Searched refs:n100Sec (Results 1 – 4 of 4) sorted by relevance
63 sal_Int32 n100Sec = rTime.Get100Sec(); in TimeToSec100() local68 sal_Int32 nRet = n100Sec; in TimeToSec100()144 Time::Time( sal_uIntPtr nHour, sal_uIntPtr nMin, sal_uIntPtr nSec, sal_uIntPtr n100Sec ) in Time() argument147 nSec += n100Sec / 100; in Time()148 n100Sec = n100Sec % 100; in Time()155 nTime = (sal_Int32)(n100Sec + (nSec*100) + (nMin*10000) + (nHour*1000000)); in Time()165 sal_Int32 n100Sec = Get100Sec(); in SetHour() local167 nTime = (n100Sec + (nSec*100) + (nMin*10000) + in SetHour()178 sal_Int32 n100Sec = Get100Sec(); in SetMin() local183 nTime = (n100Sec + (nSec*100) + (((sal_Int32)nNewMin)*10000) + in SetMin()[all …]
2453 short n100Sec = 0; in ImplTimeGetValue() local2507 n100Sec = (short)aStr.ToInt32(); in ImplTimeGetValue()2560 n100Sec = (short)aStr.ToInt32(); in ImplTimeGetValue()2562 if ( n100Sec ) in ImplTimeGetValue()2573 n100Sec = n100Sec / 10; in ImplTimeGetValue()2577 n100Sec = (n100Sec + 5) / 10; in ImplTimeGetValue()2583 n100Sec = n100Sec * 10; in ImplTimeGetValue()2590 if ( (nMinute > 59) || (nSecond > 59) || (n100Sec > 100) ) in ImplTimeGetValue()2594 nSecond = n100Sec = 0; in ImplTimeGetValue()2596 n100Sec = 0; in ImplTimeGetValue()[all …]
174 sal_Int32 n100Sec = rVal.HundredthSeconds; in getMsFromTime() local176 return ((nHour*3600000)+(nMin*60000)+(nSec*1000)+(n100Sec*10)); in getMsFromTime()
46 sal_uIntPtr nSec = 0, sal_uIntPtr n100Sec = 0 );