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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_sdext.hxx"
26 
27 #include "pdfihelper.hxx"
28 
29 #include <rtl/ustrbuf.hxx>
30 #include <basegfx/numeric/ftools.hxx>
31 
32 using namespace pdfi;
33 using namespace com::sun::star;
34 
getColorString(const rendering::ARGBColor & rCol)35 rtl::OUString pdfi::getColorString( const rendering::ARGBColor& rCol )
36 {
37     rtl::OUStringBuffer aBuf( 7 );
38     const sal_uInt8 nRed  ( sal::static_int_cast<sal_Int8>( basegfx::fround( rCol.Red * 255.0 ) ) );
39     const sal_uInt8 nGreen( sal::static_int_cast<sal_Int8>( basegfx::fround( rCol.Green * 255.0 ) ) );
40     const sal_uInt8 nBlue ( sal::static_int_cast<sal_Int8>( basegfx::fround( rCol.Blue * 255.0 ) ) );
41     aBuf.append( sal_Unicode('#') );
42     if( nRed < 10 )
43         aBuf.append( sal_Unicode('0') );
44     aBuf.append( sal_Int32(nRed), 16 );
45     if( nGreen < 10 )
46         aBuf.append( sal_Unicode('0') );
47     aBuf.append( sal_Int32(nGreen), 16 );
48     if( nBlue < 10 )
49         aBuf.append( sal_Unicode('0') );
50     aBuf.append( sal_Int32(nBlue), 16 );
51 
52 	// TODO(F3): respect alpha transparency (polygons etc.)
53     OSL_ASSERT(rCol.Alpha == 1.0);
54 
55     return aBuf.makeStringAndClear();
56 }
57 
unitMMString(double fMM)58 rtl::OUString pdfi::unitMMString( double fMM )
59 {
60     rtl::OUStringBuffer aBuf( 32 );
61     aBuf.append( rtl_math_round( fMM, 2, rtl_math_RoundingMode_Floor ) );
62     aBuf.appendAscii( "mm" );
63 
64     return aBuf.makeStringAndClear();
65 }
66 
convertPixelToUnitString(double fPix)67 rtl::OUString pdfi::convertPixelToUnitString( double fPix )
68 {
69     rtl::OUStringBuffer aBuf( 32 );
70     aBuf.append( rtl_math_round( convPx2mm( fPix ), 2, rtl_math_RoundingMode_Floor ) );
71     aBuf.appendAscii( "mm" );
72 
73     return aBuf.makeStringAndClear();
74 }
75 
76 
77