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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_drawinglayer.hxx"
26 
27 #include <drawinglayer/processor2d/vclpixelprocessor2d.hxx>
28 #include <vcl/outdev.hxx>
29 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
30 #include <drawinglayer/primitive2d/textprimitive2d.hxx>
31 #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
32 #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
33 #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
34 #include <drawinglayer/primitive2d/fillgraphicprimitive2d.hxx>
35 #include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
36 #include <drawinglayer/primitive2d/maskprimitive2d.hxx>
37 #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
38 #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
39 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
40 #include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
41 #include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
42 #include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
43 #include <drawinglayer/primitive2d/controlprimitive2d.hxx>
44 #include <com/sun/star/awt/XWindow2.hpp>
45 #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
46 #include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx>
47 #include <helperwrongspellrenderer.hxx>
48 #include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
49 #include <basegfx/polygon/b2dpolygontools.hxx>
50 #include <vcl/hatch.hxx>
51 #include <tools/diagnose_ex.h>
52 #include <com/sun/star/awt/PosSize.hpp>
53 #include <drawinglayer/primitive2d/invertprimitive2d.hxx>
54 #include <cstdio>
55 #include <drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx>
56 #include <basegfx/matrix/b2dhommatrixtools.hxx>
57 #include <drawinglayer/primitive2d/epsprimitive2d.hxx>
58 #include <drawinglayer/primitive2d/svggradientprimitive2d.hxx>
59 #include <toolkit/helper/vclunohelper.hxx>
60 #include <vcl/window.hxx>
61 
62 //////////////////////////////////////////////////////////////////////////////
63 
64 using namespace com::sun::star;
65 
66 //////////////////////////////////////////////////////////////////////////////
67 
68 namespace drawinglayer
69 {
70 	namespace processor2d
71 	{
VclPixelProcessor2D(const geometry::ViewInformation2D & rViewInformation,OutputDevice & rOutDev)72 		VclPixelProcessor2D::VclPixelProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev)
73 		:	VclProcessor2D(rViewInformation, rOutDev)
74 		{
75 			// prepare maCurrentTransformation matrix with viewTransformation to target directly to pixels
76 			maCurrentTransformation = rViewInformation.getObjectToViewTransformation();
77 
78             // prepare output directly to pixels
79    			mpOutputDevice->Push(PUSH_MAPMODE);
80     		mpOutputDevice->SetMapMode();
81 
82             // react on AntiAliasing settings
83             if(getOptionsDrawinglayer().IsAntiAliasing())
84             {
85                 mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() | ANTIALIASING_ENABLE_B2DDRAW);
86             }
87             else
88             {
89                 mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
90             }
91         }
92 
~VclPixelProcessor2D()93 		VclPixelProcessor2D::~VclPixelProcessor2D()
94 		{
95             // restore MapMode
96    			mpOutputDevice->Pop();
97 
98             // restore AntiAliasing
99             mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
100 		}
101 
tryDrawPolyPolygonColorPrimitive2DDirect(const drawinglayer::primitive2d::PolyPolygonColorPrimitive2D & rSource,double fTransparency)102         bool VclPixelProcessor2D::tryDrawPolyPolygonColorPrimitive2DDirect(const drawinglayer::primitive2d::PolyPolygonColorPrimitive2D& rSource, double fTransparency)
103         {
104             basegfx::B2DPolyPolygon aLocalPolyPolygon(rSource.getB2DPolyPolygon());
105 
106             if(!aLocalPolyPolygon.count())
107             {
108                 // no geometry, done
109                 return true;
110             }
111 
112             const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rSource.getBColor()));
113 
114             mpOutputDevice->SetFillColor(Color(aPolygonColor));
115             mpOutputDevice->SetLineColor();
116             aLocalPolyPolygon.transform(maCurrentTransformation);
117             mpOutputDevice->DrawTransparent(
118                 aLocalPolyPolygon,
119                 fTransparency);
120 
121             return true;
122         }
123 
tryDrawPolygonHairlinePrimitive2DDirect(const drawinglayer::primitive2d::PolygonHairlinePrimitive2D & rSource,double fTransparency)124         bool VclPixelProcessor2D::tryDrawPolygonHairlinePrimitive2DDirect(const drawinglayer::primitive2d::PolygonHairlinePrimitive2D& rSource, double fTransparency)
125         {
126             basegfx::B2DPolygon aLocalPolygon(rSource.getB2DPolygon());
127 
128             if(!aLocalPolygon.count())
129             {
130                 // no geometry, done
131                 return true;
132             }
133 
134             const basegfx::BColor aLineColor(maBColorModifierStack.getModifiedColor(rSource.getBColor()));
135 
136             mpOutputDevice->SetFillColor();
137             mpOutputDevice->SetLineColor(Color(aLineColor));
138             aLocalPolygon.transform(maCurrentTransformation);
139 
140             // try drawing; if it did not work, use standard fallback
141             if(mpOutputDevice->TryDrawPolyLineDirect(
142                 aLocalPolygon,
143                 0.0,
144                 fTransparency))
145             {
146                 return true;
147             }
148 
149             return false;
150         }
151 
tryDrawPolygonStrokePrimitive2DDirect(const drawinglayer::primitive2d::PolygonStrokePrimitive2D & rSource,double fTransparency)152         bool VclPixelProcessor2D::tryDrawPolygonStrokePrimitive2DDirect(const drawinglayer::primitive2d::PolygonStrokePrimitive2D& rSource, double fTransparency)
153         {
154             basegfx::B2DPolygon aLocalPolygon(rSource.getB2DPolygon());
155 
156             if(!aLocalPolygon.count())
157             {
158                 // no geometry, done
159                 return true;
160             }
161 
162             aLocalPolygon = basegfx::tools::simplifyCurveSegments(aLocalPolygon);
163             basegfx::B2DPolyPolygon aHairLinePolyPolygon;
164 
165             if(rSource.getStrokeAttribute().isDefault() || 0.0 == rSource.getStrokeAttribute().getFullDotDashLen())
166             {
167                 // no line dashing, just copy
168                 aHairLinePolyPolygon.append(aLocalPolygon);
169             }
170             else
171             {
172                 // apply LineStyle
173                 basegfx::tools::applyLineDashing(
174                     aLocalPolygon,
175                     rSource.getStrokeAttribute().getDotDashArray(),
176                     &aHairLinePolyPolygon,
177                     0,
178                     rSource.getStrokeAttribute().getFullDotDashLen());
179             }
180 
181             if(!aHairLinePolyPolygon.count())
182             {
183                 // no geometry, done
184                 return true;
185             }
186 
187             const basegfx::BColor aLineColor(
188                 maBColorModifierStack.getModifiedColor(
189                     rSource.getLineAttribute().getColor()));
190 
191             mpOutputDevice->SetFillColor();
192             mpOutputDevice->SetLineColor(Color(aLineColor));
193             aHairLinePolyPolygon.transform(maCurrentTransformation);
194 
195             double fLineWidth(rSource.getLineAttribute().getWidth());
196 
197             if(basegfx::fTools::more(fLineWidth, 0.0))
198             {
199                 basegfx::B2DVector aLineWidth(fLineWidth, 0.0);
200 
201                 aLineWidth = maCurrentTransformation * aLineWidth;
202                 fLineWidth = aLineWidth.getLength();
203             }
204 
205             bool bHasPoints(false);
206             bool bTryWorked(false);
207 
208             for(sal_uInt32 a(0); a < aHairLinePolyPolygon.count(); a++)
209             {
210                 const basegfx::B2DPolygon aSingle(aHairLinePolyPolygon.getB2DPolygon(a));
211 
212                 if(aSingle.count())
213                 {
214                     bHasPoints = true;
215 
216                     if(mpOutputDevice->TryDrawPolyLineDirect(
217                         aSingle,
218                         fLineWidth,
219                         fTransparency,
220                         rSource.getLineAttribute().getLineJoin(),
221                         rSource.getLineAttribute().getLineCap()))
222                     {
223                         bTryWorked = true;
224                     }
225                 }
226             }
227 
228             if(!bTryWorked && !bHasPoints)
229             {
230                 // no geometry despite try
231                 bTryWorked = true;
232             }
233 
234             return bTryWorked;
235         }
236 
processBasePrimitive2D(const primitive2d::BasePrimitive2D & rCandidate)237 		void VclPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate)
238 		{
239 			switch(rCandidate.getPrimitive2DID())
240 			{
241                 case PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D :
242                 {
243 					// directdraw of wrong spell primitive; added test possibility to check wrong spell decompose
244                     static bool bHandleWrongSpellDirectly(true);
245 
246                     if(bHandleWrongSpellDirectly)
247                     {
248 						const primitive2d::WrongSpellPrimitive2D& rWrongSpellPrimitive = static_cast< const primitive2d::WrongSpellPrimitive2D& >(rCandidate);
249 
250 						if(!renderWrongSpellPrimitive2D(
251 							rWrongSpellPrimitive,
252 							*mpOutputDevice,
253 							maCurrentTransformation,
254 							maBColorModifierStack))
255 						{
256 							// fallback to decomposition (MetaFile)
257 							process(rWrongSpellPrimitive.get2DDecomposition(getViewInformation2D()));
258 						}
259                     }
260                     else
261                     {
262     					process(rCandidate.get2DDecomposition(getViewInformation2D()));
263                     }
264                     break;
265                 }
266 				case PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D :
267 				{
268 					// directdraw of text simple portion; added test possibility to check text decompose
269                     static bool bForceSimpleTextDecomposition(false);
270 
271 					// Adapt evtl. used special DrawMode
272 					const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
273 					adaptTextToFillDrawMode();
274 
275 					if(!bForceSimpleTextDecomposition && getOptionsDrawinglayer().IsRenderSimpleTextDirect())
276                     {
277     					RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
278                     }
279                     else
280                     {
281     					process(rCandidate.get2DDecomposition(getViewInformation2D()));
282                     }
283 
284 					// restore DrawMode
285 					mpOutputDevice->SetDrawMode(nOriginalDrawMode);
286 
287 					break;
288 				}
289 				case PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D :
290 				{
291 					// directdraw of text simple portion; added test possibility to check text decompose
292                     static bool bForceComplexTextDecomposition(false);
293 
294 					// Adapt evtl. used special DrawMode
295 					const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
296 					adaptTextToFillDrawMode();
297 
298 					if(!bForceComplexTextDecomposition && getOptionsDrawinglayer().IsRenderDecoratedTextDirect())
299                     {
300     					RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
301                     }
302                     else
303                     {
304     					process(rCandidate.get2DDecomposition(getViewInformation2D()));
305                     }
306 
307 					// restore DrawMode
308 					mpOutputDevice->SetDrawMode(nOriginalDrawMode);
309 
310 					break;
311 				}
312 				case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D :
313 				{
314                     // try to use directly
315                     const primitive2d::PolygonHairlinePrimitive2D& rPolygonHairlinePrimitive2D = static_cast< const primitive2d::PolygonHairlinePrimitive2D& >(rCandidate);
316                     static bool bAllowed(true);
317 
318                     if(bAllowed && tryDrawPolygonHairlinePrimitive2DDirect(rPolygonHairlinePrimitive2D, 0.0))
319                     {
320                         break;
321                     }
322 
323                     // direct draw of hairline
324                     RenderPolygonHairlinePrimitive2D(rPolygonHairlinePrimitive2D, true);
325 					break;
326 				}
327 				case PRIMITIVE2D_ID_BITMAPPRIMITIVE2D :
328 				{
329                     // direct draw of transformed BitmapEx primitive
330                     const primitive2d::BitmapPrimitive2D& rBitmapCandidate = static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate);
331 
332                     // check if graphic content is inside discrete local ViewPort
333                     const basegfx::B2DRange& rDiscreteViewPort(getViewInformation2D().getDiscreteViewport());
334                     const basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rBitmapCandidate.getTransform());
335 
336                     if(!rDiscreteViewPort.isEmpty())
337                     {
338                         basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0);
339 
340                         aUnitRange.transform(aLocalTransform);
341 
342                         if(!aUnitRange.overlaps(rDiscreteViewPort))
343                         {
344                             // content is outside discrete local ViewPort
345                             break;
346                         }
347                     }
348 
349 					RenderBitmapPrimitive2D(static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate));
350 					break;
351 				}
352 				case PRIMITIVE2D_ID_FILLGRAPHICPRIMITIVE2D :
353 				{
354 					// direct draw of fillBitmapPrimitive
355 					RenderFillGraphicPrimitive2D(static_cast< const primitive2d::FillGraphicPrimitive2D& >(rCandidate));
356 					break;
357 				}
358 				case PRIMITIVE2D_ID_POLYPOLYGONGRADIENTPRIMITIVE2D :
359 				{
360 				    // direct draw of gradient
361 					const primitive2d::PolyPolygonGradientPrimitive2D& rPolygonCandidate = static_cast< const primitive2d::PolyPolygonGradientPrimitive2D& >(rCandidate);
362 			        const attribute::FillGradientAttribute& rGradient(rPolygonCandidate.getFillGradient());
363 			        basegfx::BColor aStartColor(maBColorModifierStack.getModifiedColor(rGradient.getStartColor()));
364 			        basegfx::BColor aEndColor(maBColorModifierStack.getModifiedColor(rGradient.getEndColor()));
365 			        basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolygonCandidate.getB2DPolyPolygon());
366 
367 			        if(aLocalPolyPolygon.count())
368 			        {
369 				        aLocalPolyPolygon.transform(maCurrentTransformation);
370 
371 				        if(aStartColor == aEndColor)
372 				        {
373 					        // no gradient at all, draw as polygon in AA and non-AA case
374 					        mpOutputDevice->SetLineColor();
375 					        mpOutputDevice->SetFillColor(Color(aStartColor));
376 					        mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
377 				        }
378 				        else
379 				        {
380                             // use the primitive decomposition of the metafile
381 					        process(rPolygonCandidate.get2DDecomposition(getViewInformation2D()));
382 				        }
383 			        }
384 					break;
385 				}
386 				case PRIMITIVE2D_ID_POLYPOLYGONGRAPHICPRIMITIVE2D :
387 				{
388 				    // direct draw of bitmap
389 				    RenderPolyPolygonGraphicPrimitive2D(static_cast< const primitive2d::PolyPolygonGraphicPrimitive2D& >(rCandidate));
390 					break;
391 				}
392 				case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D :
393 				{
394                     // try to use directly
395                     const primitive2d::PolyPolygonColorPrimitive2D& rPolyPolygonColorPrimitive2D = static_cast< const primitive2d::PolyPolygonColorPrimitive2D& >(rCandidate);
396                     basegfx::B2DPolyPolygon aLocalPolyPolygon;
397                     static bool bAllowed(true);
398 
399                     if(bAllowed && tryDrawPolyPolygonColorPrimitive2DDirect(rPolyPolygonColorPrimitive2D, 0.0))
400                     {
401                         // okay, done. In this case no gaps should have to be repaired, too
402                     }
403                     else
404                     {
405                         // direct draw of PolyPolygon with color
406                         const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPolyPolygonColorPrimitive2D.getBColor()));
407 
408                         mpOutputDevice->SetFillColor(Color(aPolygonColor));
409                         mpOutputDevice->SetLineColor();
410                         aLocalPolyPolygon = rPolyPolygonColorPrimitive2D.getB2DPolyPolygon();
411                         aLocalPolyPolygon.transform(maCurrentTransformation);
412                         mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
413                     }
414 
415                     // when AA is on and this filled polygons are the result of stroked line geometry,
416                     // draw the geometry once extra as lines to avoid AA 'gaps' between partial polygons
417                     // Caution: This is needed in both cases (!)
418                     if(mnPolygonStrokePrimitive2D
419                         && getOptionsDrawinglayer().IsAntiAliasing()
420                         && (mpOutputDevice->GetAntialiasing() & ANTIALIASING_ENABLE_B2DDRAW))
421                     {
422                         const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPolyPolygonColorPrimitive2D.getBColor()));
423                         sal_uInt32 nCount(aLocalPolyPolygon.count());
424 
425                         if(!nCount)
426                         {
427                             aLocalPolyPolygon = rPolyPolygonColorPrimitive2D.getB2DPolyPolygon();
428                             aLocalPolyPolygon.transform(maCurrentTransformation);
429                             nCount = aLocalPolyPolygon.count();
430                         }
431 
432                         mpOutputDevice->SetFillColor();
433                         mpOutputDevice->SetLineColor(Color(aPolygonColor));
434 
435                         for(sal_uInt32 a(0); a < nCount; a++)
436                         {
437                             mpOutputDevice->DrawPolyLine(aLocalPolyPolygon.getB2DPolygon(a), 0.0);
438                         }
439                     }
440 
441 					break;
442 				}
443 				case PRIMITIVE2D_ID_METAFILEPRIMITIVE2D :
444 				{
445        				// #i98289#
446                     const bool bForceLineSnap(getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete());
447                     const sal_uInt16 nOldAntiAliase(mpOutputDevice->GetAntialiasing());
448 
449                     if(bForceLineSnap)
450                     {
451                         mpOutputDevice->SetAntialiasing(nOldAntiAliase | ANTIALIASING_PIXELSNAPHAIRLINE);
452                     }
453 
454                     // use new Metafile decomposition
455     				process(rCandidate.get2DDecomposition(getViewInformation2D()));
456 
457                     if(bForceLineSnap)
458                     {
459                         mpOutputDevice->SetAntialiasing(nOldAntiAliase);
460                     }
461 
462                     break;
463 				}
464 				case PRIMITIVE2D_ID_MASKPRIMITIVE2D :
465 				{
466 					// mask group.
467 					RenderMaskPrimitive2DPixel(static_cast< const primitive2d::MaskPrimitive2D& >(rCandidate));
468 					break;
469 				}
470 				case PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D :
471 				{
472 					// modified color group. Force output to unified color.
473 					RenderModifiedColorPrimitive2D(static_cast< const primitive2d::ModifiedColorPrimitive2D& >(rCandidate));
474 					break;
475 				}
476 				case PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D :
477 				{
478 					// Detect if a single PolyPolygonColorPrimitive2D is contained; in that case,
479 					// use the faster OutputDevice::DrawTransparent method
480 					const primitive2d::UnifiedTransparencePrimitive2D& rUniTransparenceCandidate = static_cast< const primitive2d::UnifiedTransparencePrimitive2D& >(rCandidate);
481 					const primitive2d::Primitive2DSequence rContent = rUniTransparenceCandidate.getChildren();
482 
483 					if(rContent.hasElements())
484 					{
485                         if(0.0 == rUniTransparenceCandidate.getTransparence())
486                         {
487                             // not transparent at all, use content
488 	                        process(rUniTransparenceCandidate.getChildren());
489                         }
490 			            else if(rUniTransparenceCandidate.getTransparence() > 0.0 && rUniTransparenceCandidate.getTransparence() < 1.0)
491 			            {
492 					        bool bDrawTransparentUsed(false);
493 
494 					        // since DEV300 m33 DrawTransparent is supported in VCL (for some targets
495                             // natively), so i am now enabling this shortcut
496 					        static bool bAllowUsingDrawTransparent(true);
497 
498 					        if(bAllowUsingDrawTransparent && 1 == rContent.getLength())
499 					        {
500 						        const primitive2d::Primitive2DReference xReference(rContent[0]);
501 								const primitive2d::BasePrimitive2D* pBasePrimitive = dynamic_cast< const primitive2d::BasePrimitive2D* >(xReference.get());
502 
503 								if(pBasePrimitive)
504 								{
505 									switch(pBasePrimitive->getPrimitive2DID())
506 									{
507 										case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D:
508 										{
509                                             // single transparent PolyPolygon identified, use directly
510                                             const primitive2d::PolyPolygonColorPrimitive2D* pPoPoColor = static_cast< const primitive2d::PolyPolygonColorPrimitive2D* >(pBasePrimitive);
511                                             OSL_ENSURE(pPoPoColor, "OOps, PrimitiveID and PrimitiveType do not match (!)");
512                                             bDrawTransparentUsed = tryDrawPolyPolygonColorPrimitive2DDirect(*pPoPoColor, rUniTransparenceCandidate.getTransparence());
513                                             break;
514                                         }
515                                         case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D:
516                                         {
517                                             // single transparent PolygonHairlinePrimitive2D identified, use directly
518                                             const primitive2d::PolygonHairlinePrimitive2D* pPoHair = static_cast< const primitive2d::PolygonHairlinePrimitive2D* >(pBasePrimitive);
519                                             OSL_ENSURE(pPoHair, "OOps, PrimitiveID and PrimitiveType do not match (!)");
520 
521                                             // do no tallow by default - problem is that self-overlapping parts of this geometry will
522                                             // not be in a all-same transparency but will already alpha-cover themselves with blending.
523                                             // This is not what the UnifiedTransparencePrimitive2D defines: It requires all it's
524                                             // content to be uniformely transparent.
525                                             // For hairline the effect is pretty minimal, but still not correct.
526                                             static bool bAllowed(false);
527 
528                                             bDrawTransparentUsed = bAllowed && tryDrawPolygonHairlinePrimitive2DDirect(*pPoHair, rUniTransparenceCandidate.getTransparence());
529                                             break;
530                                         }
531                                         case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
532                                         {
533                                             // single transparent PolygonStrokePrimitive2D identified, use directly
534                                             const primitive2d::PolygonStrokePrimitive2D* pPoStroke = static_cast< const primitive2d::PolygonStrokePrimitive2D* >(pBasePrimitive);
535                                             OSL_ENSURE(pPoStroke, "OOps, PrimitiveID and PrimitiveType do not match (!)");
536 
537                                             // do no tallow by default - problem is that self-overlapping parts of this geometry will
538                                             // not be in a all-same transparency but will already alpha-cover themselves with blending.
539                                             // This is not what the UnifiedTransparencePrimitive2D defines: It requires all it's
540                                             // content to be uniformely transparent.
541                                             // To check, acitvate and draw a wide transparent self-crossing line/curve
542                                             static bool bAllowed(false);
543 
544                                             bDrawTransparentUsed = bAllowed && tryDrawPolygonStrokePrimitive2DDirect(*pPoStroke, rUniTransparenceCandidate.getTransparence());
545                                             break;
546                                         }
547 									}
548 								}
549 					        }
550 
551 					        if(!bDrawTransparentUsed)
552 					        {
553 					            // unified sub-transparence. Draw to VDev first.
554 					            RenderUnifiedTransparencePrimitive2D(rUniTransparenceCandidate);
555 					        }
556                         }
557                     }
558 
559 					break;
560 				}
561 				case PRIMITIVE2D_ID_TRANSPARENCEPRIMITIVE2D :
562 				{
563 					// sub-transparence group. Draw to VDev first.
564 					RenderTransparencePrimitive2D(static_cast< const primitive2d::TransparencePrimitive2D& >(rCandidate));
565 					break;
566 				}
567 				case PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D :
568 				{
569 					// transform group.
570 					RenderTransformPrimitive2D(static_cast< const primitive2d::TransformPrimitive2D& >(rCandidate));
571 					break;
572 				}
573                 case PRIMITIVE2D_ID_PAGEPREVIEWPRIMITIVE2D :
574 				{
575 					// new XDrawPage for ViewInformation2D
576 					RenderPagePreviewPrimitive2D(static_cast< const primitive2d::PagePreviewPrimitive2D& >(rCandidate));
577 					break;
578 				}
579 				case PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D :
580 				{
581 					// marker array
582 					RenderMarkerArrayPrimitive2D(static_cast< const primitive2d::MarkerArrayPrimitive2D& >(rCandidate));
583 					break;
584 				}
585 				case PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D :
586 				{
587 					// point array
588 					RenderPointArrayPrimitive2D(static_cast< const primitive2d::PointArrayPrimitive2D& >(rCandidate));
589 					break;
590 				}
591 				case PRIMITIVE2D_ID_CONTROLPRIMITIVE2D :
592 				{
593 					// control primitive
594 					const primitive2d::ControlPrimitive2D& rControlPrimitive = static_cast< const primitive2d::ControlPrimitive2D& >(rCandidate);
595         			const uno::Reference< awt::XControl >& rXControl(rControlPrimitive.getXControl());
596 
597                     try
598                     {
599                         // remember old graphics and create new
600 					    uno::Reference< awt::XView > xControlView(rXControl, uno::UNO_QUERY_THROW);
601                         const uno::Reference< awt::XGraphics > xOriginalGraphics(xControlView->getGraphics());
602 					    const uno::Reference< awt::XGraphics > xNewGraphics(mpOutputDevice->CreateUnoGraphics());
603 
604                         if(xNewGraphics.is())
605                         {
606 				            // link graphics and view
607 				            xControlView->setGraphics(xNewGraphics);
608 
609                             // get position
610                             const basegfx::B2DHomMatrix aObjectToPixel(maCurrentTransformation * rControlPrimitive.getTransform());
611                             const basegfx::B2DPoint aTopLeftPixel(aObjectToPixel * basegfx::B2DPoint(0.0, 0.0));
612 
613                             // find out if the control is already visualized as a VCL-ChildWindow. If yes,
614                             // it does not need to be painted at all.
615                             uno::Reference< awt::XWindow2 > xControlWindow(rXControl, uno::UNO_QUERY_THROW);
616 	                        const bool bControlIsVisibleAsChildWindow(rXControl->getPeer().is() && xControlWindow->isVisible());
617 
618     					    if(!bControlIsVisibleAsChildWindow)
619                             {
620                                 // draw it. Do not forget to use the evtl. offsetted origin of the target device,
621                                 // e.g. when used with mask/transparence buffer device
622                                 const Point aOrigin(mpOutputDevice->GetMapMode().GetOrigin());
623                                 xControlView->draw(
624                                     aOrigin.X() + basegfx::fround(aTopLeftPixel.getX()),
625                                     aOrigin.Y() + basegfx::fround(aTopLeftPixel.getY()));
626                             }
627 
628                             // restore original graphics
629 				            xControlView->setGraphics(xOriginalGraphics);
630                         }
631                     }
632                     catch(const uno::Exception&)
633                     {
634 						// #i116763# removing since there is a good alternative when the xControlView
635 						// is not found and it is allowed to happen
636                         // DBG_UNHANDLED_EXCEPTION();
637 
638                         // process recursively and use the decomposition as Bitmap
639 				        process(rCandidate.get2DDecomposition(getViewInformation2D()));
640                     }
641 
642                     break;
643 				}
644 				case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
645 				{
646                     // try to use directly
647                     const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive2D = static_cast< const primitive2d::PolygonStrokePrimitive2D& >(rCandidate);
648 
649                     if(tryDrawPolygonStrokePrimitive2DDirect(rPolygonStrokePrimitive2D, 0.0))
650                     {
651                         break;
652                     }
653 
654 					// the stroke primitive may be decomposed to filled polygons. To keep
655 					// evtl. set DrawModes aka DRAWMODE_BLACKLINE, DRAWMODE_GRAYLINE,
656 					// DRAWMODE_GHOSTEDLINE, DRAWMODE_WHITELINE or DRAWMODE_SETTINGSLINE
657 					// working, these need to be copied to the corresponding fill modes
658 					const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
659 					adaptLineToFillDrawMode();
660 
661 					// polygon stroke primitive
662 					static bool bSuppressFatToHairlineCorrection(false);
663 
664 					if(bSuppressFatToHairlineCorrection)
665 					{
666                         // remember that we enter a PolygonStrokePrimitive2D decomposition,
667                         // used for AA thick line drawing
668                         mnPolygonStrokePrimitive2D++;
669 
670                         // with AA there is no need to handle thin lines special
671 						process(rCandidate.get2DDecomposition(getViewInformation2D()));
672 
673                         // leave PolygonStrokePrimitive2D
674                         mnPolygonStrokePrimitive2D--;
675 					}
676 					else
677 					{
678 						// Lines with 1 and 2 pixel width without AA need special treatment since their vsiualisation
679 						// as filled polygons is geometrically corret but looks wrong since polygon filling avoids
680 						// the right and bottom pixels. The used method evaluates that and takes the correct action,
681 						// including calling recursively with decomposition if line is wide enough
682 						RenderPolygonStrokePrimitive2D(rPolygonStrokePrimitive2D);
683 					}
684 
685 					// restore DrawMode
686 					mpOutputDevice->SetDrawMode(nOriginalDrawMode);
687 
688 					break;
689 				}
690 				case PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D :
691 				{
692 					static bool bForceIgnoreHatchSmoothing(false);
693 
694                     if(bForceIgnoreHatchSmoothing || getOptionsDrawinglayer().IsAntiAliasing())
695                     {
696 						// if AA is used (or ignore smoothing is on), there is no need to smooth
697 						// hatch painting, use decomposition
698 						process(rCandidate.get2DDecomposition(getViewInformation2D()));
699 					}
700 					else
701 					{
702 						// without AA, use VCL to draw the hatch. It snaps hatch distances to the next pixel
703 						// and forces hatch distance to be >= 3 pixels to make the hatch display look smoother.
704 						// This is wrong in principle, but looks nicer. This could also be done here directly
705 						// without VCL usage if needed
706 						const primitive2d::FillHatchPrimitive2D& rFillHatchPrimitive = static_cast< const primitive2d::FillHatchPrimitive2D& >(rCandidate);
707 						const attribute::FillHatchAttribute& rFillHatchAttributes = rFillHatchPrimitive.getFillHatch();
708 
709 						// create hatch polygon in range size and discrete coordinates
710 						basegfx::B2DRange aHatchRange(rFillHatchPrimitive.getOutputRange());
711 						aHatchRange.transform(maCurrentTransformation);
712 						const basegfx::B2DPolygon aHatchPolygon(basegfx::tools::createPolygonFromRect(aHatchRange));
713 
714                         if(rFillHatchAttributes.isFillBackground())
715                         {
716                             // #i111846# background fill is active; draw fill polygon
717 			                const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
718 
719                             mpOutputDevice->SetFillColor(Color(aPolygonColor));
720 			                mpOutputDevice->SetLineColor();
721             			    mpOutputDevice->DrawPolygon(aHatchPolygon);
722                         }
723 
724 						// set hatch line color
725 						const basegfx::BColor aHatchColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
726 						mpOutputDevice->SetFillColor();
727 						mpOutputDevice->SetLineColor(Color(aHatchColor));
728 
729 						// get hatch style
730 						HatchStyle eHatchStyle(HATCH_SINGLE);
731 
732 						switch(rFillHatchAttributes.getStyle())
733 						{
734 							default : // HATCHSTYLE_SINGLE
735 							{
736 								break;
737 							}
738 							case attribute::HATCHSTYLE_DOUBLE :
739 							{
740 								eHatchStyle = HATCH_DOUBLE;
741 								break;
742 							}
743 							case attribute::HATCHSTYLE_TRIPLE :
744 							{
745 								eHatchStyle = HATCH_TRIPLE;
746 								break;
747 							}
748 						}
749 
750 						// create hatch
751 						const basegfx::B2DVector aDiscreteDistance(maCurrentTransformation * basegfx::B2DVector(rFillHatchAttributes.getDistance(), 0.0));
752 						const sal_uInt32 nDistance(basegfx::fround(aDiscreteDistance.getLength()));
753 						const sal_uInt16 nAngle10((sal_uInt16)basegfx::fround(rFillHatchAttributes.getAngle() / F_PI1800));
754 						::Hatch aVCLHatch(eHatchStyle, Color(rFillHatchAttributes.getColor()), nDistance, nAngle10);
755 
756 						// draw hatch using VCL
757 						mpOutputDevice->DrawHatch(PolyPolygon(Polygon(aHatchPolygon)), aVCLHatch);
758 					}
759 					break;
760 				}
761 				case PRIMITIVE2D_ID_BACKGROUNDCOLORPRIMITIVE2D :
762 				{
763 					// #i98404# Handle directly, especially when AA is active
764 					const primitive2d::BackgroundColorPrimitive2D& rPrimitive = static_cast< const primitive2d::BackgroundColorPrimitive2D& >(rCandidate);
765 					const sal_uInt16 nOriginalAA(mpOutputDevice->GetAntialiasing());
766 
767 					// switch AA off in all cases
768 	                mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
769 
770 					// create color for fill
771 					const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPrimitive.getBColor()));
772 					mpOutputDevice->SetFillColor(Color(aPolygonColor));
773 					mpOutputDevice->SetLineColor();
774 
775 					// create rectangle for fill
776 					const basegfx::B2DRange& aViewport(getViewInformation2D().getDiscreteViewport());
777 					const Rectangle aRectangle(
778 						(sal_Int32)floor(aViewport.getMinX()), (sal_Int32)floor(aViewport.getMinY()),
779 						(sal_Int32)ceil(aViewport.getMaxX()), (sal_Int32)ceil(aViewport.getMaxY()));
780 					mpOutputDevice->DrawRect(aRectangle);
781 
782 					// restore AA setting
783 					mpOutputDevice->SetAntialiasing(nOriginalAA);
784 					break;
785 				}
786                 case PRIMITIVE2D_ID_TEXTHIERARCHYEDITPRIMITIVE2D :
787                 {
788                     // #i97628#
789                     // This primitive means that the content is derived from an active text edit,
790                     // not from model data itself. Some renderers need to suppress this content, e.g.
791                     // the pixel renderer used for displaying the edit view (like this one). It's
792                     // not to be suppressed by the MetaFile renderers, so that the edited text is
793                     // part of the MetaFile, e.g. needed for presentation previews.
794                     // Action: Ignore here, do nothing.
795                     break;
796                 }
797 				case PRIMITIVE2D_ID_INVERTPRIMITIVE2D :
798 				{
799 					// invert primitive (currently only used for HighContrast fallback for selection in SW and SC).
800 					// Set OutDev to XOR and switch AA off (XOR does not work with AA)
801                     mpOutputDevice->Push();
802                     mpOutputDevice->SetRasterOp( ROP_XOR );
803                     const sal_uInt16 nAntiAliasing(mpOutputDevice->GetAntialiasing());
804                     mpOutputDevice->SetAntialiasing(nAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW);
805 
806 					// process content recursively
807 					process(rCandidate.get2DDecomposition(getViewInformation2D()));
808 
809 					// restore OutDev
810 					mpOutputDevice->Pop();
811                     mpOutputDevice->SetAntialiasing(nAntiAliasing);
812 					break;
813 				}
814                 case PRIMITIVE2D_ID_EPSPRIMITIVE2D :
815                 {
816 					RenderEpsPrimitive2D(static_cast< const primitive2d::EpsPrimitive2D& >(rCandidate));
817                     break;
818                 }
819                 case PRIMITIVE2D_ID_SVGLINEARATOMPRIMITIVE2D:
820                 {
821                     RenderSvgLinearAtomPrimitive2D(static_cast< const primitive2d::SvgLinearAtomPrimitive2D& >(rCandidate));
822                     break;
823                 }
824                 case PRIMITIVE2D_ID_SVGRADIALATOMPRIMITIVE2D:
825                 {
826                     RenderSvgRadialAtomPrimitive2D(static_cast< const primitive2d::SvgRadialAtomPrimitive2D& >(rCandidate));
827                     break;
828                 }
829 				default :
830 				{
831 					// process recursively
832 					process(rCandidate.get2DDecomposition(getViewInformation2D()));
833 					break;
834 				}
835 			}
836 		}
837 	} // end of namespace processor2d
838 } // end of namespace drawinglayer
839 
840 //////////////////////////////////////////////////////////////////////////////
841 // eof
842