Searched refs:aInvB (Results 1 – 1 of 1) sorted by relevance
282 const B2DPoint aInvB(rB * fInvZEyeB); in addInverseTextureInterpolator() local283 const double aDeltaX((aInvB.getX() - aInvA.getX()) * fInvYDelta); in addInverseTextureInterpolator()284 const double aDeltaY((aInvB.getY() - aInvA.getY()) * fInvYDelta); in addInverseTextureInterpolator()