xref: /aoo42x/main/svx/source/engine3d/objfac3d.cxx (revision f6e50924)
1 /**************************************************************
2  *
3  * Licensed to the Apache Software Foundation (ASF) under one
4  * or more contributor license agreements.  See the NOTICE file
5  * distributed with this work for additional information
6  * regarding copyright ownership.  The ASF licenses this file
7  * to you under the Apache License, Version 2.0 (the
8  * "License"); you may not use this file except in compliance
9  * with the License.  You may obtain a copy of the License at
10  *
11  *   http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing,
14  * software distributed under the License is distributed on an
15  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16  * KIND, either express or implied.  See the License for the
17  * specific language governing permissions and limitations
18  * under the License.
19  *
20  *************************************************************/
21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_svx.hxx"
26 #include <svx/svdpage.hxx>
27 #include "svx/globl3d.hxx"
28 #include <svx/polysc3d.hxx>
29 #include <svx/cube3d.hxx>
30 #include <svx/sphere3d.hxx>
31 #include <svx/extrud3d.hxx>
32 #include <svx/lathe3d.hxx>
33 #include <svx/polygn3d.hxx>
34 #include "svx/objfac3d.hxx"
35 #include <svx/svdobj.hxx>
36 
37 /*************************************************************************
38 |*
39 |* Konstruktor
40 |*
41 \************************************************************************/
42 
43 static sal_Bool bInit = sal_False;
44 
E3dObjFactory()45 E3dObjFactory::E3dObjFactory()
46 {
47 	if ( !bInit )
48 	{
49 		SdrObjFactory::InsertMakeObjectHdl(LINK(this, E3dObjFactory, MakeObject));
50 		bInit = sal_True;
51 	}
52 }
53 
54 /*************************************************************************
55 |*
56 |* Destruktor
57 |*
58 \************************************************************************/
59 
~E3dObjFactory()60 E3dObjFactory::~E3dObjFactory()
61 {
62 }
63 
64 /*************************************************************************
65 |*
66 |* Chart-interne Objekte erzeugen
67 |*
68 \************************************************************************/
69 
IMPL_LINK(E3dObjFactory,MakeObject,SdrObjFactory *,pObjFactory)70 IMPL_LINK( E3dObjFactory, MakeObject, SdrObjFactory*, pObjFactory)
71 {
72 	if ( pObjFactory->nInventor == E3dInventor )
73 	{
74 		switch ( pObjFactory->nIdentifier )
75 		{
76 			case E3D_POLYSCENE_ID:
77 				pObjFactory->pNewObj = new E3dPolyScene();
78 				break;
79 			case E3D_POLYGONOBJ_ID	:
80 				pObjFactory->pNewObj = new E3dPolygonObj();
81 				break;
82 			case E3D_CUBEOBJ_ID	:
83 				pObjFactory->pNewObj = new E3dCubeObj();
84 				break;
85 			case E3D_SPHEREOBJ_ID:
86 					// FG: ruft den dummy constructor, da dieser Aufruf nur beim Laden von Dokumenten erfolgt.
87 					//     die wirkliche Anzahkl Segmente wird aber erst nach dem Laden der Member festgelegt.
88 					//     dies hat zur Folge das die erste Kugel gleich wieder zerstoert wird, obwohl sie nie
89 					//     gebraucht worden ist.
90 				pObjFactory->pNewObj = new E3dSphereObj(123);
91 				break;
92 			case E3D_EXTRUDEOBJ_ID:
93 				pObjFactory->pNewObj = new E3dExtrudeObj();
94 				break;
95 			case E3D_LATHEOBJ_ID:
96 				pObjFactory->pNewObj = new E3dLatheObj();
97 				break;
98 			case E3D_COMPOUNDOBJ_ID:
99 				pObjFactory->pNewObj = new E3dCompoundObject();
100 				break;
101 		}
102 	}
103 	return 0;
104 }
105 
106 
107