Searched refs:SC_GM_WATERUNDO (Results 1 – 2 of 2) sorted by relevance
63 #define SC_GM_WATERUNDO 5 macro
1658 nMouseStatus = SC_GM_WATERUNDO; in HandleMouseButtonDown()1934 if (nMouseStatus == SC_GM_WATERUNDO) // Undo im Giesskannenmodus in MouseButtonUp()2309 if (nMouseStatus == SC_GM_WATERUNDO) // Undo im Giesskannenmodus -> nur auf Up warten in MouseMove()