Searched refs:aUpdaters (Results 1 – 2 of 2) sorted by relevance
351 std::vector< E3DModifySceneSnapRectUpdater* > aUpdaters; in RotateMarkedObj() local370 aUpdaters.push_back(new E3DModifySceneSnapRectUpdater(pO)); in RotateMarkedObj()377 while(!aUpdaters.empty()) in RotateMarkedObj()379 delete aUpdaters.back(); in RotateMarkedObj()380 aUpdaters.pop_back(); in RotateMarkedObj()411 std::vector< E3DModifySceneSnapRectUpdater* > aUpdaters; in MirrorMarkedObj() local430 aUpdaters.push_back(new E3DModifySceneSnapRectUpdater(pO)); in MirrorMarkedObj()437 while(!aUpdaters.empty()) in MirrorMarkedObj()439 delete aUpdaters.back(); in MirrorMarkedObj()440 aUpdaters.pop_back(); in MirrorMarkedObj()[all …]
736 std::vector< E3DModifySceneSnapRectUpdater* > aUpdaters; in DeleteMarkedList() local771 aUpdaters.push_back(new E3DModifySceneSnapRectUpdater(pObj)); in DeleteMarkedList()786 while(!aUpdaters.empty()) in DeleteMarkedList()788 delete aUpdaters.back(); in DeleteMarkedList()789 aUpdaters.pop_back(); in DeleteMarkedList()