1*3334a7e6SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*3334a7e6SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*3334a7e6SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*3334a7e6SAndrew Rist * distributed with this work for additional information 6*3334a7e6SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*3334a7e6SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*3334a7e6SAndrew Rist * "License"); you may not use this file except in compliance 9*3334a7e6SAndrew Rist * with the License. You may obtain a copy of the License at 10*3334a7e6SAndrew Rist * 11*3334a7e6SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*3334a7e6SAndrew Rist * 13*3334a7e6SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*3334a7e6SAndrew Rist * software distributed under the License is distributed on an 15*3334a7e6SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*3334a7e6SAndrew Rist * KIND, either express or implied. See the License for the 17*3334a7e6SAndrew Rist * specific language governing permissions and limitations 18*3334a7e6SAndrew Rist * under the License. 19*3334a7e6SAndrew Rist * 20*3334a7e6SAndrew Rist *************************************************************/ 21*3334a7e6SAndrew Rist 22*3334a7e6SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir #ifndef _SDR_CONTACT_VIEWOBJECTCONTACTREDIRECTOR_HXX 25cdf0e10cSrcweir #define _SDR_CONTACT_VIEWOBJECTCONTACTREDIRECTOR_HXX 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include "svx/svxdllapi.h" 28cdf0e10cSrcweir #include <drawinglayer/primitive2d/baseprimitive2d.hxx> 29cdf0e10cSrcweir 30cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 31cdf0e10cSrcweir // predeclarations 32cdf0e10cSrcweir 33cdf0e10cSrcweir namespace sdr { namespace contact { 34cdf0e10cSrcweir class DisplayInfo; 35cdf0e10cSrcweir class ViewObjectContact; 36cdf0e10cSrcweir }} 37cdf0e10cSrcweir 38cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 39cdf0e10cSrcweir 40cdf0e10cSrcweir namespace sdr 41cdf0e10cSrcweir { 42cdf0e10cSrcweir namespace contact 43cdf0e10cSrcweir { 44cdf0e10cSrcweir // This class provides a mechanism to redirect the paint mechanism for all or 45cdf0e10cSrcweir // single ViewObjectContacts. An own derivation may be set at single ViewContacts 46cdf0e10cSrcweir // or at the ObjectContact for redirecting all. If both is used, the one at single 47cdf0e10cSrcweir // objects will have priority. 48cdf0e10cSrcweir class SVX_DLLPUBLIC ViewObjectContactRedirector 49cdf0e10cSrcweir { 50cdf0e10cSrcweir public: 51cdf0e10cSrcweir // basic constructor. 52cdf0e10cSrcweir ViewObjectContactRedirector(); 53cdf0e10cSrcweir 54cdf0e10cSrcweir // The destructor. 55cdf0e10cSrcweir virtual ~ViewObjectContactRedirector(); 56cdf0e10cSrcweir 57cdf0e10cSrcweir // all default implementations just call the same methods at the original. To do something 58cdf0e10cSrcweir // different, overload the method and at least do what the method does. 59cdf0e10cSrcweir virtual drawinglayer::primitive2d::Primitive2DSequence createRedirectedPrimitive2DSequence( 60cdf0e10cSrcweir const sdr::contact::ViewObjectContact& rOriginal, 61cdf0e10cSrcweir const sdr::contact::DisplayInfo& rDisplayInfo); 62cdf0e10cSrcweir }; 63cdf0e10cSrcweir } // end of namespace contact 64cdf0e10cSrcweir } // end of namespace sdr 65cdf0e10cSrcweir 66cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 67cdf0e10cSrcweir 68cdf0e10cSrcweir #endif //_SDR_CONTACT_VIEWOBJECTCONTACTREDIRECTOR_HXX 69cdf0e10cSrcweir 70cdf0e10cSrcweir // eof 71