<tablecell colspan="" rowspan="">
115<paragraph role="paragraph" id="par_id3152940" xml-lang="en-US" l10n="E">
116<image id="img_id3151116" src="svx/res/invert3d.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3151116" xml-lang="en-US">Icon</alt>
117</image></paragraph>
118</tablecell>
119<tablecell colspan="" rowspan="">
120<paragraph role="paragraph" id="par_id3156061" xml-lang="en-US" l10n="U" oldref="33">Invert Normals</paragraph>
121</tablecell>
122</tablerow>
123</table>
124<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TWO_SIDED_LIGHTING" id="bm_id3147295" localize="false"/>
125<paragraph role="heading" id="hd_id3152417" xml-lang="en-US" level="3" l10n="U" oldref="34">Double-sided Illumination</paragraph>
126<paragraph role="paragraph" id="par_id3163820" xml-lang="en-US" l10n="U" oldref="35"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TWO_SIDED_LIGHTING">Lights the object from the outside and the inside. To use an ambient light source, click this button, and then click the <emph>Invert Normals</emph> button.</ahelp></paragraph>
127<table id="tbl_id3145261">
128<tablerow>
129<tablecell colspan="" rowspan="">
130<paragraph role="paragraph" id="par_id3157309" xml-lang="en-US" l10n="E">
131<image id="img_id3155746" src="svx/res/lght2sid.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3155746" xml-lang="en-US">Icon</alt>
132</image></paragraph>
133</tablecell>
134<tablecell colspan="" rowspan="">
135<paragraph role="paragraph" id="par_id3154986" xml-lang="en-US" l10n="U" oldref="36">Double-sided illumination</paragraph>
136</tablecell>
137</tablerow>
138</table>
139<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_DOUBLE_SIDED" id="bm_id3153516" localize="false"/>
140<paragraph role="heading" id="hd_id3153190" xml-lang="en-US" level="3" l10n="U" oldref="37">Double-Sided</paragraph>
141<paragraph role="paragraph" id="par_id3154692" xml-lang="en-US" l10n="U" oldref="38"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_DOUBLE_SIDED">Closes the shape of a 3D object that was created by extruding a freeform line (<emph>Convert - To 3D</emph>).</ahelp></paragraph>
142<table id="tbl_id3147441">
143<tablerow>
144<tablecell colspan="" rowspan="">
145<paragraph role="paragraph" id="par_id3150686" xml-lang="en-US" l10n="E">
146<image id="img_id3152460" src="svx/res/doublesi.png" width="0.1661inch" height="0.1661inch"><alt id="alt_id3152460" xml-lang="en-US">Icon</alt>
147</image></paragraph>
148</tablecell>
149<tablecell colspan="" rowspan="">
150<paragraph role="paragraph" id="par_id3155307" xml-lang="en-US" l10n="U" oldref="39">Double-Sided</paragraph>
151</tablecell>
152</tablerow>
153</table>
154</body>
155</helpdocument>
156