xref: /aoo42x/main/svx/source/tbxctrls/colrctrl.cxx (revision cdf0e10c)
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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_svx.hxx"
30 
31 #include <svx/dialogs.hrc>
32 
33 
34 #include <tools/list.hxx>
35 #include <sfx2/viewsh.hxx>
36 #include <sfx2/objsh.hxx>
37 #include <sfx2/dispatch.hxx>
38 #include <vcl/image.hxx>
39 
40 #include <svx/colrctrl.hxx>
41 
42 #include <svx/svdview.hxx>
43 #include "svx/drawitem.hxx"
44 #include <editeng/colritem.hxx>
45 #include "svx/xattr.hxx"
46 #include <svx/xtable.hxx>
47 #include <svx/dialmgr.hxx>
48 #include "svx/xexch.hxx"
49 #include <vcl/svapp.hxx>
50 
51 SFX_IMPL_DOCKINGWINDOW( SvxColorChildWindow, SID_COLOR_CONTROL )
52 
53 // ------------------------
54 // - SvxColorValueSetData -
55 // ------------------------
56 
57 class SvxColorValueSetData : public TransferableHelper
58 {
59 private:
60 
61 	XFillExchangeData		maData;
62 
63 protected:
64 
65 	virtual void			AddSupportedFormats();
66 	virtual sal_Bool		GetData( const ::com::sun::star::datatransfer::DataFlavor& rFlavor );
67 	virtual sal_Bool		WriteObject( SotStorageStreamRef& rxOStm, void* pUserObject, sal_uInt32 nUserObjectId, const ::com::sun::star::datatransfer::DataFlavor& rFlavor );
68 
69 public:
70 
71 							SvxColorValueSetData( const XFillAttrSetItem& rSetItem ) :
72 								maData( rSetItem ) {}
73 };
74 
75 // -----------------------------------------------------------------------------
76 
77 void SvxColorValueSetData::AddSupportedFormats()
78 {
79 	AddFormat( SOT_FORMATSTR_ID_XFA );
80 }
81 
82 // -----------------------------------------------------------------------------
83 
84 sal_Bool SvxColorValueSetData::GetData( const ::com::sun::star::datatransfer::DataFlavor& rFlavor )
85 {
86 	sal_Bool bRet = sal_False;
87 
88 	if( SotExchange::GetFormat( rFlavor ) == SOT_FORMATSTR_ID_XFA )
89 	{
90 		SetObject( &maData, 0, rFlavor );
91 		bRet = sal_True;
92 	}
93 
94 	return bRet;
95 }
96 
97 // -----------------------------------------------------------------------------
98 
99 sal_Bool SvxColorValueSetData::WriteObject( SotStorageStreamRef& rxOStm, void*, sal_uInt32 , const ::com::sun::star::datatransfer::DataFlavor&  )
100 {
101 	*rxOStm << maData;
102 	return( rxOStm->GetError() == ERRCODE_NONE );
103 }
104 
105 /*************************************************************************
106 |*
107 |* SvxColorValueSet: Ctor
108 |*
109 \************************************************************************/
110 
111 SvxColorValueSet::SvxColorValueSet( Window* _pParent, WinBits nWinStyle ) :
112 	ValueSet( _pParent, nWinStyle ),
113 	DragSourceHelper( this ),
114     bLeft (sal_True)
115 {
116 	SetAccessibleName(String( SVX_RES( STR_COLORTABLE ) ) );
117 }
118 
119 /*************************************************************************
120 |*
121 |* SvxColorValueSet: Ctor
122 |*
123 \************************************************************************/
124 
125 SvxColorValueSet::SvxColorValueSet( Window* _pParent, const ResId& rResId ) :
126 	ValueSet( _pParent, rResId ),
127 	DragSourceHelper( this ),
128     bLeft (sal_True)
129 {
130 	SetAccessibleName(String( SVX_RES( STR_COLORTABLE )  ));
131 }
132 
133 /*************************************************************************
134 |*
135 |* SvxColorValueSet: MouseButtonDown
136 |*
137 \************************************************************************/
138 
139 void SvxColorValueSet::MouseButtonDown( const MouseEvent& rMEvt )
140 {
141 	// Fuer Mac noch anders handlen !
142 	if( rMEvt.IsLeft() )
143 	{
144 		bLeft = sal_True;
145 		ValueSet::MouseButtonDown( rMEvt );
146 	}
147 	else
148 	{
149 		bLeft = sal_False;
150 		MouseEvent aMEvt( rMEvt.GetPosPixel(),
151 						  rMEvt.GetClicks(),
152 						  rMEvt.GetMode(),
153 						  MOUSE_LEFT,
154 						  rMEvt.GetModifier() );
155 		ValueSet::MouseButtonDown( aMEvt );
156 	}
157 
158 	aDragPosPixel = GetPointerPosPixel();
159 }
160 
161 /*************************************************************************
162 |*
163 |* SvxColorValueSet: MouseButtonUp
164 |*
165 \************************************************************************/
166 
167 void SvxColorValueSet::MouseButtonUp( const MouseEvent& rMEvt )
168 {
169 	// Fuer Mac noch anders handlen !
170 	if( rMEvt.IsLeft() )
171 	{
172 		bLeft = sal_True;
173 		ValueSet::MouseButtonUp( rMEvt );
174 	}
175 	else
176 	{
177 		bLeft = sal_False;
178 		MouseEvent aMEvt( rMEvt.GetPosPixel(),
179 						  rMEvt.GetClicks(),
180 						  rMEvt.GetMode(),
181 						  MOUSE_LEFT,
182 						  rMEvt.GetModifier() );
183 		ValueSet::MouseButtonUp( aMEvt );
184 	}
185 	SetNoSelection();
186 }
187 
188 /*************************************************************************
189 |*
190 |* Command-Event
191 |*
192 \************************************************************************/
193 
194 void SvxColorValueSet::Command(const CommandEvent& rCEvt)
195 {
196 	// Basisklasse
197 	ValueSet::Command(rCEvt);
198 }
199 
200 /*************************************************************************
201 |*
202 |* StartDrag
203 |*
204 \************************************************************************/
205 
206 void SvxColorValueSet::StartDrag( sal_Int8 , const Point&  )
207 {
208 	Application::PostUserEvent(STATIC_LINK(this, SvxColorValueSet, ExecDragHdl));
209 }
210 
211 /*************************************************************************
212 |*
213 |* Drag&Drop asynchron ausfuehren
214 |*
215 \************************************************************************/
216 
217 void SvxColorValueSet::DoDrag()
218 {
219 	SfxObjectShell* pDocSh = SfxObjectShell::Current();
220 	sal_uInt16			nItemId = GetItemId( aDragPosPixel );
221 
222 	if( pDocSh && nItemId )
223 	{
224 		XFillAttrSetItem	aXFillSetItem( &pDocSh->GetPool() );
225 		SfxItemSet&			rSet = aXFillSetItem.GetItemSet();
226 
227 		rSet.Put( XFillColorItem( GetItemText( nItemId ), GetItemColor( nItemId ) ) );
228 		rSet.Put(XFillStyleItem( ( 1 == nItemId ) ? XFILL_NONE : XFILL_SOLID ) );
229 
230 		EndSelection();
231 		( new SvxColorValueSetData( aXFillSetItem ) )->StartDrag( this, DND_ACTION_COPY );
232 		ReleaseMouse();
233 	}
234 }
235 
236 /*************************************************************************
237 |*
238 |*
239 |*
240 \************************************************************************/
241 
242 IMPL_STATIC_LINK(SvxColorValueSet, ExecDragHdl, void*, EMPTYARG)
243 {
244 	// Als Link, damit asynchron ohne ImpMouseMoveMsg auf dem Stack auch die
245 	// Farbleiste geloescht werden darf
246 	pThis->DoDrag();
247 	return(0);
248 }
249 
250 /*************************************************************************
251 |*
252 |* Ableitung vom SfxChildWindow als "Behaelter" fuer Animator
253 |*
254 \************************************************************************/
255 
256 SvxColorChildWindow::SvxColorChildWindow( Window* _pParent,
257     									  sal_uInt16 nId,
258 										  SfxBindings* pBindings,
259 										  SfxChildWinInfo* pInfo ) :
260 	SfxChildWindow( _pParent, nId )
261 {
262 	SvxColorDockingWindow* pWin = new SvxColorDockingWindow( pBindings, this,
263 										_pParent, SVX_RES( RID_SVXCTRL_COLOR ) );
264 	pWindow = pWin;
265 
266 	eChildAlignment = SFX_ALIGN_BOTTOM;
267 
268 	pWin->Initialize( pInfo );
269 }
270 
271 
272 
273 /*************************************************************************
274 |*
275 |* Ctor: SvxColorDockingWindow
276 |*
277 \************************************************************************/
278 
279 SvxColorDockingWindow::SvxColorDockingWindow
280 (
281 	SfxBindings* _pBindings,
282 	SfxChildWindow* pCW,
283 	Window* _pParent,
284 	const ResId& rResId
285 ) :
286 
287 	SfxDockingWindow( _pBindings, pCW, _pParent, rResId ),
288 
289 	pColorTable 	( NULL ),
290 	aColorSet		( this, ResId( 1, *rResId.GetResMgr() ) ),
291 	nLeftSlot		( SID_ATTR_FILL_COLOR ),
292 	nRightSlot		( SID_ATTR_LINE_COLOR ),
293 	nCols			( 20 ),
294 	nLines			( 1 ),
295 	aColorSize		( 14, 14 )
296 
297 {
298 	FreeResource();
299 
300 	aColorSet.SetStyle( aColorSet.GetStyle() | WB_ITEMBORDER );
301 	aColorSet.SetSelectHdl( LINK( this, SvxColorDockingWindow, SelectHdl ) );
302 
303     // Get the model from the view shell.  Using SfxObjectShell::Current()
304     // is unreliable when called at the wrong times.
305     SfxObjectShell*	pDocSh = NULL;
306     if (_pBindings != NULL)
307     {
308         SfxDispatcher* pDispatcher = _pBindings->GetDispatcher();
309         if (pDispatcher != NULL)
310         {
311             SfxViewFrame* pFrame = pDispatcher->GetFrame();
312             if (pFrame != NULL)
313             {
314                 SfxViewShell* pViewShell = pFrame->GetViewShell();
315                 if (pViewShell != NULL)
316                     pDocSh = pViewShell->GetObjectShell();
317             }
318         }
319     }
320 
321 	if ( pDocSh )
322 	{
323 		const SfxPoolItem*	pItem = pDocSh->GetItem( SID_COLOR_TABLE );
324 		if( pItem )
325 		{
326 			pColorTable = ( (SvxColorTableItem*) pItem )->GetColorTable();
327 			FillValueSet();
328 		}
329 	}
330 	aItemSize = aColorSet.CalcItemSizePixel( aColorSize );
331 	aItemSize.Width() = aItemSize.Width() + aColorSize.Width();
332 	aItemSize.Width() /= 2;
333 	aItemSize.Height() = aItemSize.Height() + aColorSize.Height();
334 	aItemSize.Height() /= 2;
335 
336 	SetSize();
337 	aColorSet.Show();
338 	StartListening( *_pBindings, sal_True );
339 }
340 
341 
342 /*************************************************************************
343 |*
344 |* Dtor: SvxColorDockingWindow
345 |*
346 \************************************************************************/
347 
348 SvxColorDockingWindow::~SvxColorDockingWindow()
349 {
350 	EndListening( GetBindings() );
351 }
352 
353 /*************************************************************************
354 |*
355 |* Notify
356 |*
357 \************************************************************************/
358 
359 void SvxColorDockingWindow::Notify( SfxBroadcaster& , const SfxHint& rHint )
360 {
361 	const SfxPoolItemHint *pPoolItemHint = PTR_CAST(SfxPoolItemHint, &rHint);
362 	if ( pPoolItemHint
363 		 && ( pPoolItemHint->GetObject()->ISA( SvxColorTableItem ) ) )
364 	{
365 		// Die Liste der Farben hat sich geaendert
366 		pColorTable = ( (SvxColorTableItem*) pPoolItemHint->GetObject() )->GetColorTable();
367 		FillValueSet();
368 	}
369 }
370 
371 /*************************************************************************
372 |*
373 |* FillValueSet
374 |*
375 \************************************************************************/
376 
377 void SvxColorDockingWindow::FillValueSet()
378 {
379 	if( pColorTable )
380 	{
381 		aColorSet.Clear();
382 
383 		// Erster Eintrag: unsichtbar
384 		long nPtX = aColorSize.Width() - 1;
385 		long nPtY = aColorSize.Height() - 1;
386 		VirtualDevice aVD;
387 		aVD.SetOutputSizePixel( aColorSize );
388 		aVD.SetLineColor( Color( COL_BLACK ) );
389 		aVD.SetBackground( Wallpaper( Color( COL_WHITE ) ) );
390 		aVD.DrawLine( Point(), Point( nPtX, nPtY ) );
391 		aVD.DrawLine( Point( 0, nPtY ), Point( nPtX, 0 ) );
392 
393 		Bitmap aBmp( aVD.GetBitmap( Point(), aColorSize ) );
394 
395 		aColorSet.InsertItem( (sal_uInt16)1, Image(aBmp), SVX_RESSTR( RID_SVXSTR_INVISIBLE ) );
396 
397 		XColorEntry* pEntry;
398 		nCount = pColorTable->Count();
399 
400 		for( long i = 0; i < nCount; i++ )
401 		{
402 			pEntry = pColorTable->GetColor( i );
403 			aColorSet.InsertItem( (sal_uInt16)i+2,
404 							pEntry->GetColor(), pEntry->GetName() );
405 		}
406 	}
407 }
408 
409 /*************************************************************************
410 |*
411 |* SetSize
412 |*
413 \************************************************************************/
414 
415 void SvxColorDockingWindow::SetSize()
416 {
417 	// Groesse fuer ValueSet berechnen
418 	Size aSize = GetOutputSizePixel();
419 	aSize.Width()  -= 4;
420 	aSize.Height() -= 4;
421 
422 	// Zeilen und Spalten berechnen
423 	nCols = (sal_uInt16) ( aSize.Width() / aItemSize.Width() );
424 	nLines = (sal_uInt16) ( (float) aSize.Height() / (float) aItemSize.Height() /*+ 0.35*/ );
425 	if( nLines == 0 )
426 		nLines++;
427 
428 	// Scrollbar setzen/entfernen
429 	WinBits nBits = aColorSet.GetStyle();
430 	if ( nLines * nCols >= nCount )
431 		nBits &= ~WB_VSCROLL;
432 	else
433 		nBits |= WB_VSCROLL;
434 	aColorSet.SetStyle( nBits );
435 
436 	// ScrollBar ?
437 	long nScrollWidth = aColorSet.GetScrollWidth();
438 	if( nScrollWidth > 0 )
439 	{
440 		// Spalten mit ScrollBar berechnen
441 		nCols = (sal_uInt16) ( ( aSize.Width() - nScrollWidth ) / aItemSize.Width() );
442 	}
443 	aColorSet.SetColCount( nCols );
444 
445 	if( IsFloatingMode() )
446 		aColorSet.SetLineCount( nLines );
447 	else
448 	{
449 		aColorSet.SetLineCount( 0 ); // sonst wird LineHeight ignoriert
450 		aColorSet.SetItemHeight( aItemSize.Height() );
451 	}
452 
453 	aColorSet.SetPosSizePixel( Point( 2, 2 ), aSize );
454 }
455 
456 /*************************************************************************
457 |*
458 |* SvxColorDockingWindow: Close
459 |*
460 \************************************************************************/
461 
462 sal_Bool SvxColorDockingWindow::Close()
463 {
464 	SfxBoolItem aItem( SID_COLOR_CONTROL, sal_False );
465 	GetBindings().GetDispatcher()->Execute(
466 		SID_COLOR_CONTROL, SFX_CALLMODE_ASYNCHRON | SFX_CALLMODE_RECORD, &aItem, 0L );
467 	SfxDockingWindow::Close();
468 	return( sal_True );
469 }
470 
471 /*************************************************************************
472 |*
473 |* SelectHdl
474 |*
475 \************************************************************************/
476 
477 IMPL_LINK( SvxColorDockingWindow, SelectHdl, void *, EMPTYARG )
478 {
479 	SfxDispatcher* pDispatcher = GetBindings().GetDispatcher();
480 	sal_uInt16 nPos = aColorSet.GetSelectItemId();
481 	Color  aColor( aColorSet.GetItemColor( nPos ) );
482 	String aStr( aColorSet.GetItemText( nPos ) );
483 
484     if (aColorSet.IsLeftButton())
485     {
486 		if ( nLeftSlot == SID_ATTR_FILL_COLOR )
487 		{
488 			if ( nPos == 1 )		// unsichtbar
489 			{
490 				XFillStyleItem aXFillStyleItem( XFILL_NONE );
491 				pDispatcher->Execute( nLeftSlot, SFX_CALLMODE_RECORD, &aXFillStyleItem, 0L );
492 			}
493 			else
494 			{
495 				sal_Bool bDone = sal_False;
496 
497 				// Wenn wir eine DrawView haben und uns im TextEdit-Modus befinden,
498 				// wird nicht die Flaechen-, sondern die Textfarbe zugewiesen
499 				SfxViewShell* pViewSh = SfxViewShell::Current();
500 				if ( pViewSh )
501 				{
502 					SdrView* pView = pViewSh->GetDrawView();
503 					if ( pView && pView->IsTextEdit() )
504 					{
505 						SvxColorItem aTextColorItem( aColor, SID_ATTR_CHAR_COLOR );
506 						pDispatcher->Execute(
507 							SID_ATTR_CHAR_COLOR, SFX_CALLMODE_RECORD, &aTextColorItem, 0L );
508 						bDone = sal_True;
509 					}
510 				}
511 				if ( !bDone )
512 				{
513 					XFillStyleItem aXFillStyleItem( XFILL_SOLID );
514 					XFillColorItem aXFillColorItem( aStr, aColor );
515 					pDispatcher->Execute(
516 						nLeftSlot, SFX_CALLMODE_RECORD, &aXFillColorItem, &aXFillStyleItem, 0L );
517 				}
518 			}
519 		}
520 		else if ( nPos != 1 )		// unsichtbar
521 		{
522 			SvxColorItem aLeftColorItem( aColor, nLeftSlot );
523 			pDispatcher->Execute( nLeftSlot, SFX_CALLMODE_RECORD, &aLeftColorItem, 0L );
524 		}
525     }
526     else
527 	{
528 		if ( nRightSlot == SID_ATTR_LINE_COLOR )
529 		{
530 			if( nPos == 1 )		// unsichtbar
531 			{
532 				XLineStyleItem aXLineStyleItem( XLINE_NONE );
533 				pDispatcher->Execute( nRightSlot, SFX_CALLMODE_RECORD, &aXLineStyleItem, 0L );
534 			}
535 			else
536 			{
537 				// Sollte der LineStyle unsichtbar sein, so wird er auf SOLID gesetzt
538 				SfxViewShell* pViewSh = SfxViewShell::Current();
539 				if ( pViewSh )
540 				{
541 					SdrView* pView = pViewSh->GetDrawView();
542 					if ( pView )
543 					{
544 						SfxItemSet aAttrSet( pView->GetModel()->GetItemPool() );
545 						pView->GetAttributes( aAttrSet );
546 						if ( aAttrSet.GetItemState( XATTR_LINESTYLE ) != SFX_ITEM_DONTCARE )
547 						{
548 							XLineStyle eXLS = (XLineStyle)
549 								( (const XLineStyleItem&)aAttrSet.Get( XATTR_LINESTYLE ) ).GetValue();
550 							if ( eXLS == XLINE_NONE )
551 							{
552 								XLineStyleItem aXLineStyleItem( XLINE_SOLID );
553 								pDispatcher->Execute( nRightSlot, SFX_CALLMODE_RECORD, &aXLineStyleItem, 0L );
554 							}
555 						}
556 					}
557 				}
558 
559 				XLineColorItem aXLineColorItem( aStr, aColor );
560 				pDispatcher->Execute( nRightSlot, SFX_CALLMODE_RECORD, &aXLineColorItem, 0L );
561 			}
562 		}
563 		else if ( nPos != 1 )		// unsichtbar
564 		{
565 			SvxColorItem aRightColorItem( aColor, nRightSlot );
566 			pDispatcher->Execute( nRightSlot, SFX_CALLMODE_RECORD, &aRightColorItem, 0L );
567 		}
568 	}
569 
570 	return 0;
571 }
572 
573 /*************************************************************************
574 |*
575 |* Resizing
576 |*
577 \************************************************************************/
578 
579 
580 void SvxColorDockingWindow::Resizing( Size& rNewSize )
581 {
582 	rNewSize.Width()  -= 4;
583 	rNewSize.Height() -= 4;
584 
585 	// Spalten und Reihen ermitteln
586 	nCols = (sal_uInt16) ( (float) rNewSize.Width() / (float) aItemSize.Width() + 0.5 );
587 	nLines = (sal_uInt16) ( (float) rNewSize.Height() / (float) aItemSize.Height() + 0.5 );
588 	if( nLines == 0 )
589 		nLines = 1;
590 
591 	// Scrollbar setzen/entfernen
592 	WinBits nBits = aColorSet.GetStyle();
593 	if ( nLines * nCols >= nCount )
594 		nBits &= ~WB_VSCROLL;
595 	else
596 		nBits |= WB_VSCROLL;
597 	aColorSet.SetStyle( nBits );
598 
599 	// ScrollBar ?
600 	long nScrollWidth = aColorSet.GetScrollWidth();
601 	if( nScrollWidth > 0 )
602 	{
603 		// Spalten mit ScrollBar berechnen
604 		nCols = (sal_uInt16) ( ( ( (float) rNewSize.Width() - (float) nScrollWidth ) )
605 							/ (float) aItemSize.Width() + 0.5 );
606 	}
607 	if( nCols <= 1 )
608 		nCols = 2;
609 
610 	// Max. Reihen anhand der gegebenen Spalten berechnen
611 	long nMaxLines = nCount / nCols;
612 	if( nCount %  nCols )
613 		nMaxLines++;
614 
615 	nLines = sal::static_int_cast< sal_uInt16 >(
616         std::min< long >( nLines, nMaxLines ) );
617 
618 	// Groesse des Windows setzen
619 	rNewSize.Width()  = nCols * aItemSize.Width() + nScrollWidth + 4;
620 	rNewSize.Height() = nLines * aItemSize.Height() + 4;
621 }
622 
623 /*************************************************************************
624 |*
625 |* Resize
626 |*
627 \************************************************************************/
628 
629 void SvxColorDockingWindow::Resize()
630 {
631 	if ( !IsFloatingMode() || !GetFloatingWindow()->IsRollUp() )
632 		SetSize();
633 	SfxDockingWindow::Resize();
634 }
635 
636 
637 
638 void SvxColorDockingWindow::GetFocus (void)
639 {
640 	SfxDockingWindow::GetFocus();
641     // Grab the focus to the color value set so that it can be controlled
642     // with the keyboard.
643 	aColorSet.GrabFocus();
644 }
645 
646 long SvxColorDockingWindow::Notify( NotifyEvent& rNEvt )
647 {
648 	long nRet = 0;
649 	if( ( rNEvt.GetType() == EVENT_KEYINPUT ) )
650 	{
651 		KeyEvent aKeyEvt = *rNEvt.GetKeyEvent();
652 		sal_uInt16	 nKeyCode = aKeyEvt.GetKeyCode().GetCode();
653 		switch( nKeyCode )
654 		{
655 			case KEY_ESCAPE:
656 				GrabFocusToDocument();
657 				nRet = 1;
658 				break;
659 		}
660 	}
661 
662 	return nRet ? nRet : SfxDockingWindow::Notify( rNEvt );
663 }
664