Searched refs:aNextTileTopLeft (Results 1 – 1 of 1) sorted by relevance
1991 …ImplTileInfo() : aTileTopLeft(), aNextTileTopLeft(), aTileSizePixel(), nTilesEmptyX(0), nTilesEmpt… in ImplTileInfo()1994 Point aNextTileTopLeft; // top, left position for next recursion member2126 if( aTileInfo.aTileTopLeft != aTileInfo.aNextTileTopLeft ) in ImplRenderTileRecursive()2130 aCurrPos.X() = aTileInfo.aNextTileTopLeft.X(); in ImplRenderTileRecursive()2144 rVDev.DrawEllipse( Rectangle(aTileInfo.aNextTileTopLeft.X(), aTileInfo.aTileTopLeft.Y(), in ImplRenderTileRecursive()2145 …aTileInfo.aNextTileTopLeft.X() - 1 + (aTileInfo.nTilesEmptyX/nMSBFactor)*aTileInfo.aTileSizePixel.… in ImplRenderTileRecursive()2152 aCurrPos.Y() = aTileInfo.aNextTileTopLeft.Y(); in ImplRenderTileRecursive()2162 rVDev.DrawEllipse( Rectangle(aTileInfo.aTileTopLeft.X(), aTileInfo.aNextTileTopLeft.Y(), in ImplRenderTileRecursive()2164 …aTileInfo.aNextTileTopLeft.Y() - 1 + (aTileInfo.nTilesEmptyY/nMSBFactor)*aTileInfo.aTileSizePixel.… in ImplRenderTileRecursive()2191 rTileInfo.aTileTopLeft = aTileInfo.aNextTileTopLeft; in ImplRenderTileRecursive()[all …]