Searched refs:WW8_SHD (Results 1 – 8 of 8) sorted by relevance
478 struct WW8_SHD // struct SHD fehlt in der Beschreibung struct488 WW8_SHD(){ aBits = 0; } in WW8_SHD() function
504 struct WW8_SHD // struct SHD fehlt in der Beschreibung struct514 WW8_SHD() : maBits(0) {} in WW8_SHD() function
126 WW8_SHD* pSHDs;1193 pSHDs = new WW8_SHD[nWwCols]; in WW8TabBandDesc()1194 memcpy( pSHDs, rBand.pSHDs, nWwCols * sizeof( WW8_SHD ) ); in WW8TabBandDesc()1665 pSHDs = new WW8_SHD[nWwCols]; in ReadShd()1666 memset( pSHDs, 0, nWwCols * sizeof( WW8_SHD ) ); in ReadShd()3169 WW8_SHD& rSHD = pActBand->pSHDs[nWwIdx]; in SetTabShades()
80 struct WW8_SHD;550 SwWW8Shade(bool bVer67, const WW8_SHD& rSHD);
1620 bool WW8Export::TransBrush(const Color& rCol, WW8_SHD& rShd) in TransBrush()1623 rShd = WW8_SHD(); // alles Nullen : transparent in TransBrush()1661 WW8_SHD aSHD; in CharBackground()4097 WW8_SHD aSHD; in FormatBackground()
3979 WW8_SHD aSHD; in Read_CharShadow()4680 SwWW8Shade::SwWW8Shade(bool bVer67, const WW8_SHD& rSHD) in SwWW8Shade()4834 WW8_SHD aSHD; in Read_Shade()
1083 bool TransBrush(const Color& rCol, WW8_SHD& rShd);
2521 WW8_SHD aShd; in TableBackgrounds()