1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef _SV_SALFRAME_H 25 #define _SV_SALFRAME_H 26 27 #include <vcl/sysdata.hxx> 28 #include <salframe.hxx> 29 30 #ifndef PM_BIDI_INCLUDED 31 #include <pmbidi.h> 32 #endif 33 34 #ifndef __UCONV_H__ 35 #include <uconv.h> 36 #endif 37 38 #ifndef __UNIDEF_H__ 39 #include <unidef.h> 40 #endif 41 42 #ifndef __UNIKBD_H__ 43 #include <unikbd.h> 44 #endif 45 46 //class SalFrame; 47 class Os2SalGraphics; 48 49 // ---------------- 50 // - SalFrameData - 51 // ---------------- 52 53 //class SalFrameData 54 class Os2SalFrame : public SalFrame 55 { 56 public: 57 HWND mhWndFrame; // HWND-Frame 58 HWND mhWndClient; // HWND-Client 59 HAB mhAB; // HAB 60 HPOINTER mhPointer; // Current MousePointer 61 void* mpInst; // VCL-Instance 62 //SALFRAMEPROC mpProc; // VCL-Proc 63 Os2SalGraphics* mpGraphics; // current frame graphics 64 Os2SalFrame* mpNextFrame; // pointer to next frame 65 SystemEnvData maSysData; // system data 66 SalFrameState maState; // frame state 67 int mnShowState; // show state 68 ULONG mnStyle; // SalFrameStyle 69 long mnWidth; // Window-Witdth 70 long mnHeight; // Window-Height 71 SWP maFullScreenRect; // WindowRect befor FullScreenMode 72 sal_Bool mbGraphics; // is Graphics used 73 sal_Bool mbAllwayOnTop; // Allways on top modus 74 sal_Bool mbVisible; // Visible Show/Hide-Status 75 sal_Bool mbMinHide; // hide called from OS2 76 sal_Bool mbHandleIME; // TRUE: Wir handeln die IME-Messages 77 sal_Bool mbConversionMode; // TRUE: Wir befinden uns im Conversion-Modus 78 sal_Bool mbCandidateMode; // TRUE: Wir befinden uns im Candidate-Modus 79 sal_Bool mbCaption; // has window a caption 80 sal_Bool mbBorder; // has window a border 81 sal_Bool mbFixBorder; // has window a fixed border 82 sal_Bool mbSizeBorder; // has window a sizeable border 83 sal_Bool mbNoIcon; // is an window without an icon 84 sal_Bool mbFloatWin; // is a FloatingWindow 85 sal_Bool mbFullScreen; // TRUE: in full screen mode 86 sal_Bool mbPresentation; // TRUE: Presentation Mode running 87 sal_Bool mbInShow; // innerhalb eines Show-Aufrufs 88 sal_Bool mbRestoreMaximize; // Restore-Maximize 89 sal_Bool mbInMoveMsg; // Move-Message wird verarbeitet 90 sal_Bool mbInSizeMsg; // Size-Message wird verarbeitet 91 sal_Bool mbFullScreenToolWin; // WS_EX_TOOLWINDOW reset in FullScreenMode 92 sal_Bool mbDefPos; // default-position 93 sal_Bool mbOverwriteState; // TRUE: WindowState darf umgesetzt werden 94 95 int mnMinWidth; // min. client width in pixeln 96 int mnMinHeight; // min. client height in pixeln 97 int mnMaxWidth; // max. client width in pixeln 98 int mnMaxHeight; // max. client height in pixeln 99 static ULONG mnInputLang; // current Input Language 100 KHAND mnKeyboardHandle; // current unicode keyboard 101 static sal_Bool mbInReparent; // TRUE: ignore focus lost and gain due to reparenting 102 103 private: 104 Os2SalFrame* mpParentFrame; // parent frame pointer 105 106 public: 107 Os2SalFrame(); 108 virtual ~Os2SalFrame(); 109 110 virtual SalGraphics* GetGraphics(); 111 virtual void ReleaseGraphics( SalGraphics* pGraphics ); 112 virtual sal_Bool PostEvent( void* pData ); 113 virtual void SetTitle( const XubString& rTitle ); 114 virtual void SetIcon( USHORT nIcon ); 115 virtual void SetMenu( SalMenu* pSalMenu ); 116 virtual void DrawMenuBar(); 117 virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle ); 118 virtual void Show( sal_Bool bVisible, sal_Bool bNoActivate = FALSE ); 119 virtual void Enable( sal_Bool bEnable ); 120 virtual void SetMinClientSize( long nWidth, long nHeight ); 121 virtual void SetMaxClientSize( long nWidth, long nHeight ); 122 virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, USHORT nFlags ); 123 virtual void GetClientSize( long& rWidth, long& rHeight ); 124 virtual void GetWorkArea( RECTL& rRect ); 125 virtual void GetWorkArea( Rectangle& rRect ); 126 virtual SalFrame* GetParent() const; 127 virtual void SetWindowState( const SalFrameState* pState ); 128 virtual sal_Bool GetWindowState( SalFrameState* pState ); 129 virtual void ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nDisplay ); 130 virtual void StartPresentation( sal_Bool bStart ); 131 virtual void SetAlwaysOnTop( sal_Bool bOnTop ); 132 virtual void ToTop( USHORT nFlags ); 133 virtual void SetPointer( PointerStyle ePointerStyle ); 134 virtual void CaptureMouse( sal_Bool bMouse ); 135 virtual void SetPointerPos( long nX, long nY ); 136 virtual void Flush(); 137 virtual void Sync(); 138 virtual void SetInputContext( SalInputContext* pContext ); 139 virtual void EndExtTextInput( USHORT nFlags ); 140 virtual String GetKeyName( USHORT nKeyCode ); 141 virtual String GetSymbolKeyName( const XubString& rFontName, USHORT nKeyCode ); 142 virtual sal_Bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode ); 143 virtual LanguageType GetInputLanguage(); 144 virtual SalBitmap* SnapShot(); 145 virtual void UpdateSettings( AllSettings& rSettings ); 146 virtual void Beep( SoundType eSoundType ); 147 virtual const SystemEnvData* GetSystemData() const; 148 virtual SalPointerState GetPointerState(); 149 virtual void SetParent( SalFrame* pNewParent ); 150 virtual bool SetPluginParent( SystemParentData* pNewParent ); 151 virtual void SetBackgroundBitmap( SalBitmap* ); 152 virtual void SetScreenNumber( unsigned int ); 153 virtual void ResetClipRegion(); 154 virtual void BeginSetClipRegion( ULONG nRects ); 155 virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight ); 156 virtual void EndSetClipRegion(); 157 158 }; 159 160 #endif // _SV_SALFRAME_H 161