Searched refs:vertex (Results 1 – 5 of 5) sorted by relevance
183 canvas::Vertex vertex; in draw() local184 vertex.r = 1.0f; in draw()185 vertex.g = 1.0f; in draw()186 vertex.b = 1.0f; in draw()187 vertex.a = static_cast<float>(fAlpha); in draw()188 vertex.z = 0.0f; in draw()198 vertex.u=static_cast<float>(u2); vertex.v=static_cast<float>(v2); in draw()199 vertex.x=static_cast<float>(p0.getX()); vertex.y=static_cast<float>(p0.getY()); in draw()200 pRenderModule->pushVertex(vertex); in draw()202 vertex.u=static_cast<float>(u1); vertex.v=static_cast<float>(v2); in draw()[all …]
207 … detail::VectorOfVectorOfVertices::value_type::iterator vertex=aGET[y-nMinY].begin(); in renderClippedPolyPolygon() local209 while( vertex != end ) in renderClippedPolyPolygon()215 &(*vertex), in renderClippedPolyPolygon()217 &(*vertex) ); in renderClippedPolyPolygon()219 ++vertex; in renderClippedPolyPolygon()
210 virtual void pushVertex( const ::canvas::Vertex& vertex );1142 void DXRenderModule::pushVertex( const ::canvas::Vertex& vertex ) in pushVertex() argument1154 maVertexCache.push_back(vertex); in pushVertex()1168 maVertexCache.push_back(vertex); in pushVertex()1174 maVertexCache.push_back(vertex); in pushVertex()
572 virtual void pushVertex( const ::canvas::Vertex& vertex );2138 void DXRenderModule::pushVertex( const ::canvas::Vertex& vertex ) in pushVertex() argument2147 maVertexCache.push_back(vertex); in pushVertex()2161 maVertexCache.push_back(vertex); in pushVertex()2167 maVertexCache.push_back(vertex); in pushVertex()
113 virtual void pushVertex( const Vertex& vertex ) = 0;