Searched refs:meSourceUnit (Results 1 – 2 of 2) sorted by relevance
693 MapUnit meSourceUnit; member in Ruler789 void SetSourceUnit( MapUnit eNewUnit ) { meSourceUnit = eNewUnit; } in SetSourceUnit()790 MapUnit GetSourceUnit() const { return meSourceUnit; } in GetSourceUnit()
284 meSourceUnit = MAP_100TH_MM; in ImplInit()656 if ( meSourceUnit == MAP_TWIP ) in ImplDrawArrows()