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Searched refs:SYMBOL_NONE (Results 1 – 2 of 2) sorted by relevance

/AOO42X/main/starmath/source/
H A Ddialog.cxx1116 if (nSelectSymbol != SYMBOL_NONE) in Paint()
1147 if (n != SYMBOL_NONE) in KeyInput()
1188 nSelectSymbol = SYMBOL_NONE; in SmShowSymbolSet()
1244 if (nSelectSymbol != SYMBOL_NONE) in SelectSymbol()
1253 nSelectSymbol = SYMBOL_NONE; in SelectSymbol()
1255 if (nSelectSymbol != SYMBOL_NONE) in SelectSymbol()
/AOO42X/main/starmath/inc/
H A Dsymbol.hxx46 #define SYMBOL_NONE 0xFFFF macro