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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_svx.hxx"
30 
31 #include <svx/sdr/contact/viewobjectcontactofe3d.hxx>
32 #include <svx/sdr/contact/viewcontactofe3d.hxx>
33 #include <basegfx/color/bcolor.hxx>
34 #include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx>
35 #include <svx/sdr/contact/viewobjectcontactofe3dscene.hxx>
36 #include <drawinglayer/primitive2d/embedded3dprimitive2d.hxx>
37 #include <svx/sdr/contact/viewcontactofe3dscene.hxx>
38 
39 //////////////////////////////////////////////////////////////////////////////
40 // predeclarations
41 
42 //////////////////////////////////////////////////////////////////////////////
43 
44 namespace sdr
45 {
46 	namespace contact
47 	{
48 		ViewObjectContactOfE3d::ViewObjectContactOfE3d(ObjectContact& rObjectContact, ViewContact& rViewContact)
49 		:	ViewObjectContactOfSdrObj(rObjectContact, rViewContact)
50 		{
51 		}
52 
53 		ViewObjectContactOfE3d::~ViewObjectContactOfE3d()
54 		{
55 		}
56 
57 		drawinglayer::primitive3d::Primitive3DSequence ViewObjectContactOfE3d::createPrimitive3DSequence(const DisplayInfo& rDisplayInfo) const
58 		{
59 			// get the view-independent Primitive from the viewContact
60 			const ViewContactOfE3d& rViewContactOfE3d(dynamic_cast< const ViewContactOfE3d& >(GetViewContact()));
61 			drawinglayer::primitive3d::Primitive3DSequence xRetval(rViewContactOfE3d.getViewIndependentPrimitive3DSequence());
62 
63 			// handle ghosted
64 			if(isPrimitiveGhosted(rDisplayInfo))
65 			{
66 				const ::basegfx::BColor aRGBWhite(1.0, 1.0, 1.0);
67 				const ::basegfx::BColorModifier aBColorModifier(aRGBWhite, 0.5, ::basegfx::BCOLORMODIFYMODE_INTERPOLATE);
68 				const drawinglayer::primitive3d::Primitive3DReference xReference(new drawinglayer::primitive3d::ModifiedColorPrimitive3D(xRetval, aBColorModifier));
69                 xRetval = drawinglayer::primitive3d::Primitive3DSequence(&xReference, 1);
70 			}
71 
72 			return xRetval;
73 		}
74 
75 		drawinglayer::primitive2d::Primitive2DSequence ViewObjectContactOfE3d::createPrimitive2DSequence(const DisplayInfo& rDisplayInfo) const
76 		{
77     		const ViewContactOfE3d& rViewContact = static_cast< const ViewContactOfE3d& >(GetViewContact());
78 
79 			// get 3d primitive vector, isPrimitiveVisible() is done in 3d creator
80     		return rViewContact.impCreateWithGivenPrimitive3DSequence(getPrimitive3DSequence(rDisplayInfo));
81 		}
82 
83 		drawinglayer::primitive3d::Primitive3DSequence ViewObjectContactOfE3d::getPrimitive3DSequence(const DisplayInfo& rDisplayInfo) const
84 		{
85 			drawinglayer::primitive3d::Primitive3DSequence xNewPrimitive3DSeq(createPrimitive3DSequence(rDisplayInfo));
86 
87 			// local up-to-date checks. New list different from local one?
88 			if(!drawinglayer::primitive3d::arePrimitive3DSequencesEqual(mxPrimitive3DSequence, xNewPrimitive3DSeq))
89 			{
90 				// has changed, copy content
91 				const_cast< ViewObjectContactOfE3d* >(this)->mxPrimitive3DSequence = xNewPrimitive3DSeq;
92 			}
93 
94 			// return current Primitive2DSequence
95 			return mxPrimitive3DSequence;
96 		}
97 	} // end of namespace contact
98 } // end of namespace sdr
99 
100 //////////////////////////////////////////////////////////////////////////////
101 // eof
102