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You may obtain a copy of the License at 1090af1b4fSAndrew Rist * 1190af1b4fSAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 1290af1b4fSAndrew Rist * 1390af1b4fSAndrew Rist * Unless required by applicable law or agreed to in writing, 1490af1b4fSAndrew Rist * software distributed under the License is distributed on an 1590af1b4fSAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 1690af1b4fSAndrew Rist * KIND, either express or implied. See the License for the 1790af1b4fSAndrew Rist * specific language governing permissions and limitations 1890af1b4fSAndrew Rist * under the License. 1990af1b4fSAndrew Rist * 2090af1b4fSAndrew Rist ***********************************************************--> 21cdf0e10cSrcweir<html><head><TITLE></TITLE></head> 22cdf0e10cSrcweir<body> 23cdf0e10cSrcweir<H2><A HREF ="#DOC.DOCU" > <IMG BORDER=0 SRC=down.gif></A> </H2> 24cdf0e10cSrcweir<TABLE> 25cdf0e10cSrcweir<TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IAcceptHandler.html><B>IAcceptHandler</B></A> <br> 26cdf0e10cSrcweir<I>Interface IAcceptHandler 27cdf0e10cSrcweirOverload onConnection() to handle a connected socket</I> 28cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IAcceptHandlerFactory.html><B>IAcceptHandlerFactory</B></A> <br> 29cdf0e10cSrcweir<I>Interface IAcceptHandlerFactory 30cdf0e10cSrcweirCreates objects with IAcceptHandler interface</I> 31cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OAcceptor.html><B>OAcceptor</B></A> <br> 32cdf0e10cSrcweir<I>Starts a thread where incoming connections are accepted</I> 33cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OByteArray.html><B>OByteArray</B></A> <br> 34cdf0e10cSrcweir<I>Array of bytes</I> 35cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OByteStream.html><B>OByteStream</B></A> <br> 36cdf0e10cSrcweir<I>Wraps a byte-stream around a byte array</I> 37cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=ICondition.html><B>ICondition</B></A> <br> 38cdf0e10cSrcweir<I>ICondition 39cdf0e10cSrcweir 40cdf0e10cSrcweirInterface for a thread-spanning condition</I> 41cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OCondition.html><B>OCondition</B></A> <br> 42cdf0e10cSrcweir<I>OCondition 43cdf0e10cSrcweir 44cdf0e10cSrcweirImplements the ICondition interface</I> 45cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IConnectHandler.html><B>IConnectHandler</B></A> <br> 46cdf0e10cSrcweir<I>Interface IConnectHandler</I> 47cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OConnector.html><B>OConnector</B></A> <br> 48cdf0e10cSrcweir<I>Delegates a connected socket to an IConnectHandler object</I> 49cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OException.html><B>OException</B></A> <br> 50cdf0e10cSrcweir<I>Base class for exceptions</I> 51cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OSimpleException.html><B>OSimpleException</B></A> <br> 52cdf0e10cSrcweir<I></I> 53cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IExecutable.html><B>IExecutable</B></A> <br> 54cdf0e10cSrcweir<I>IExecutable 55cdf0e10cSrcweir 56cdf0e10cSrcweirThe IExecutable-interface is to be understood as wrapper around 57cdf0e10cSrcweiryour application-code, which allows it to be executed asynchronously</I> 58cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OExecutable.html><B>OExecutable</B></A> <br> 59cdf0e10cSrcweir<I>OExecutable 60cdf0e10cSrcweiradded default impl</I> 61cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OFiberingServer.html><B>OFiberingServer</B></A> <br> 62cdf0e10cSrcweir<I>OFiberingServer 63cdf0e10cSrcweir 64cdf0e10cSrcweirDepends on cooperative executing IExecutable-Objects</I> 65cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OFuture.html><B>OFuture</B></A> <br> 66cdf0e10cSrcweir<I>OFuture, OFutureRef 67cdf0e10cSrcweir 68cdf0e10cSrcweirA future represents the result of an asynchronous operation</I> 69cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OFutureRef.html><B>OFutureRef</B></A> <br> 70cdf0e10cSrcweir<I>OFutureRef 71cdf0e10cSrcweir 72cdf0e10cSrcweir</I> 73cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IStream.html><B>IStream</B></A> <br> 74cdf0e10cSrcweir<I>Interface for a stream of data, on that you can read and write blocks of bytes</I> 75cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IMutex.html><B>IMutex</B></A> <br> 76cdf0e10cSrcweir<I>IMutex interface 77cdf0e10cSrcweir 78cdf0e10cSrcweir</I> 79cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OThreadMutex.html><B>OThreadMutex</B></A> <br> 80cdf0e10cSrcweir<I>OThreadMutex 81cdf0e10cSrcweir 82cdf0e10cSrcweir</I> 83cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OGuard.html><B>OGuard</B></A> <br> 84cdf0e10cSrcweir<I>OGuard 85cdf0e10cSrcweir 86cdf0e10cSrcweir</I> 87cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OObject.html><B>OObject</B></A> <br> 88cdf0e10cSrcweir<I>OObject 89cdf0e10cSrcweircommon base class for all framework classes</I> 90cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OCreateParam.html><B>OCreateParam</B></A> <br> 91cdf0e10cSrcweir<I> 92cdf0e10cSrcweirBasic class information</I> 93cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OClassInfo.html><B>OClassInfo</B></A> <br> 94cdf0e10cSrcweir<I></I> 95cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IObserver.html><B>IObserver</B></A> <br> 96cdf0e10cSrcweir<I>IObserver 97cdf0e10cSrcweir 98cdf0e10cSrcweir</I> 99cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IObserved.html><B>IObserved</B></A> <br> 100cdf0e10cSrcweir<I>IObserved 101cdf0e10cSrcweir 102cdf0e10cSrcweirJust an idea</I> 103cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OObserver.html><B>OObserver</B></A> <br> 104cdf0e10cSrcweir<I>OObserver 105cdf0e10cSrcweir 106cdf0e10cSrcweiradd default-implementation of refence-counting behaviour to IObserver-Interface 107cdf0e10cSrcweir 108cdf0e10cSrcweir</I> 109cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=ORef.html><B>ORef</B></A> <br> 110cdf0e10cSrcweir<I> 111cdf0e10cSrcweirORef<T> 112cdf0e10cSrcweir 113cdf0e10cSrcweirtemplate type to implement handle/body behaviour 114cdf0e10cSrcweirwith reference-counting</I> 115cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IReferenceCounter.html><B>IReferenceCounter</B></A> <br> 116cdf0e10cSrcweir<I>Interface for refernce-counting</I> 117cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IRunnable.html><B>IRunnable</B></A> <br> 118cdf0e10cSrcweir<I>IRunnable 119cdf0e10cSrcweir 120cdf0e10cSrcweirThe IRunnable-interface is to be understood as wrapper around 121cdf0e10cSrcweiryour application-code, which allows it to be executed asynchronously</I> 122cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OExecutableThread.html><B>OExecutableThread</B></A> <br> 123cdf0e10cSrcweir<I>OExecutableThread 124cdf0e10cSrcweir 125cdf0e10cSrcweirA thread used to execute an IExecutable-Object</I> 126cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OSemaphore.html><B>OSemaphore</B></A> <br> 127cdf0e10cSrcweir<I>Counting semaphore (unnamed, because thread-local)</I> 128cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=ISocketTypes.html><B>ISocketTypes</B></A> <br> 129cdf0e10cSrcweir<I>Base data types</I> 130cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=ISocketAddr.html><B>ISocketAddr</B></A> <br> 131cdf0e10cSrcweir<I>Base class for socket addresses</I> 132cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OInetSocketAddr.html><B>OInetSocketAddr</B></A> <br> 133cdf0e10cSrcweir<I>Represents an internet-address</I> 134cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OIpxSocketAddr.html><B>OIpxSocketAddr</B></A> <br> 135cdf0e10cSrcweir<I>Represents an IPX/SPX address</I> 136cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OSocket.html><B>OSocket</B></A> <br> 137cdf0e10cSrcweir<I>Represents a socket</I> 138cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OStreamSocket.html><B>OStreamSocket</B></A> <br> 139cdf0e10cSrcweir<I>A socket to send or receive a stream of data</I> 140cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OAcceptorSocket.html><B>OAcceptorSocket</B></A> <br> 141cdf0e10cSrcweir<I>A socket to accept incoming connections</I> 142cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OConnectorSocket.html><B>OConnectorSocket</B></A> <br> 143*1636bfc2Smseidel<I>A socket to initiate a connection</I> 144cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=ODatagramSocket.html><B>ODatagramSocket</B></A> <br> 145cdf0e10cSrcweir<I>A connectionless socket to send and receive datagrams</I> 146cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=IPositionableStream.html><B>IPositionableStream</B></A> <br> 147cdf0e10cSrcweir<I>Adds seeking capabilities to IStream</I> 148cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OStream.html><B>OStream</B></A> <br> 149cdf0e10cSrcweir<I>Implements IPositionableStream</I> 150cdf0e10cSrcweir</TD></TR><TR><TD VALIGN=top><IMG BORDER=0 SRC=icon1.gif> </TD><TD><A HREF=OString.html><B>OString</B></A> <br> 151cdf0e10cSrcweir<I>A string class</I> 152cdf0e10cSrcweir</TD></TR> 153cdf0e10cSrcweir</TABLE> 154cdf0e10cSrcweir<A NAME="DOC.DOCU"> 155cdf0e10cSrcweir<DL></DL><P><I><A HREF="aindex.html"> alphabetic index</A></I> <I><A HREF="HIER.html"> hierarchy of classes</A></I><P></BODY><hr> 156cdf0e10cSrcweir<A HREF="http://www.zib.de/Visual/software/doc++/index.html"><IMG BORDER=0 ALIGN=RIGHT SRC=logo.gif></A> 157cdf0e10cSrcweir<P Align=Center><I>this page has been generated automatically by doc++ 15890af1b4fSAndrew Rist<P Align=Center>(c)opyright by <A HREF="http://www.zib.de/zoeckler/"> Malte Zöckler</A>, <A HREF="mailto:wunderling@zib.de"> Roland Wunderling </A><br>contact: <A HREF="mailto:doc++@zib.de"> doc++@zib.de </a> 159