Searched refs:INITOUTDEV_COLORS (Results 1 – 2 of 2) sorted by relevance
129 if ( nFlags & INITOUTDEV_COLORS ) in InitOutputDevice()384 InitOutputDevice( INITOUTDEV_CLIPREGION|INITOUTDEV_RASTEROP|INITOUTDEV_COLORS ); in drawPixel()395 InitOutputDevice( INITOUTDEV_CLIPREGION|INITOUTDEV_RASTEROP|INITOUTDEV_COLORS ); in drawLine()406 InitOutputDevice( INITOUTDEV_CLIPREGION|INITOUTDEV_RASTEROP|INITOUTDEV_COLORS ); in drawRect()417 InitOutputDevice( INITOUTDEV_CLIPREGION|INITOUTDEV_RASTEROP|INITOUTDEV_COLORS ); in drawRoundedRect()428 InitOutputDevice( INITOUTDEV_CLIPREGION|INITOUTDEV_RASTEROP|INITOUTDEV_COLORS ); in drawPolyLine()439 InitOutputDevice( INITOUTDEV_CLIPREGION|INITOUTDEV_RASTEROP|INITOUTDEV_COLORS ); in drawPolygon()450 InitOutputDevice( INITOUTDEV_CLIPREGION|INITOUTDEV_RASTEROP|INITOUTDEV_COLORS ); in drawPolyPolygon()466 InitOutputDevice( INITOUTDEV_CLIPREGION|INITOUTDEV_RASTEROP|INITOUTDEV_COLORS ); in drawEllipse()477 InitOutputDevice( INITOUTDEV_CLIPREGION|INITOUTDEV_RASTEROP|INITOUTDEV_COLORS ); in drawArc()[all …]
44 #define INITOUTDEV_COLORS 0x0002 macro