Searched refs:vConnectorUndoActions (Results 1 – 4 of 4) sorted by relevance
215 std::vector< SdrUndoAction* > vConnectorUndoActions( CreateConnectorUndo( *pO ) ); in MoveMarkedObj() local216 AddUndoActions( vConnectorUndoActions ); in MoveMarkedObj()248 std::vector< SdrUndoAction* > vConnectorUndoActions( CreateConnectorUndo( *pO ) ); in ResizeMarkedObj() local249 AddUndoActions( vConnectorUndoActions ); in ResizeMarkedObj()285 std::vector< SdrUndoAction* > vConnectorUndoActions( CreateConnectorUndo( *pO ) ); in ResizeMultMarkedObj() local286 AddUndoActions( vConnectorUndoActions ); in ResizeMultMarkedObj()361 std::vector< SdrUndoAction* > vConnectorUndoActions( CreateConnectorUndo( *pO ) ); in RotateMarkedObj() local362 AddUndoActions( vConnectorUndoActions ); in RotateMarkedObj()421 std::vector< SdrUndoAction* > vConnectorUndoActions( CreateConnectorUndo( *pO ) ); in MirrorMarkedObj() local422 AddUndoActions( vConnectorUndoActions ); in MirrorMarkedObj()[all …]
1407 std::vector< SdrUndoAction* > vConnectorUndoActions; in EndSdrDrag() local1425 … vConnectorUndoActions = getSdrDragView().CreateConnectorUndo( *pObj ); in EndSdrDrag()1431 … vConnectorUndoActions = getSdrDragView().CreateConnectorUndo( *pObj ); in EndSdrDrag()1472 getSdrDragView().AddUndoActions( vConnectorUndoActions ); in EndSdrDrag()1489 … std::vector< SdrUndoAction* >::iterator vConnectorUndoIter( vConnectorUndoActions.begin() ); in EndSdrDrag()1491 while( vConnectorUndoIter != vConnectorUndoActions.end() ) in EndSdrDrag()
747 … std::vector< SdrUndoAction* > vConnectorUndoActions( CreateConnectorUndo( *pObj ) ); in DeleteMarkedList() local748 AddUndoActions( vConnectorUndoActions ); in DeleteMarkedList()
1730 … std::vector< SdrUndoAction* > vConnectorUndoActions( CreateConnectorUndo( *pObj ) ); in GroupMarked() local1731 AddUndoActions( vConnectorUndoActions ); in GroupMarked()