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27 
28 #ifndef INCLUDED_SDR_PRIMITIVE2D_SDROLE2PRIMITIVE2D_HXX
29 #define INCLUDED_SDR_PRIMITIVE2D_SDROLE2PRIMITIVE2D_HXX
30 
31 #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
32 #include <basegfx/matrix/b2dhommatrix.hxx>
33 #include <svx/sdr/attribute/sdrlinefillshadowtextattribute.hxx>
34 
35 //////////////////////////////////////////////////////////////////////////////
36 // predefines
37 
38 //////////////////////////////////////////////////////////////////////////////
39 
40 namespace drawinglayer
41 {
42 	namespace primitive2d
43 	{
44 		class SdrOle2Primitive2D : public BasePrimitive2D
45 		{
46 		private:
47             Primitive2DSequence                         maOLEContent;
48 			basegfx::B2DHomMatrix						maTransform;
49 			attribute::SdrLineFillShadowTextAttribute	maSdrLFSTAttribute;
50 
51         public:
52 			SdrOle2Primitive2D(
53 				const Primitive2DSequence& rOLEContent,
54 				const basegfx::B2DHomMatrix& rTransform,
55 				const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute);
56 
57 			// data access
58             const Primitive2DSequence& getOLEContent() const { return maOLEContent; }
59 			const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
60 			const attribute::SdrLineFillShadowTextAttribute& getSdrLFSTAttribute() const { return maSdrLFSTAttribute; }
61 
62 			// compare operator
63 			virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
64 
65 			// local decomposition.
66 			virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
67 
68 			// provide unique ID
69 			DeclPrimitrive2DIDBlock()
70 		};
71 	} // end of namespace primitive2d
72 } // end of namespace drawinglayer
73 
74 //////////////////////////////////////////////////////////////////////////////
75 
76 #endif //INCLUDED_SDR_PRIMITIVE2D_SDROLE2PRIMITIVE2D_HXX
77 
78 // eof
79