/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef DBACCESS_DBAUNDOMANAGER_HXX #define DBACCESS_DBAUNDOMANAGER_HXX #include "dbaccessdllapi.h" /** === begin UNO includes === **/ #include /** === end UNO includes === **/ #include #include class SfxUndoManager; //...................................................................................................................... namespace dbaui { //...................................................................................................................... //================================================================================================================== //= UndoManager //================================================================================================================== struct UndoManager_Impl; typedef ::cppu::ImplHelper1< ::com::sun::star::document::XUndoManager > UndoManager_Base; class DBACCESS_DLLPUBLIC UndoManager : public UndoManager_Base { public: UndoManager( ::cppu::OWeakObject& i_parent, ::osl::Mutex& i_mutex ); virtual ~UndoManager(); SfxUndoManager& GetSfxUndoManager() const; // XInterface virtual void SAL_CALL acquire( ) throw (); virtual void SAL_CALL release( ) throw (); // XComponent equivalents void disposing(); // XUndoManager virtual void SAL_CALL enterUndoContext( const ::rtl::OUString& i_title ); virtual void SAL_CALL enterHiddenUndoContext( ); virtual void SAL_CALL leaveUndoContext( ); virtual void SAL_CALL addUndoAction( const ::com::sun::star::uno::Reference< ::com::sun::star::document::XUndoAction >& i_action ); virtual void SAL_CALL undo( ); virtual void SAL_CALL redo( ); virtual ::sal_Bool SAL_CALL isUndoPossible( ); virtual ::sal_Bool SAL_CALL isRedoPossible( ); virtual ::rtl::OUString SAL_CALL getCurrentUndoActionTitle( ); virtual ::rtl::OUString SAL_CALL getCurrentRedoActionTitle( ); virtual ::com::sun::star::uno::Sequence< ::rtl::OUString > SAL_CALL getAllUndoActionTitles( ); virtual ::com::sun::star::uno::Sequence< ::rtl::OUString > SAL_CALL getAllRedoActionTitles( ); virtual void SAL_CALL clear( ); virtual void SAL_CALL clearRedo( ); virtual void SAL_CALL reset( ); virtual void SAL_CALL addUndoManagerListener( const ::com::sun::star::uno::Reference< ::com::sun::star::document::XUndoManagerListener >& i_listener ); virtual void SAL_CALL removeUndoManagerListener( const ::com::sun::star::uno::Reference< ::com::sun::star::document::XUndoManagerListener >& i_listener ); // XLockable (base of XUndoManager) virtual void SAL_CALL lock( ); virtual void SAL_CALL unlock( ); virtual ::sal_Bool SAL_CALL isLocked( ); // XChild (base of XUndoManager) virtual ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > SAL_CALL getParent( ); virtual void SAL_CALL setParent( const ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface >& Parent ); private: ::boost::scoped_ptr< UndoManager_Impl > m_pImpl; }; //...................................................................................................................... } // namespace dbaui //...................................................................................................................... #endif // DBACCESS_DBAUNDOMANAGER_HXX