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31 
32 #include "precompiled_svx.hxx"
33 
34 #include <svx/sdr/attribute/sdrshadowtextattribute.hxx>
35 
36 //////////////////////////////////////////////////////////////////////////////
37 
38 namespace drawinglayer
39 {
40 	namespace attribute
41 	{
42 		SdrShadowTextAttribute::SdrShadowTextAttribute(
43             const SdrShadowAttribute& rShadow,
44             const SdrTextAttribute& rTextAttribute)
45 		:	maShadow(rShadow),
46 			maTextAttribute(rTextAttribute)
47 		{
48 		}
49 
50 		SdrShadowTextAttribute::SdrShadowTextAttribute()
51 		:	maShadow(),
52 			maTextAttribute()
53 		{
54 		}
55 
56 		SdrShadowTextAttribute::SdrShadowTextAttribute(const SdrShadowTextAttribute& rCandidate)
57 		:	maShadow(rCandidate.getShadow()),
58 			maTextAttribute(rCandidate.getText())
59 		{
60 		}
61 
62 		SdrShadowTextAttribute& SdrShadowTextAttribute::operator=(const SdrShadowTextAttribute& rCandidate)
63 		{
64 			maShadow = rCandidate.getShadow();
65 			maTextAttribute = rCandidate.getText();
66 
67 			return *this;
68 		}
69 
70 		bool SdrShadowTextAttribute::isDefault() const
71 		{
72 			return (getShadow().isDefault()
73 				&& getText().isDefault());
74 		}
75 
76 		bool SdrShadowTextAttribute::operator==(const SdrShadowTextAttribute& rCandidate) const
77 		{
78 			return (getShadow() == rCandidate.getShadow()
79 				&& getText() == rCandidate.getText());
80 		}
81 	} // end of namespace attribute
82 } // end of namespace drawinglayer
83 
84 //////////////////////////////////////////////////////////////////////////////
85 // eof
86