Searched refs:aVI (Results 1 – 2 of 2) sorted by relevance
418 XVisualInfo aVI; in BestVisual() local419 aVI.screen = nScreen; in BestVisual()423 &aVI, &nVisuals ); in BestVisual()674 XVisualInfo aVI; in initScreen() local677 if( SalDisplay::BestVisual( pDisp_, nScreen, aVI ) ) // DefaultVisual in initScreen()682 aVI.visual, in initScreen()689 rSD.m_aVisual = SalVisual( &aVI ); in initScreen()3106 XVisualInfo aVI; in SalColormap() local3112 &aVI ) ) in SalColormap()3114 aVI.visual = new Visual(); in SalColormap()[all …]
64 RSCINST aVI; in NameToVerCtrl() local70 pClassString, RSCINST(), &aVI ); in NameToVerCtrl()71 aStr = aVI.pClass->GetVariable( aVI, pHS->getID( "TEXT" ), in NameToVerCtrl()