Searched refs:maVector (Results 1 – 8 of 8) sorted by relevance
82 CoordinateData3DVector maVector; member in CoordinateDataArray3D86 : maVector(nCount) in CoordinateDataArray3D()91 : maVector(rOriginal.maVector) in CoordinateDataArray3D()96 … : maVector(rOriginal.maVector.begin() + nIndex, rOriginal.maVector.begin() + (nIndex + nCount)) in CoordinateDataArray3D()107 const sal_uInt32 nPointCount(maVector.size()); in getNormal()113 const basegfx::B3DPoint* pSmallest(&maVector[0].getCoordinate()); in getNormal()121 const basegfx::B3DPoint& rCandidate = maVector[a].getCoordinate(); in getNormal()135 const basegfx::B3DPoint& rCandidate = maVector[a].getCoordinate(); in getNormal()147 const basegfx::B3DPoint& rCandidate = maVector[a].getCoordinate(); in getNormal()173 return maVector.size(); in count()[all …]
67 CoordinateData2DVector maVector; member in CoordinateDataArray2D71 : maVector(nCount) in CoordinateDataArray2D()76 : maVector(rOriginal.maVector) in CoordinateDataArray2D()81 … : maVector(rOriginal.maVector.begin() + nIndex, rOriginal.maVector.begin() + (nIndex + nCount)) in CoordinateDataArray2D()87 return maVector.size(); in count()92 return (maVector == rCandidate.maVector); in operator ==()97 return maVector[nIndex]; in getCoordinate()102 maVector[nIndex] = rValue; in setCoordinate()107 maVector.reserve(nCount); in reserve()112 maVector.push_back(rValue); in append()[all …]
51 OverlayObjectVector::iterator aStart(maVector.begin()); in clear()53 for(; aStart != maVector.end(); aStart++) in clear()65 maVector.clear(); in clear()70 …const OverlayObjectVector::iterator aFindResult = ::std::find(maVector.begin(), maVector.end(), &r… in remove()71 const bool bFound(aFindResult != maVector.end()); in remove()76 maVector.erase(aFindResult); in remove()82 if(!maVector.empty()) in isHitLogic()84 OverlayObjectVector::const_iterator aStart(maVector.begin()); in isHitLogic()105 for(; aStart != maVector.end(); aStart++) in isHitLogic()133 if(!maVector.empty()) in isHitPixel()[all …]
60 maVector.push_back(&rBaseEvent); in AddEvent()65 if(maVector.back() == &rBaseEvent) in RemoveEvent()68 maVector.pop_back(); in RemoveEvent()73 maVector.begin(), maVector.end(), &rBaseEvent); in RemoveEvent()74 DBG_ASSERT(aFindResult != maVector.end(), in RemoveEvent()76 maVector.erase(aFindResult); in RemoveEvent()82 if(!maVector.empty()) in GetEvent()85 return maVector.back(); in GetEvent()99 while(!maVector.empty()) in ~EventHandler()121 return (0L == maVector.size()); in IsEmpty()
245 std::vector< ScrollTextAnimNode > maVector; member in __anona85ad9a10111::ActivityImpl312 if(!maVector.empty()) in GetMixerState()326 fRetval = maVector[maVector.size() - 1L].GetStop(); in GetMixerState()368 if(maVector.empty()) in ImpForceScrollTextAnimNodes()441 maVector.push_back(aStartNode); in ImpForceScrollTextAnimNodes()470 maVector.push_back(aInitNode); in ImpForceScrollTextAnimNodes()503 maVector.push_back(aMainNode); in ImpForceScrollTextAnimNodes()518 maVector.push_back(aMainNode); in ImpForceScrollTextAnimNodes()547 maVector.push_back(aExitNode); in ImpForceScrollTextAnimNodes()558 if(!maVector.empty()) in ImpGetScrollTextAnimNode()[all …]
127 ImpRemap3DDepthVector maVector; member in Imp3DDepthRemapper153 maVector.push_back(aEntry); in Imp3DDepthRemapper()159 maVector.push_back(aEntry); in Imp3DDepthRemapper()166 ::std::sort(maVector.begin(), maVector.end()); in Imp3DDepthRemapper()175 if(nOrdNum < maVector.size()) in RemapOrdNum()177 nOrdNum = maVector[(maVector.size() - 1) - nOrdNum].GetOrdNum(); in RemapOrdNum()
45 OverlayObjectVector maVector; member in sdr::overlay::OverlayObjectList58 void append(OverlayObject& rOverlayObject) { maVector.push_back(&rOverlayObject); } in append()62 sal_uInt32 count() const { return maVector.size(); } in count()63 OverlayObject& getOverlayObject(sal_uInt32 nIndex) const { return *(maVector[nIndex]); } in getOverlayObject()
79 BaseEventVector maVector; member in sdr::event::EventHandler