xref: /aoo42x/main/sd/source/ui/inc/ShellFactory.hxx (revision cdf0e10c)
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27 
28 #ifndef SD_VIEW_SHELL_FACTORY_HXX
29 #define SD_VIEW_SHELL_FACTORY_HXX
30 
31 #include <sal/types.h>
32 #include <memory>
33 
34 class Window;
35 
36 namespace sd {
37 
38 class FrameView;
39 class ViewShell;
40 
41 typedef sal_Int32 ShellId;
42 // This shell id is a reserved value and does not specify any valid shell.
43 static const sal_Int32 snInvalidShellId = -1;
44 
45 template<class ShellType>
46 class ShellFactory
47 {
48 public:
49     /** This abstract virtual class needs a destructor so that the
50         destructors of derived classes are called.
51     */
52     virtual ~ShellFactory (void) {};
53 
54     /** Create a new instance of a view shell for the given id that will
55         be stacked onto the given view shell base.
56         @return
57             Return the new view shell or NULL when a creation is not
58             possible.
59         */
60     virtual ShellType* CreateShell (
61         ShellId nId,
62         ::Window* pParentWindow,
63         FrameView* pFrameView = NULL) = 0;
64 
65     /** Tell the factory that a shell is no longer in use.  It may destroy
66         it or put it for future use in a cache.
67     */
68     virtual void ReleaseShell (ShellType* pShell) = 0;
69 };
70 
71 } // end of namespace sd
72 
73 #endif
74