1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef SD_GRAPHIC_VIEW_SHELL_HXX 25 #define SD_GRAPHIC_VIEW_SHELL_HXX 26 27 #include "DrawViewShell.hxx" 28 29 class Window; 30 31 namespace sd { 32 33 /** View shell of the Draw application. 34 35 <p>This class is an example of how not to do it: specialization by 36 inheritance. A graphic view shell is similar to a draw view shell 37 but lacks some of its features. Thus is should be at most a base 38 class of DrawViewShell. There even is special case code in 39 ViewShell that turns off some of the features for GraphicViewShell 40 instances.</p> 41 */ 42 class GraphicViewShell 43 : public DrawViewShell 44 { 45 public: 46 TYPEINFO(); 47 48 SFX_DECL_VIEWFACTORY(GraphicViewShell); 49 SFX_DECL_INTERFACE(SD_IF_SDGRAPHICVIEWSHELL) 50 51 /** Create a new view shell for the Draw application. 52 @param rViewShellBase 53 The new object will be stacked on this view shell base. 54 @param pFrameView 55 The frame view that makes it possible to pass information from 56 one view shell to the next. 57 */ 58 GraphicViewShell ( 59 SfxViewFrame* pFrame, 60 ViewShellBase& rViewShellBase, 61 ::Window* pParentWindow, 62 FrameView* pFrameView = NULL); 63 64 virtual ~GraphicViewShell (void); 65 66 /** This method is overloaded in order to have the layer mode allways 67 active. 68 */ 69 virtual void ChangeEditMode (EditMode eMode, bool bIsLayerModeActive); 70 71 protected: 72 void ConstructGraphicViewShell (void); 73 virtual void ArrangeGUIElements (void); 74 75 private: 76 DECL_LINK(TabBarSplitHandler, TabBar*); 77 }; 78 79 } // end of namespace sd 80 81 #endif 82