1*f6e50924SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*f6e50924SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*f6e50924SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*f6e50924SAndrew Rist * distributed with this work for additional information 6*f6e50924SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*f6e50924SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*f6e50924SAndrew Rist * "License"); you may not use this file except in compliance 9*f6e50924SAndrew Rist * with the License. You may obtain a copy of the License at 10*f6e50924SAndrew Rist * 11*f6e50924SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*f6e50924SAndrew Rist * 13*f6e50924SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*f6e50924SAndrew Rist * software distributed under the License is distributed on an 15*f6e50924SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*f6e50924SAndrew Rist * KIND, either express or implied. See the License for the 17*f6e50924SAndrew Rist * specific language governing permissions and limitations 18*f6e50924SAndrew Rist * under the License. 19*f6e50924SAndrew Rist * 20*f6e50924SAndrew Rist *************************************************************/ 21*f6e50924SAndrew Rist 22*f6e50924SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_svx.hxx" 26cdf0e10cSrcweir #include <svx/sdr/properties/e3dcompoundproperties.hxx> 27cdf0e10cSrcweir #include <svl/itemset.hxx> 28cdf0e10cSrcweir #include <svx/obj3d.hxx> 29cdf0e10cSrcweir #include <svx/scene3d.hxx> 30cdf0e10cSrcweir 31cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 32cdf0e10cSrcweir 33cdf0e10cSrcweir namespace sdr 34cdf0e10cSrcweir { 35cdf0e10cSrcweir namespace properties 36cdf0e10cSrcweir { E3dCompoundProperties(SdrObject & rObj)37cdf0e10cSrcweir E3dCompoundProperties::E3dCompoundProperties(SdrObject& rObj) 38cdf0e10cSrcweir : E3dProperties(rObj) 39cdf0e10cSrcweir { 40cdf0e10cSrcweir } 41cdf0e10cSrcweir E3dCompoundProperties(const E3dCompoundProperties & rProps,SdrObject & rObj)42cdf0e10cSrcweir E3dCompoundProperties::E3dCompoundProperties(const E3dCompoundProperties& rProps, SdrObject& rObj) 43cdf0e10cSrcweir : E3dProperties(rProps, rObj) 44cdf0e10cSrcweir { 45cdf0e10cSrcweir } 46cdf0e10cSrcweir ~E3dCompoundProperties()47cdf0e10cSrcweir E3dCompoundProperties::~E3dCompoundProperties() 48cdf0e10cSrcweir { 49cdf0e10cSrcweir } 50cdf0e10cSrcweir Clone(SdrObject & rObj) const51cdf0e10cSrcweir BaseProperties& E3dCompoundProperties::Clone(SdrObject& rObj) const 52cdf0e10cSrcweir { 53cdf0e10cSrcweir return *(new E3dCompoundProperties(*this, rObj)); 54cdf0e10cSrcweir } 55cdf0e10cSrcweir GetObjectItemSet() const56cdf0e10cSrcweir const SfxItemSet& E3dCompoundProperties::GetObjectItemSet() const 57cdf0e10cSrcweir { 58cdf0e10cSrcweir //DBG_ASSERT(sal_False, "E3dCompoundProperties::GetObjectItemSet() maybe the wrong call (!)"); 59cdf0e10cSrcweir return E3dProperties::GetObjectItemSet(); 60cdf0e10cSrcweir } 61cdf0e10cSrcweir GetMergedItemSet() const62cdf0e10cSrcweir const SfxItemSet& E3dCompoundProperties::GetMergedItemSet() const 63cdf0e10cSrcweir { 64cdf0e10cSrcweir // include Items of scene this object belongs to 65cdf0e10cSrcweir E3dCompoundObject& rObj = (E3dCompoundObject&)GetSdrObject(); 66cdf0e10cSrcweir E3dScene* pScene = rObj.GetScene(); 67cdf0e10cSrcweir 68cdf0e10cSrcweir if(pScene) 69cdf0e10cSrcweir { 70cdf0e10cSrcweir // force ItemSet 71cdf0e10cSrcweir GetObjectItemSet(); 72cdf0e10cSrcweir 73cdf0e10cSrcweir // add filtered scene properties (SDRATTR_3DSCENE_) to local itemset 74cdf0e10cSrcweir SfxItemSet aSet(*mpItemSet->GetPool(), SDRATTR_3DSCENE_FIRST, SDRATTR_3DSCENE_LAST); 75cdf0e10cSrcweir aSet.Put(pScene->GetProperties().GetObjectItemSet()); 76cdf0e10cSrcweir mpItemSet->Put(aSet); 77cdf0e10cSrcweir } 78cdf0e10cSrcweir 79cdf0e10cSrcweir // call parent 80cdf0e10cSrcweir return E3dProperties::GetMergedItemSet(); 81cdf0e10cSrcweir } 82cdf0e10cSrcweir SetMergedItemSet(const SfxItemSet & rSet,sal_Bool bClearAllItems)83cdf0e10cSrcweir void E3dCompoundProperties::SetMergedItemSet(const SfxItemSet& rSet, sal_Bool bClearAllItems) 84cdf0e10cSrcweir { 85cdf0e10cSrcweir // Set scene specific items at scene 86cdf0e10cSrcweir E3dCompoundObject& rObj = (E3dCompoundObject&)GetSdrObject(); 87cdf0e10cSrcweir E3dScene* pScene = rObj.GetScene(); 88cdf0e10cSrcweir 89cdf0e10cSrcweir if(pScene) 90cdf0e10cSrcweir { 91cdf0e10cSrcweir // force ItemSet 92cdf0e10cSrcweir GetObjectItemSet(); 93cdf0e10cSrcweir 94cdf0e10cSrcweir // Generate filtered scene properties (SDRATTR_3DSCENE_) itemset 95cdf0e10cSrcweir SfxItemSet aSet(*mpItemSet->GetPool(), SDRATTR_3DSCENE_FIRST, SDRATTR_3DSCENE_LAST); 96cdf0e10cSrcweir aSet.Put(rSet); 97cdf0e10cSrcweir 98cdf0e10cSrcweir if(bClearAllItems) 99cdf0e10cSrcweir { 100cdf0e10cSrcweir pScene->GetProperties().ClearObjectItem(); 101cdf0e10cSrcweir } 102cdf0e10cSrcweir 103cdf0e10cSrcweir if(aSet.Count()) 104cdf0e10cSrcweir { 105cdf0e10cSrcweir pScene->GetProperties().SetObjectItemSet(aSet); 106cdf0e10cSrcweir } 107cdf0e10cSrcweir } 108cdf0e10cSrcweir 109cdf0e10cSrcweir // call parent. This will set items on local object, too. 110cdf0e10cSrcweir E3dProperties::SetMergedItemSet(rSet, bClearAllItems); 111cdf0e10cSrcweir } 112cdf0e10cSrcweir PostItemChange(const sal_uInt16 nWhich)113cdf0e10cSrcweir void E3dCompoundProperties::PostItemChange(const sal_uInt16 nWhich) 114cdf0e10cSrcweir { 115cdf0e10cSrcweir // call parent 116cdf0e10cSrcweir E3dProperties::PostItemChange(nWhich); 117cdf0e10cSrcweir 118cdf0e10cSrcweir // handle value change 119cdf0e10cSrcweir E3dCompoundObject& rObj = (E3dCompoundObject&)GetSdrObject(); 120cdf0e10cSrcweir 121cdf0e10cSrcweir switch(nWhich) 122cdf0e10cSrcweir { 123cdf0e10cSrcweir // #i28528# 124cdf0e10cSrcweir // Added extra Item (Bool) for chart2 to be able to show reduced line geometry 125cdf0e10cSrcweir case SDRATTR_3DOBJ_REDUCED_LINE_GEOMETRY: 126cdf0e10cSrcweir { 127cdf0e10cSrcweir rObj.ActionChanged(); 128cdf0e10cSrcweir break; 129cdf0e10cSrcweir } 130cdf0e10cSrcweir case SDRATTR_3DOBJ_DOUBLE_SIDED: 131cdf0e10cSrcweir { 132cdf0e10cSrcweir rObj.ActionChanged(); 133cdf0e10cSrcweir break; 134cdf0e10cSrcweir } 135cdf0e10cSrcweir case SDRATTR_3DOBJ_NORMALS_KIND: 136cdf0e10cSrcweir { 137cdf0e10cSrcweir rObj.ActionChanged(); 138cdf0e10cSrcweir break; 139cdf0e10cSrcweir } 140cdf0e10cSrcweir case SDRATTR_3DOBJ_NORMALS_INVERT: 141cdf0e10cSrcweir { 142cdf0e10cSrcweir rObj.ActionChanged(); 143cdf0e10cSrcweir break; 144cdf0e10cSrcweir } 145cdf0e10cSrcweir case SDRATTR_3DOBJ_TEXTURE_PROJ_X: 146cdf0e10cSrcweir { 147cdf0e10cSrcweir rObj.ActionChanged(); 148cdf0e10cSrcweir break; 149cdf0e10cSrcweir } 150cdf0e10cSrcweir case SDRATTR_3DOBJ_TEXTURE_PROJ_Y: 151cdf0e10cSrcweir { 152cdf0e10cSrcweir rObj.ActionChanged(); 153cdf0e10cSrcweir break; 154cdf0e10cSrcweir } 155cdf0e10cSrcweir } 156cdf0e10cSrcweir } 157cdf0e10cSrcweir } // end of namespace properties 158cdf0e10cSrcweir } // end of namespace sdr 159cdf0e10cSrcweir 160cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 161cdf0e10cSrcweir // eof 162