1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 // MARKER(update_precomp.py): autogen include statement, do not remove 25 #include "precompiled_drawinglayer.hxx" 26 27 #include <drawinglayer/primitive2d/discretebitmapprimitive2d.hxx> 28 #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx> 29 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx> 30 31 ////////////////////////////////////////////////////////////////////////////// 32 33 namespace drawinglayer 34 { 35 namespace primitive2d 36 { 37 Primitive2DSequence DiscreteBitmapPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const 38 { 39 // use getViewTransformation() and getObjectTransformation() from 40 // ObjectAndViewTransformationDependentPrimitive2D to create a BitmapPrimitive2D 41 // with the correct mapping 42 Primitive2DSequence xRetval; 43 44 if(!getBitmapEx().IsEmpty()) 45 { 46 // get discrete size 47 const Size& rSizePixel = getBitmapEx().GetSizePixel(); 48 const basegfx::B2DVector aDiscreteSize(rSizePixel.Width(), rSizePixel.Height()); 49 50 // get inverse ViewTransformation 51 basegfx::B2DHomMatrix aInverseViewTransformation(getViewTransformation()); 52 aInverseViewTransformation.invert(); 53 54 // get size and position in world coordinates 55 const basegfx::B2DVector aWorldSize(aInverseViewTransformation * aDiscreteSize); 56 const basegfx::B2DPoint aWorldTopLeft(getObjectTransformation() * getTopLeft()); 57 58 // build object matrix in world coordinates so that the top-left 59 // position remains, but eventual transformations (e.g. rotations) 60 // in the ObjectToView stack remain and get correctly applied 61 basegfx::B2DHomMatrix aObjectTransform; 62 63 aObjectTransform.set(0, 0, aWorldSize.getX()); 64 aObjectTransform.set(1, 1, aWorldSize.getY()); 65 aObjectTransform.set(0, 2, aWorldTopLeft.getX()); 66 aObjectTransform.set(1, 2, aWorldTopLeft.getY()); 67 68 // get inverse ObjectTransformation 69 basegfx::B2DHomMatrix aInverseObjectTransformation(getObjectTransformation()); 70 aInverseObjectTransformation.invert(); 71 72 // transform to object coordinate system 73 aObjectTransform = aInverseObjectTransformation * aObjectTransform; 74 75 // create BitmapPrimitive2D with now object-local coordinate data 76 const Primitive2DReference xRef(new BitmapPrimitive2D(getBitmapEx(), aObjectTransform)); 77 xRetval = Primitive2DSequence(&xRef, 1); 78 } 79 80 return xRetval; 81 } 82 83 DiscreteBitmapPrimitive2D::DiscreteBitmapPrimitive2D( 84 const BitmapEx& rBitmapEx, 85 const basegfx::B2DPoint& rTopLeft) 86 : ObjectAndViewTransformationDependentPrimitive2D(), 87 maBitmapEx(rBitmapEx), 88 maTopLeft(rTopLeft) 89 { 90 } 91 92 bool DiscreteBitmapPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const 93 { 94 if(ObjectAndViewTransformationDependentPrimitive2D::operator==(rPrimitive)) 95 { 96 const DiscreteBitmapPrimitive2D& rCompare = (DiscreteBitmapPrimitive2D&)rPrimitive; 97 98 return (getBitmapEx() == rCompare.getBitmapEx() 99 && getTopLeft() == rCompare.getTopLeft()); 100 } 101 102 return false; 103 } 104 105 // provide unique ID 106 ImplPrimitrive2DIDBlock(DiscreteBitmapPrimitive2D, PRIMITIVE2D_ID_DISCRETEBITMAPPRIMITIVE2D) 107 108 } // end of namespace primitive2d 109 } // end of namespace drawinglayer 110 111 ////////////////////////////////////////////////////////////////////////////// 112 // eof 113