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/trunk/main/svx/inc/svx/
H A Dfontlb.hxx124 sal_uInt16 InsertFontEntry (String const& entry, Font const& font, Color const* color=0);
/trunk/main/canvas/source/directx/
H A Ddx_bitmap.hxx64 const ::com::sun::star::uno::Sequence< sal_Int8 >& color,
H A Ddx_surfacebitmap.hxx81 const ::com::sun::star::uno::Sequence< sal_Int8 >& color,
/trunk/main/filter/source/graphicfilter/ipict/
H A Dipict.cxx51 void setColor(Color &col) { isColor = true; color = col; } in setColor()
58 if (isColor) return color; in getColor()
81 Color color; member in PictReaderInternal::Pattern
/trunk/main/svx/source/engine3d/
H A Dfloat3d.src807 ImageBitmap = Bitmap { File = "color.png" ; };
1002 Text [ en-US ] = "~Object color" ;
1029 Text [ en-US ] = "~Illumination color" ;
/trunk/main/offapi/com/sun/star/rendering/
H A DColorComponent.idl29 /// Shorthand for the device-dependent color components, and easier to read
H A DColor.idl32 /// Shorthand for the device-dependent color components, and easier to read
H A DRGBColor.idl32 /// RGB color triplet
H A DARGBColor.idl32 /// ARGB color quad
H A DBlendMode.idl28 /** These constants determine some extra ways how the primitive color
/trunk/main/canvas/source/vcl/
H A Dcanvasbitmaphelper.hxx103 void setPixel( const ::com::sun::star::uno::Sequence< sal_Int8 >& color,
/trunk/main/offapi/com/sun/star/animations/
H A DAnimationValueType.idl44 /** The animation value represents a color.
H A DAnimationColorSpace.idl35 interpolate from one color to another.
/trunk/main/offapi/com/sun/star/util/
H A DColor.idl32 /** describes an RGB color value with an optional alpha channel.
/trunk/main/offapi/com/sun/star/awt/
H A DGradientStyle.idl33 /** specify the style of color dispersion.
H A DInvalidateStyle.idl51 /** The invalidated area is painted with the background color/pattern.
H A DDeviceInfo.idl87 /** contains the color-depth of the device.
H A DImageDrawMode.idl34 /** the image is drawn as is, without any color transformation.
/trunk/main/offapi/com/sun/star/chart2/
H A DLightSource.idl41 /** the light source's color
/trunk/main/toolkit/inc/layout/
H A Dlayout.hxx688 void SetForegroundColor( css::util::Color color );
689 void SetBackgroundColor( css::util::Color color );
/trunk/main/offapi/com/sun/star/table/
H A DShadowFormat.idl65 /** contains the color value of the shadow.
/trunk/main/offapi/com/sun/star/drawing/
H A DTextureKind.idl52 texture color information is used.
H A DTextureKind2.idl52 texture color information is used.
H A DColorMode.idl42 /** the graphic is rendered in the default color style of the output
H A DShadeMode.idl42 rendered in a solid color.

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