Searched refs:aInteractionHandles (Results 1 – 1 of 1) sorted by relevance
1858 std::vector< SdrCustomShapeInteraction > aInteractionHandles( GetInteractionHandles( this ) ); in NbcResize() local1877 std::vector< SdrCustomShapeInteraction >::iterator aIter( aInteractionHandles.begin() ); in NbcResize()1878 while ( aIter != aInteractionHandles.end() ) in NbcResize()2187 std::vector< SdrCustomShapeInteraction > aInteractionHandles( GetInteractionHandles( this ) ); in GetHdlCount() local2188 return ( aInteractionHandles.size() + nBasicHdlCount ); in GetHdlCount()2200 … std::vector< SdrCustomShapeInteraction > aInteractionHandles( GetInteractionHandles( this ) ); in GetHdl() local2203 if ( nCustomShapeHdlNum < aInteractionHandles.size() ) in GetHdl()2205 if ( aInteractionHandles[ nCustomShapeHdlNum ].xInteraction.is() ) in GetHdl()2209 …com::sun::star::awt::Point aPosition( aInteractionHandles[ nCustomShapeHdlNum ].xInteraction->getP… in GetHdl()2277 std::vector< SdrCustomShapeInteraction > aInteractionHandles( GetInteractionHandles( pObj ) ); in DragResizeCustomShape() local[all …]