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Searched defs:nQuarter (Results 1 – 1 of 1) sorted by relevance

/trunk/main/drawinglayer/source/primitive2d/
H A Ddiscreteshadowprimitive2d.cxx60 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getTopLeft() local
73 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getTop() local
86 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getTopRight() local
99 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getRight() local
112 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getBottomRight() local
125 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getBottom() local
138 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getBottomLeft() local
151 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getLeft() local
175 … const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2); in create2DDecomposition() local
315 … const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getB2DRange() local