Searched refs:UNO_NAME_3D_SCENE_LIGHTCOLOR_7 (Results 1 – 3 of 3) sorted by relevance
302 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTCOLOR_7 ), in lcl_setLightSources()303 xSource->getPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTCOLOR_7 ))); in lcl_setLightSources()
206 #define UNO_NAME_3D_SCENE_LIGHTCOLOR_7 "D3DSceneLightColor7" macro
440 …{ MAP_CHAR_LEN(UNO_NAME_3D_SCENE_LIGHTCOLOR_7), SDRATTR_3DSCENE_LIGHTCOLOR_7 , &::getCpp…