Searched refs:SYMBOL_NONE (Results 1 – 2 of 2) sorted by relevance
1116 if (nSelectSymbol != SYMBOL_NONE) in Paint()1147 if (n != SYMBOL_NONE) in KeyInput()1188 nSelectSymbol = SYMBOL_NONE; in SmShowSymbolSet()1244 if (nSelectSymbol != SYMBOL_NONE) in SelectSymbol()1253 nSelectSymbol = SYMBOL_NONE; in SelectSymbol()1255 if (nSelectSymbol != SYMBOL_NONE) in SelectSymbol()
46 #define SYMBOL_NONE 0xFFFF macro