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2 *
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21
22
23
24 #ifndef _SV_SALGDI_H
25 #define _SV_SALGDI_H
26
27 #include "basegfx/polygon/b2dpolypolygon.hxx"
28
29 #include "premac.h"
30 #include <ApplicationServices/ApplicationServices.h>
31 #include "postmac.h"
32
33 #include "aqua/aquavcltypes.h"
34
35 #include "outfont.hxx"
36 #include "salgdi.hxx"
37
38 #include <vector>
39
40 class AquaSalFrame;
41 class AquaSalBitmap;
42 class ImplDevFontAttributes;
43 class ImplMacTextStyle;
44
45 struct CGRect;
46
47 typedef std::vector<unsigned char> ByteVector;
48
49 #ifndef CGFLOAT_TYPE
50 typedef float CGFloat;
51 #endif
52
53 // mac specific physically available font face
54 class ImplMacFontData : public ImplFontData
55 {
56 public:
57 ImplMacFontData( const ImplDevFontAttributes&, sal_IntPtr nFontID );
58 virtual ~ImplMacFontData();
59
60 virtual ImplFontData* Clone() const = 0;
61 virtual ImplFontEntry* CreateFontInstance( ImplFontSelectData& ) const;
62 virtual sal_IntPtr GetFontId() const;
63
64 virtual ImplMacTextStyle* CreateMacTextStyle( const ImplFontSelectData& ) const = 0;
65 virtual int GetFontTable( const char pTagName[5], unsigned char* ) const = 0;
66
67 const ImplFontCharMap* GetImplFontCharMap() const;
68 bool HasChar( sal_uInt32 cChar ) const;
69
70 void ReadOs2Table() const;
71 void ReadMacCmapEncoding() const;
72 bool HasCJKSupport() const;
73
74 protected:
75 ImplMacFontData( const ImplMacFontData&);
76 private:
77 const sal_IntPtr mnFontId;
78 mutable const ImplFontCharMap* mpCharMap;
79 mutable bool mbOs2Read; // true if OS2-table related info is valid
80 mutable bool mbHasOs2Table;
81 mutable bool mbCmapEncodingRead; // true if cmap encoding of Mac font is read
82 mutable bool mbHasCJKSupport; // #i78970# CJK fonts need extra leading
83 };
84
85 // abstracting quartz color instead of having to use an CGFloat[] array
86 class RGBAColor
87 {
88 public:
89 RGBAColor( SalColor );
90 RGBAColor( float fRed, float fGreen, float fBlue, float fAlpha ); //NOTUSEDYET
SetAlpha(float fAlpha)91 void SetAlpha( float fAlpha ) { mfRGBA[3] = fAlpha; }
92
IsVisible() const93 bool IsVisible() const { return (mfRGBA[3] > 0); }
AsArray() const94 const CGFloat* AsArray() const { return mfRGBA; }
GetRed() const95 CGFloat GetRed() const { return mfRGBA[0]; }
GetGreen() const96 CGFloat GetGreen() const { return mfRGBA[1]; }
GetBlue() const97 CGFloat GetBlue() const { return mfRGBA[2]; }
GetAlpha() const98 CGFloat GetAlpha() const { return mfRGBA[3]; }
99 private:
100 CGFloat mfRGBA[4]; // RGBA
101 };
102
103 // --------------------
104 // - ImplMacTextStyle -
105 // --------------------
106 class ImplMacTextStyle
107 {
108 public:
109 explicit ImplMacTextStyle( const ImplFontSelectData& );
110 virtual ~ImplMacTextStyle( void );
111
112 virtual SalLayout* GetTextLayout( void ) const = 0;
113
114 virtual void GetFontMetric( float fPDIY, ImplFontMetricData& ) const = 0;
115 virtual bool GetGlyphBoundRect( sal_GlyphId, Rectangle& ) const = 0;
116 virtual bool GetGlyphOutline( sal_GlyphId, basegfx::B2DPolyPolygon& ) const = 0;
117
118 virtual void SetTextColor( const RGBAColor& ) = 0;
119
120 //###protected:
121 const ImplMacFontData* mpFontData;
122 /// workaround to prevent overflows for huge font sizes
123 float mfFontScale;
124 /// <1.0: font is squeezed, >1.0 font is stretched, else 1.0
125 float mfFontStretch;
126 /// text rotation in radian
127 float mfFontRotation;
128 };
129
130 // ------------------
131 // - SystemFontList -
132 // TODO: move into cross-platform headers
133 // ------------------
134 class SystemFontList
135 {
136 public:
137 virtual ~SystemFontList( void );
138
139 virtual void AnnounceFonts( ImplDevFontList& ) const = 0;
140 virtual ImplMacFontData* GetFontDataFromId( sal_IntPtr nFontId ) const = 0;
141 };
142
143 // -------------------
144 // - AquaSalGraphics -
145 // -------------------
146 class AquaSalGraphics : public SalGraphics
147 {
148 friend class ATSLayout;
149 friend class CTLayout;
150 protected:
151 AquaSalFrame* mpFrame;
152 CGLayerRef mxLayer; // Quartz graphics layer
153 CGContextRef mrContext; // Quartz drawing context
154 class XorEmulation* mpXorEmulation;
155 int mnXorMode; // 0: off 1: on 2: invert only
156 int mnWidth;
157 int mnHeight;
158 int mnBitmapDepth; // zero unless bitmap
159 /// device resolution of this graphics
160 long mnRealDPIX;
161 long mnRealDPIY;
162 /// some graphics implementations (e.g. AquaSalInfoPrinter) scale
163 /// everything down by a factor (see SetupPrinterGraphics for details)
164 /// so we have to compensate for it with the inverse factor
165 double mfFakeDPIScale;
166
167 /// path representing current clip region
168 CGMutablePathRef mxClipPath;
169
170 /// Drawing colors
171 /// pen color RGBA
172 RGBAColor maLineColor;
173 /// brush color RGBA
174 RGBAColor maFillColor;
175
176 // Device Font settings
177 const ImplMacFontData* mpMacFontData;
178 ImplMacTextStyle* mpMacTextStyle;
179 RGBAColor maTextColor;
180 // allows text to be rendered without antialiasing
181 bool mbNonAntialiasedText;
182
183 // Graphics types
184
185 /// is this a printer graphics
186 bool mbPrinter;
187 /// is this a virtual device graphics
188 bool mbVirDev;
189 /// is this a window graphics
190 bool mbWindow;
191
192 public:
193 AquaSalGraphics();
194 virtual ~AquaSalGraphics();
195
IsPenVisible() const196 bool IsPenVisible() const { return maLineColor.IsVisible(); }
IsBrushVisible() const197 bool IsBrushVisible() const { return maFillColor.IsVisible(); }
198
199 void SetWindowGraphics( AquaSalFrame* pFrame );
200 void SetPrinterGraphics( CGContextRef, long nRealDPIX, long nRealDPIY, double fFakeScale );
201 void SetVirDevGraphics( CGLayerRef, CGContextRef, int nBitDepth = 0 );
202
203 void initResolution( NSWindow* );
204 void copyResolution( AquaSalGraphics& );
205 void updateResolution();
206
IsWindowGraphics() const207 bool IsWindowGraphics() const { return mbWindow; }
IsPrinterGraphics() const208 bool IsPrinterGraphics() const { return mbPrinter; }
IsVirDevGraphics() const209 bool IsVirDevGraphics() const { return mbVirDev; }
getGraphicsFrame() const210 AquaSalFrame* getGraphicsFrame() const { return mpFrame; }
setGraphicsFrame(AquaSalFrame * pFrame)211 void setGraphicsFrame( AquaSalFrame* pFrame ) { mpFrame = pFrame; }
212
213 void ImplDrawPixel( long nX, long nY, const RGBAColor& ); // helper to draw single pixels
214
215 bool CheckContext();
216 void UpdateWindow( NSRect& ); // delivered in NSView coordinates
217 void RefreshRect( const CGRect& );
218 #ifndef __x86_64__ // on 64bit OSX NSRect is typedef'ed as CGRect
219 void RefreshRect( const NSRect& );
220 #endif
221 void RefreshRect(float lX, float lY, float lWidth, float lHeight);
222
223 void SetState();
224 void UnsetState();
225 // InvalidateContext does an UnsetState and sets mrContext to 0
226 void InvalidateContext();
227
228 virtual bool setClipRegion( const Region& );
229
230 // draw --> LineColor and FillColor and RasterOp and ClipRegion
231 virtual void drawPixel( long nX, long nY );
232 virtual void drawPixel( long nX, long nY, SalColor nSalColor );
233 virtual void drawLine( long nX1, long nY1, long nX2, long nY2 );
234 virtual void drawRect( long nX, long nY, long nWidth, long nHeight );
235 virtual void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry );
236 virtual void drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry );
237 virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry );
238 virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency );
239 virtual sal_Bool drawPolyLineBezier( sal_uInt32 nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry );
240 virtual sal_Bool drawPolygonBezier( sal_uInt32 nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry );
241 virtual sal_Bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const sal_uInt8* const* pFlgAry );
242 virtual bool drawPolyLine(
243 const ::basegfx::B2DPolygon&,
244 double fTransparency,
245 const ::basegfx::B2DVector& rLineWidths,
246 basegfx::B2DLineJoin,
247 com::sun::star::drawing::LineCap eLineCap);
248
249 // CopyArea --> No RasterOp, but ClipRegion
250 virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth,
251 long nSrcHeight, sal_uInt16 nFlags );
252
253 // CopyBits and DrawBitmap --> RasterOp and ClipRegion
254 // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
255 virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics );
256 virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap );
257 virtual void drawBitmap( const SalTwoRect& rPosAry,
258 const SalBitmap& rSalBitmap,
259 SalColor nTransparentColor );
260 virtual void drawBitmap( const SalTwoRect& rPosAry,
261 const SalBitmap& rSalBitmap,
262 const SalBitmap& rTransparentBitmap );
263 virtual void drawMask( const SalTwoRect& rPosAry,
264 const SalBitmap& rSalBitmap,
265 SalColor nMaskColor );
266
267 virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight );
268 virtual SalColor getPixel( long nX, long nY );
269
270 // invert --> ClipRegion (only Windows or VirDevs)
271 virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags);
272 virtual void invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags );
273
274 virtual sal_Bool drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, sal_uLong nSize );
275
276 virtual bool drawAlphaBitmap( const SalTwoRect&,
277 const SalBitmap& rSourceBitmap,
278 const SalBitmap& rAlphaBitmap );
279 virtual bool drawTransformedBitmap(
280 const basegfx::B2DPoint& rNull,
281 const basegfx::B2DPoint& rX,
282 const basegfx::B2DPoint& rY,
283 const SalBitmap& rSourceBitmap,
284 const SalBitmap* pAlphaBitmap);
285
286 virtual bool drawAlphaRect( long nX, long nY, long nWidth,
287 long nHeight, sal_uInt8 nTransparency );
288
289 CGPoint* makeCGptArray(sal_uLong nPoints, const SalPoint* pPtAry);
290 // native widget rendering methods that require mirroring
291 virtual sal_Bool hitTestNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
292 const Point& aPos, sal_Bool& rIsInside );
293 virtual sal_Bool drawNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
294 ControlState nState, const ImplControlValue& aValue,
295 const rtl::OUString& aCaption );
296 virtual sal_Bool drawNativeControlText( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
297 ControlState nState, const ImplControlValue& aValue,
298 const rtl::OUString& aCaption );
299 virtual sal_Bool getNativeControlRegion( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, ControlState nState,
300 const ImplControlValue& aValue, const rtl::OUString& aCaption,
301 Rectangle &rNativeBoundingRegion, Rectangle &rNativeContentRegion );
302
303 // get device resolution
304 virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY );
305 // get the depth of the device
306 virtual sal_uInt16 GetBitCount();
307 // get the width of the device
308 virtual long GetGraphicsWidth() const;
309
310 // set the clip region to empty
311 virtual void ResetClipRegion();
312
313 // set the line color to transparent (= don't draw lines)
314 virtual void SetLineColor();
315 // set the line color to a specific color
316 virtual void SetLineColor( SalColor nSalColor );
317 // set the fill color to transparent (= don't fill)
318 virtual void SetFillColor();
319 // set the fill color to a specific color, shapes will be
320 // filled accordingly
321 virtual void SetFillColor( SalColor nSalColor );
322 // enable/disable XOR drawing
323 virtual void SetXORMode( bool bSet, bool bInvertOnly );
324 // set line color for raster operations
325 virtual void SetROPLineColor( SalROPColor nROPColor );
326 // set fill color for raster operations
327 virtual void SetROPFillColor( SalROPColor nROPColor );
328 // set the text color to a specific color
329 virtual void SetTextColor( SalColor nSalColor );
330 // set the font
331 virtual sal_uInt16 SetFont( ImplFontSelectData*, int nFallbackLevel );
332 // get the current font's etrics
333 virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel );
334 // get kernign pairs of the current font
335 // return only PairCount if (pKernPairs == NULL)
336 virtual sal_uLong GetKernPairs( sal_uLong nPairs, ImplKernPairData* pKernPairs );
337 // get the repertoire of the current font
338 virtual const ImplFontCharMap* GetImplFontCharMap() const;
339 // graphics must fill supplied font list
340 virtual void GetDevFontList( ImplDevFontList* );
341 // graphics should call ImplAddDevFontSubstitute on supplied
342 // OutputDevice for all its device specific preferred font substitutions
343 virtual void GetDevFontSubstList( OutputDevice* );
344 virtual bool AddTempDevFont( ImplDevFontList*, const String& rFileURL, const String& rFontName );
345 // CreateFontSubset: a method to get a subset of glyhps of a font
346 // inside a new valid font file
347 // returns TRUE if creation of subset was successful
348 // parameters: rToFile: contains a osl file URL to write the subset to
349 // pFont: describes from which font to create a subset
350 // pGlyphIDs: the glyph ids to be extracted
351 // pEncoding: the character code corresponding to each glyph
352 // pWidths: the advance widths of the correspoding glyphs (in PS font units)
353 // nGlyphs: the number of glyphs
354 // rInfo: additional outgoing information
355 // implementation note: encoding 0 with glyph id 0 should be added implicitly
356 // as "undefined character"
357 virtual sal_Bool CreateFontSubset( const rtl::OUString& rToFile,
358 const ImplFontData* pFont,
359 sal_GlyphId* pGlyphIds,
360 sal_uInt8* pEncoding,
361 sal_Int32* pWidths,
362 int nGlyphs,
363 FontSubsetInfo& rInfo // out parameter
364 );
365
366 // GetFontEncodingVector: a method to get the encoding map Unicode
367 // to font encoded character; this is only used for type1 fonts and
368 // may return NULL in case of unknown encoding vector
369 // if ppNonEncoded is set and non encoded characters (that is type1
370 // glyphs with only a name) exist it is set to the corresponding
371 // map for non encoded glyphs; the encoding vector contains -1
372 // as encoding for these cases
373 virtual const Ucs2SIntMap* GetFontEncodingVector( const ImplFontData*, const Ucs2OStrMap** ppNonEncoded );
374
375 // GetEmbedFontData: gets the font data for a font marked
376 // embeddable by GetDevFontList or NULL in case of error
377 // parameters: pFont: describes the font in question
378 // pWidths: the widths of all glyphs from char code 0 to 255
379 // pWidths MUST support at least 256 members;
380 // rInfo: additional outgoing information
381 // pDataLen: out parameter, contains the byte length of the returned buffer
382 virtual const void* GetEmbedFontData( const ImplFontData*,
383 const sal_Ucs* pUnicodes,
384 sal_Int32* pWidths,
385 FontSubsetInfo& rInfo,
386 long* pDataLen );
387 // frees the font data again
388 virtual void FreeEmbedFontData( const void* pData, long nDataLen );
389
390 virtual void GetGlyphWidths( const ImplFontData*,
391 bool bVertical,
392 Int32Vector& rWidths,
393 Ucs2UIntMap& rUnicodeEnc );
394
395 virtual bool GetGlyphBoundRect( sal_GlyphId, Rectangle& );
396 virtual bool GetGlyphOutline( sal_GlyphId, basegfx::B2DPolyPolygon& );
397
398 virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel );
399 virtual void DrawServerFontLayout( const ServerFontLayout& );
400 virtual bool supportsOperation( OutDevSupportType ) const;
401
402 // Query the platform layer for control support
403 virtual sal_Bool IsNativeControlSupported( ControlType nType, ControlPart nPart );
404
405 virtual SystemGraphicsData GetGraphicsData() const;
406 virtual SystemFontData GetSysFontData( int /* nFallbacklevel */ ) const;
407
408 private:
409 // differences between VCL, Quartz and kHiThemeOrientation coordinate systems
410 // make some graphics seem to be vertically-mirrored from a VCL perspective
IsFlipped() const411 bool IsFlipped() const { return mbWindow; }
412
413 void ApplyXorContext();
414 void Pattern50Fill();
415 UInt32 getState( ControlState nState );
416 UInt32 getTrackState( ControlState nState );
417 };
418
419 class XorEmulation
420 {
421 public:
422 XorEmulation();
423 /*final*/ ~XorEmulation();
424
425 void SetTarget( int nWidth, int nHeight, int nBitmapDepth, CGContextRef, CGLayerRef );
426 bool UpdateTarget();
Enable()427 void Enable() { mbIsEnabled = true; }
Disable()428 void Disable() { mbIsEnabled = false; }
IsEnabled() const429 bool IsEnabled() const { return mbIsEnabled; }
GetTargetContext() const430 CGContextRef GetTargetContext() const { return mxTargetContext; }
GetMaskContext() const431 CGContextRef GetMaskContext() const { return (mbIsEnabled ? mxMaskContext : NULL); }
432
433 private:
434 CGLayerRef mxTargetLayer;
435 CGContextRef mxTargetContext;
436 CGContextRef mxMaskContext;
437 CGContextRef mxTempContext;
438 sal_uLong* mpMaskBuffer;
439 sal_uLong* mpTempBuffer;
440 int mnBufferLongs;
441 bool mbIsEnabled;
442 };
443
444
445 // --- some trivial inlines
446
RefreshRect(const CGRect & rRect)447 inline void AquaSalGraphics::RefreshRect( const CGRect& rRect )
448 {
449 RefreshRect( rRect.origin.x, rRect.origin.y, rRect.size.width, rRect.size.height );
450 }
451
452 #ifndef __x86_64__ // on 64bit OSX NSRect is typedef'ed as CGRect
RefreshRect(const NSRect & rRect)453 inline void AquaSalGraphics::RefreshRect( const NSRect& rRect )
454 {
455 RefreshRect( rRect.origin.x, rRect.origin.y, rRect.size.width, rRect.size.height );
456 }
457 #endif
458
RGBAColor(SalColor nSalColor)459 inline RGBAColor::RGBAColor( SalColor nSalColor )
460 {
461 mfRGBA[0] = SALCOLOR_RED( nSalColor) * (1.0/255);
462 mfRGBA[1] = SALCOLOR_GREEN(nSalColor) * (1.0/255);
463 mfRGBA[2] = SALCOLOR_BLUE( nSalColor) * (1.0/255);
464 mfRGBA[3] = 1.0; // default to opaque
465 }
466
RGBAColor(float fRed,float fGreen,float fBlue,float fAlpha)467 inline RGBAColor::RGBAColor( float fRed, float fGreen, float fBlue, float fAlpha )
468 {
469 mfRGBA[0] = fRed;
470 mfRGBA[1] = fGreen;
471 mfRGBA[2] = fBlue;
472 mfRGBA[3] = fAlpha;
473 }
474
475 #endif // _SV_SALGDI_H
476
477