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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_slideshow.hxx"
26 
27 #include <canvas/debug.hxx>
28 #include <basegfx/numeric/ftools.hxx>
29 #include <basegfx/matrix/b2dhommatrix.hxx>
30 #include <basegfx/point/b2dpoint.hxx>
31 #include <basegfx/matrix/b2dhommatrixtools.hxx>
32 #include "transitiontools.hxx"
33 #include "figurewipe.hxx"
34 
35 
36 namespace slideshow {
37 namespace internal {
38 
operator ()(double t)39 ::basegfx::B2DPolyPolygon FigureWipe::operator () ( double t )
40 {
41     ::basegfx::B2DPolyPolygon res(m_figure);
42     res.transform(basegfx::tools::createScaleTranslateB2DHomMatrix(t, t, 0.5, 0.5));
43     return res;
44 }
45 
createTriangleWipe()46 FigureWipe * FigureWipe::createTriangleWipe()
47 {
48     const double s60 = sin( basegfx::deg2rad(60.0) );
49     const double s30 = sin( basegfx::deg2rad(30.0) );
50     ::basegfx::B2DPolygon figure;
51     figure.append( ::basegfx::B2DPoint( 0.5 + s30, 0.5 ) );
52     figure.append( ::basegfx::B2DPoint( 0.0, -0.5 - s60 ) );
53     figure.append( ::basegfx::B2DPoint( -0.5 - s30, 0.5 ) );
54     figure.setClosed(true);
55     return new FigureWipe(figure);
56 }
57 
createArrowHeadWipe()58 FigureWipe * FigureWipe::createArrowHeadWipe()
59 {
60     const double s60 = sin( basegfx::deg2rad(60.0) );
61     const double s30 = sin( basegfx::deg2rad(30.0) );
62     const double off = s30;
63     ::basegfx::B2DPolygon figure;
64     figure.append( ::basegfx::B2DPoint( 0.5 + s30 + off, 0.5 + off ) );
65     figure.append( ::basegfx::B2DPoint( 0.0, -0.5 - s60 ) );
66     figure.append( ::basegfx::B2DPoint( -0.5 - s30 - off, 0.5 + off ) );
67     figure.append( ::basegfx::B2DPoint( 0.0, 0.5 ) );
68     figure.setClosed(true);
69     return new FigureWipe(figure);
70 }
71 
createPentagonWipe()72 FigureWipe * FigureWipe::createPentagonWipe()
73 {
74     const double s = sin( basegfx::deg2rad(18.0) );
75     const double c = cos( basegfx::deg2rad(18.0) );
76     ::basegfx::B2DPolygon figure;
77     figure.append( ::basegfx::B2DPoint( 0.5, 0.5 ) );
78     figure.append( ::basegfx::B2DPoint( 0.5 + s, 0.5 - c ) );
79     figure.append( ::basegfx::B2DPoint( 0.0, 0.5 - c - sin(basegfx::deg2rad(36.0)) ) );
80     figure.append( ::basegfx::B2DPoint( -0.5 - s, 0.5 - c ) );
81     figure.append( ::basegfx::B2DPoint( -0.5, 0.5 ) );
82     figure.setClosed(true);
83     return new FigureWipe(figure);
84 }
85 
createHexagonWipe()86 FigureWipe * FigureWipe::createHexagonWipe()
87 {
88     const double s = sin( basegfx::deg2rad(30.0) );
89     const double c = cos( basegfx::deg2rad(30.0) );
90     ::basegfx::B2DPolygon figure;
91     figure.append( ::basegfx::B2DPoint( 0.5, c ) );
92     figure.append( ::basegfx::B2DPoint( 0.5 + s, 0.0 ) );
93     figure.append( ::basegfx::B2DPoint( 0.5, -c ) );
94     figure.append( ::basegfx::B2DPoint( -0.5, -c ) );
95     figure.append( ::basegfx::B2DPoint( -0.5 - s, 0.0 ) );
96     figure.append( ::basegfx::B2DPoint( -0.5, c ) );
97     figure.setClosed(true);
98     return new FigureWipe(figure);
99 }
100 
createStarWipe(sal_Int32 nPoints)101 FigureWipe * FigureWipe::createStarWipe( sal_Int32 nPoints )
102 {
103     const double v = (M_PI / nPoints);
104     const ::basegfx::B2DPoint p_( 0.0, -M_SQRT2 );
105     ::basegfx::B2DPolygon figure;
106     for ( sal_Int32 pos = 0; pos < nPoints; ++pos ) {
107         const double w = (pos * 2.0 * M_PI / nPoints);
108         ::basegfx::B2DHomMatrix aTransform;
109         ::basegfx::B2DPoint p(p_);
110         aTransform.rotate( -w );
111         p *= aTransform;
112         figure.append(p);
113         p = p_;
114         aTransform.identity();
115         aTransform.scale( 0.5, 0.5 );
116         aTransform.rotate( -w - v );
117         p *= aTransform;
118         figure.append(p);
119     }
120     figure.setClosed(true);
121     return new FigureWipe(figure);
122 }
123 
124 }
125 }
126