Searched refs:aSHD (Results 1 – 3 of 3) sorted by relevance
1661 WW8_SHD aSHD; in CharBackground() local1663 m_rWW8Export.TransBrush( rBrush.GetColor(), aSHD ); in CharBackground()1666 m_rWW8Export.InsUInt16( aSHD.GetValue() ); in CharBackground()4097 WW8_SHD aSHD; in FormatBackground() local4099 m_rWW8Export.TransBrush( rBrush.GetColor(), aSHD ); in FormatBackground()4105 m_rWW8Export.InsUInt16( aSHD.GetValue() ); in FormatBackground()
3979 WW8_SHD aSHD; in Read_CharShadow() local3980 aSHD.SetWWValue( *(SVBT16*)pData ); in Read_CharShadow()3981 SwWW8Shade aSh( bVer67, aSHD ); in Read_CharShadow()4834 WW8_SHD aSHD; in Read_Shade() local4835 aSHD.SetWWValue( *(SVBT16*)pData ); in Read_Shade()4836 SwWW8Shade aSh( bVer67, aSHD ); in Read_Shade()
2556 WW8SHDLong aSHD; in TableBackgrounds() local2557 aSHD.setCvFore( 0xFF000000 ); in TableBackgrounds()2561 aSHD.setCvBack( 0xFF000000 ); in TableBackgrounds()2563 aSHD.setCvBack( wwUtility::RGBToBGR( nBgColor ) ); in TableBackgrounds()2565 aSHD.Write( m_rWW8Export ); in TableBackgrounds()