1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 // MARKER(update_precomp.py): autogen include statement, do not remove 25 #include "precompiled_svx.hxx" 26 #include <svx/sdr/contact/viewcontactofsdrobj.hxx> 27 #include <svx/sdr/contact/viewobjectcontactofsdrobj.hxx> 28 #include <svx/sdr/contact/viewobjectcontact.hxx> 29 #include <svx/svdobj.hxx> 30 #include <svx/sdr/contact/displayinfo.hxx> 31 #include <vcl/outdev.hxx> 32 #include <svx/svdoole2.hxx> 33 #include <svx/svdpage.hxx> 34 #include <svx/sdr/contact/objectcontact.hxx> 35 #include <basegfx/color/bcolor.hxx> 36 #include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx> 37 #include <svx/sdr/contact/objectcontactofpageview.hxx> 38 #include <svx/sdrpagewindow.hxx> 39 #include <svx/sdrpaintwindow.hxx> 40 #include <svx/sdr/primitive2d/sdrprimitivetools.hxx> 41 #include <drawinglayer/primitive2d/objectinfoprimitive2d.hxx> 42 43 ////////////////////////////////////////////////////////////////////////////// 44 45 namespace sdr 46 { 47 namespace contact 48 { 49 // Create a Object-Specific ViewObjectContact, set ViewContact and 50 // ObjectContact. Always needs to return something. 51 ViewObjectContact& ViewContactOfSdrObj::CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact) 52 { 53 ViewObjectContact* pRetval = new ViewObjectContactOfSdrObj(rObjectContact, *this); 54 DBG_ASSERT(pRetval, "ViewContactOfSdrObj::CreateObjectSpecificViewObjectContact() failed (!)"); 55 56 return *pRetval; 57 } 58 59 ViewContactOfSdrObj::ViewContactOfSdrObj(SdrObject& rObj) 60 : ViewContact(), 61 mrObject(rObj), 62 meRememberedAnimationKind(SDRTEXTANI_NONE) 63 { 64 // init AnimationKind 65 if(GetSdrObject().ISA(SdrTextObj)) 66 { 67 SdrTextObj& rTextObj = (SdrTextObj&)GetSdrObject(); 68 meRememberedAnimationKind = rTextObj.GetTextAniKind(); 69 } 70 } 71 72 ViewContactOfSdrObj::~ViewContactOfSdrObj() 73 { 74 } 75 76 // Access to possible sub-hierarchy 77 sal_uInt32 ViewContactOfSdrObj::GetObjectCount() const 78 { 79 if(GetSdrObject().GetSubList()) 80 { 81 return GetSdrObject().GetSubList()->GetObjCount(); 82 } 83 84 return 0L; 85 } 86 87 ViewContact& ViewContactOfSdrObj::GetViewContact(sal_uInt32 nIndex) const 88 { 89 DBG_ASSERT(GetSdrObject().GetSubList(), 90 "ViewContactOfSdrObj::GetViewContact: Access to non-existent Sub-List (!)"); 91 SdrObject* pObj = GetSdrObject().GetSubList()->GetObj(nIndex); 92 DBG_ASSERT(pObj, "ViewContactOfSdrObj::GetViewContact: Corrupt SdrObjList (!)"); 93 return pObj->GetViewContact(); 94 } 95 96 ViewContact* ViewContactOfSdrObj::GetParentContact() const 97 { 98 ViewContact* pRetval = 0L; 99 SdrObjList* pObjList = GetSdrObject().GetObjList(); 100 101 if(pObjList) 102 { 103 if(pObjList->ISA(SdrPage)) 104 { 105 // Is a page 106 pRetval = &(((SdrPage*)pObjList)->GetViewContact()); 107 } 108 else 109 { 110 // Is a group? 111 if(pObjList->GetOwnerObj()) 112 { 113 pRetval = &(pObjList->GetOwnerObj()->GetViewContact()); 114 } 115 } 116 } 117 118 return pRetval; 119 } 120 121 // React on changes of the object of this ViewContact 122 void ViewContactOfSdrObj::ActionChanged() 123 { 124 // look for own changes 125 if(GetSdrObject().ISA(SdrTextObj)) 126 { 127 SdrTextObj& rTextObj = (SdrTextObj&)GetSdrObject(); 128 129 if(rTextObj.GetTextAniKind() != meRememberedAnimationKind) 130 { 131 // #i38135# now remember new type 132 meRememberedAnimationKind = rTextObj.GetTextAniKind(); 133 } 134 } 135 136 // call parent 137 ViewContact::ActionChanged(); 138 } 139 140 // overload for acessing the SdrObject 141 SdrObject* ViewContactOfSdrObj::TryToGetSdrObject() const 142 { 143 return &GetSdrObject(); 144 } 145 146 ////////////////////////////////////////////////////////////////////////////// 147 // primitive stuff 148 149 // add Gluepoints (if available) 150 drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrObj::createGluePointPrimitive2DSequence() const 151 { 152 drawinglayer::primitive2d::Primitive2DSequence xRetval; 153 const SdrGluePointList* pGluePointList = GetSdrObject().GetGluePointList(); 154 155 if(pGluePointList) 156 { 157 const sal_uInt32 nCount(pGluePointList->GetCount()); 158 159 if(nCount) 160 { 161 // prepare point vector 162 std::vector< basegfx::B2DPoint > aGluepointVector; 163 164 // create GluePoint primitives. ATM these are relative to the SnapRect 165 for(sal_uInt32 a(0L); a < nCount; a++) 166 { 167 const SdrGluePoint& rCandidate = (*pGluePointList)[(sal_uInt16)a]; 168 const Point aPosition(rCandidate.GetAbsolutePos(GetSdrObject())); 169 170 aGluepointVector.push_back(basegfx::B2DPoint(aPosition.X(), aPosition.Y())); 171 } 172 173 if(!aGluepointVector.empty()) 174 { 175 const basegfx::BColor aBackPen(1.0, 1.0, 1.0); 176 const basegfx::BColor aRGBFrontColor(0.0, 0.0, 1.0); // COL_LIGHTBLUE 177 const drawinglayer::primitive2d::Primitive2DReference xReference(new drawinglayer::primitive2d::MarkerArrayPrimitive2D( 178 aGluepointVector, 179 drawinglayer::primitive2d::createDefaultGluepoint_7x7(aBackPen, aRGBFrontColor))); 180 xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1); 181 } 182 } 183 } 184 185 return xRetval; 186 } 187 188 drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrObj::embedToObjectSpecificInformation(const drawinglayer::primitive2d::Primitive2DSequence& rSource) const 189 { 190 if(rSource.hasElements() && 191 (GetSdrObject().GetName().Len() || 192 GetSdrObject().GetTitle().Len() || 193 GetSdrObject().GetDescription().Len())) 194 { 195 const drawinglayer::primitive2d::Primitive2DReference xRef( 196 new drawinglayer::primitive2d::ObjectInfoPrimitive2D( 197 rSource, 198 GetSdrObject().GetName(), 199 GetSdrObject().GetTitle(), 200 GetSdrObject().GetDescription())); 201 202 return drawinglayer::primitive2d::Primitive2DSequence(&xRef, 1); 203 } 204 205 return rSource; 206 } 207 208 } // end of namespace contact 209 } // end of namespace sdr 210 211 ////////////////////////////////////////////////////////////////////////////// 212 // eof 213