xref: /trunk/main/svx/inc/svx/sdr/contact/viewobjectcontactredirector.hxx (revision 914d351e5f5b84e4342a86d6ab8d4aca7308b9bd)
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2  *
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11  *   http://www.apache.org/licenses/LICENSE-2.0
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21 
22 
23 
24 #ifndef _SDR_CONTACT_VIEWOBJECTCONTACTREDIRECTOR_HXX
25 #define _SDR_CONTACT_VIEWOBJECTCONTACTREDIRECTOR_HXX
26 
27 #include "svx/svxdllapi.h"
28 #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
29 
30 //////////////////////////////////////////////////////////////////////////////
31 // predeclarations
32 
33 namespace sdr { namespace contact {
34     class DisplayInfo;
35     class ViewObjectContact;
36 }}
37 
38 //////////////////////////////////////////////////////////////////////////////
39 
40 namespace sdr
41 {
42     namespace contact
43     {
44         // This class provides a mechanism to redirect the paint mechanism for all or
45         // single ViewObjectContacts. An own derivation may be set at single ViewContacts
46         // or at the ObjectContact for redirecting all. If both is used, the one at single
47         // objects will have priority.
48         class SVX_DLLPUBLIC ViewObjectContactRedirector
49         {
50         public:
51             // basic constructor.
52             ViewObjectContactRedirector();
53 
54             // The destructor.
55             virtual ~ViewObjectContactRedirector();
56 
57             // all default implementations just call the same methods at the original. To do something
58             // different, overload the method and at least do what the method does.
59             virtual drawinglayer::primitive2d::Primitive2DSequence createRedirectedPrimitive2DSequence(
60                 const sdr::contact::ViewObjectContact& rOriginal,
61                 const sdr::contact::DisplayInfo& rDisplayInfo);
62         };
63     } // end of namespace contact
64 } // end of namespace sdr
65 
66 //////////////////////////////////////////////////////////////////////////////
67 
68 #endif //_SDR_CONTACT_VIEWOBJECTCONTACTREDIRECTOR_HXX
69 
70 // eof
71