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2cdf0e10cSrcweir  *
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23cdf0e10cSrcweir 
24cdf0e10cSrcweir #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MARKERARRAYPRIMITIVE2D_HXX
25cdf0e10cSrcweir #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MARKERARRAYPRIMITIVE2D_HXX
26cdf0e10cSrcweir 
27090f0eb8SEike Rathke #include <drawinglayer/drawinglayerdllapi.h>
28cdf0e10cSrcweir #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
29cdf0e10cSrcweir #include <basegfx/color/bcolor.hxx>
30cdf0e10cSrcweir #include <vcl/bitmapex.hxx>
31cdf0e10cSrcweir 
32cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
33cdf0e10cSrcweir // MarkerArrayPrimitive2D class
34cdf0e10cSrcweir 
35cdf0e10cSrcweir namespace drawinglayer
36cdf0e10cSrcweir {
37cdf0e10cSrcweir 	namespace primitive2d
38cdf0e10cSrcweir 	{
39cdf0e10cSrcweir         /** MarkerArrayPrimitive2D class
40cdf0e10cSrcweir 
41cdf0e10cSrcweir             This primtive defines an array of markers. Their size is defined
42cdf0e10cSrcweir             in pixels and independent from the view transformation which makes
43cdf0e10cSrcweir             this primitive highly view-dependent. It is also transformation
44cdf0e10cSrcweir             invariant, so that the bitmap is always visualized unscaled and
45cdf0e10cSrcweir             unrotated.
46cdf0e10cSrcweir             It is used e.g. for grid position visualisation. The given Bitmap
47cdf0e10cSrcweir             (with transparence) is defined to be visible centered at each of the given
48cdf0e10cSrcweir             positions.
49cdf0e10cSrcweir             It decomposes to the needed number of BitmapPrimitive2D's, so it would
50cdf0e10cSrcweir             be efficient to handle it directly in a renderer.
51cdf0e10cSrcweir          */
52090f0eb8SEike Rathke 		class DRAWINGLAYER_DLLPUBLIC MarkerArrayPrimitive2D : public BufferedDecompositionPrimitive2D
53cdf0e10cSrcweir 		{
54cdf0e10cSrcweir 		private:
55cdf0e10cSrcweir             /// the positions for the marker
56cdf0e10cSrcweir 			std::vector< basegfx::B2DPoint >				maPositions;
57cdf0e10cSrcweir 
58cdf0e10cSrcweir             /// the marker definintion to visualize
59cdf0e10cSrcweir 			BitmapEx										maMarker;
60cdf0e10cSrcweir 
61cdf0e10cSrcweir 		protected:
62cdf0e10cSrcweir 			/// create local decomposition
63cdf0e10cSrcweir 			virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
64cdf0e10cSrcweir 
65cdf0e10cSrcweir         public:
66cdf0e10cSrcweir             /// constructor
67cdf0e10cSrcweir 			MarkerArrayPrimitive2D(
68cdf0e10cSrcweir 				const std::vector< basegfx::B2DPoint >& rPositions,
69cdf0e10cSrcweir 				const BitmapEx& rMarker);
70cdf0e10cSrcweir 
71cdf0e10cSrcweir 			/// data read access
getPositions() const72cdf0e10cSrcweir 			const std::vector< basegfx::B2DPoint >& getPositions() const { return maPositions; }
getMarker() const73cdf0e10cSrcweir 			const BitmapEx& getMarker() const { return maMarker; }
74cdf0e10cSrcweir 
75cdf0e10cSrcweir 			/// compare operator
76cdf0e10cSrcweir 			virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
77cdf0e10cSrcweir 
78cdf0e10cSrcweir 			/// get range
79cdf0e10cSrcweir 			virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
80cdf0e10cSrcweir 
81cdf0e10cSrcweir 			/// provide unique ID
82cdf0e10cSrcweir 			DeclPrimitrive2DIDBlock()
83cdf0e10cSrcweir 		};
84cdf0e10cSrcweir 	} // end of namespace primitive2d
85cdf0e10cSrcweir } // end of namespace drawinglayer
86cdf0e10cSrcweir 
87cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
88cdf0e10cSrcweir 
89cdf0e10cSrcweir #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MARKERARRAYPRIMITIVE2D_HXX
90cdf0e10cSrcweir 
91cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
92cdf0e10cSrcweir // eof
93