Searched refs:bAddMark (Results 1 – 2 of 2) sorted by relevance
81 bAddMark(sal_False), in SdrViewEvent()626 rVEvt.bAddMark=MODKEY_MultiMark; in PickAnything()659 rVEvt.bAddMark=MODKEY_MultiMark || MODKEY_DeepMark; // falls bei Deep nicht getroffen in PickAnything()672 rVEvt.bAddMark=sal_True; in PickAnything()678 rVEvt.bAddMark=sal_True; in PickAnything()749 rVEvt.bAddMark=MODKEY_MultiMark || MODKEY_DeepMark; // falls bei Deep nicht getroffen in PickAnything()755 rVEvt.bAddMark=MODKEY_MultiMark; in PickAnything()840 if (!MarkObj(aLogicPos,nHitTolLog,rVEvt.bAddMark)) { in DoMouseEvent()845 if (!rVEvt.bAddMark) UnmarkAll(); in DoMouseEvent()882 if (!rVEvt.bAddMark) UnmarkAllObj(); in DoMouseEvent()[all …]
135 unsigned bAddMark : 1; member279 sal_Bool BegMark(const Point& rPnt, sal_Bool bAddMark=sal_False, sal_Bool bUnmark=sal_False);