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27 
28 #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_CUTFINDPROCESSOR3D_HXX
29 #define INCLUDED_DRAWINGLAYER_PROCESSOR3D_CUTFINDPROCESSOR3D_HXX
30 
31 #include <drawinglayer/drawinglayerdllapi.h>
32 #include <drawinglayer/processor3d/defaultprocessor3d.hxx>
33 
34 //////////////////////////////////////////////////////////////////////////////
35 
36 namespace drawinglayer
37 {
38 	namespace processor3d
39 	{
40         /** CutFindProcessor class
41 
42             This processor extracts all cuts of 3D plane geometries in the feeded primitives
43             with the given cut vector, based on the ViewInformation3D given.
44          */
45 		class DRAWINGLAYER_DLLPUBLIC CutFindProcessor : public BaseProcessor3D
46 		{
47 		private:
48             /// the start and stop point for the cut vector
49             basegfx::B3DPoint                       maFront;
50             basegfx::B3DPoint                       maBack;
51 
52             /// the found cut points
53             ::std::vector< basegfx::B3DPoint >      maResult;
54 
55             /*  #i102956# the transformation change from TransformPrimitive3D processings
56                 needs to be remembered to be able to transform found cuts to the
57                 basic coordinate system the processor starts with
58              */
59             basegfx::B3DHomMatrix                   maCombinedTransform;
60 
61             /// bitfield
62             bool                                    mbAnyHit : 1;
63 
64 			/*  this flag decides if primitives which are invisible will be taken into account for
65                 HitTesting or not.
66              */
67 			bool                                    mbUseInvisiblePrimitiveContent : 1;
68 
69             /*  as tooling, the process() implementation takes over API handling and calls this
70 			    virtual render method when the primitive implementation is BasePrimitive3D-based.
71              */
72 			virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate);
73 
74 		public:
75 			CutFindProcessor(const geometry::ViewInformation3D& rViewInformation,
76                 const basegfx::B3DPoint& rFront,
77                 const basegfx::B3DPoint& rBack,
78                 bool bAnyHit);
79 
80 			/// data write access
81 			void setUseInvisiblePrimitiveContent(bool bNew)
82 			{
83 				if((bool)mbUseInvisiblePrimitiveContent != bNew) mbUseInvisiblePrimitiveContent = bNew;
84 			}
85 
86             /// data read access
87             const ::std::vector< basegfx::B3DPoint >& getCutPoints() const { return maResult; }
88             bool getAnyHit() const { return mbAnyHit; }
89 			bool getUseInvisiblePrimitiveContent() const { return mbUseInvisiblePrimitiveContent;}
90 		};
91 	} // end of namespace processor3d
92 } // end of namespace drawinglayer
93 
94 //////////////////////////////////////////////////////////////////////////////
95 
96 #endif //INCLUDED_DRAWINGLAYER_PROCESSOR3D_CUTFINDPROCESSOR3D_HXX
97 
98 // eof
99