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Searched refs:WW8_SHD (Results 1 – 8 of 8) sorted by relevance

/AOO42X/main/sw/source/filter/ww8/dump/
H A Dww8struc.hxx478 struct WW8_SHD // struct SHD fehlt in der Beschreibung struct
488 WW8_SHD(){ aBits = 0; } in WW8_SHD() function
/AOO42X/main/sw/source/filter/ww8/
H A Dww8struc.hxx504 struct WW8_SHD // struct SHD fehlt in der Beschreibung struct
514 WW8_SHD() : maBits(0) {} in WW8_SHD() function
H A Dww8par2.cxx126 WW8_SHD* pSHDs;
1193 pSHDs = new WW8_SHD[nWwCols]; in WW8TabBandDesc()
1194 memcpy( pSHDs, rBand.pSHDs, nWwCols * sizeof( WW8_SHD ) ); in WW8TabBandDesc()
1665 pSHDs = new WW8_SHD[nWwCols]; in ReadShd()
1666 memset( pSHDs, 0, nWwCols * sizeof( WW8_SHD ) ); in ReadShd()
3169 WW8_SHD& rSHD = pActBand->pSHDs[nWwIdx]; in SetTabShades()
H A Dww8par.hxx80 struct WW8_SHD;
550 SwWW8Shade(bool bVer67, const WW8_SHD& rSHD);
H A Dww8atr.cxx1620 bool WW8Export::TransBrush(const Color& rCol, WW8_SHD& rShd) in TransBrush()
1623 rShd = WW8_SHD(); // alles Nullen : transparent in TransBrush()
1661 WW8_SHD aSHD; in CharBackground()
4097 WW8_SHD aSHD; in FormatBackground()
H A Dww8par6.cxx3979 WW8_SHD aSHD; in Read_CharShadow()
4680 SwWW8Shade::SwWW8Shade(bool bVer67, const WW8_SHD& rSHD) in SwWW8Shade()
4834 WW8_SHD aSHD; in Read_Shade()
H A Dwrtww8.hxx1083 bool TransBrush(const Color& rCol, WW8_SHD& rShd);
H A Dwrtww8.cxx2521 WW8_SHD aShd; in TableBackgrounds()