Searched refs:bIsSetPoint (Results 1 – 1 of 1) sorted by relevance
607 bool bIsSetPoint = (eHit == SDRHIT_UNMARKEDOBJECT); in isRectangleHit() local608 if ( !bIsSetPoint ) in isRectangleHit()618 while( (pObjIter = aIter.Next()) != NULL && !bIsSetPoint) in isRectangleHit()638 bIsSetPoint = pObjOverlapped ? true : false; in isRectangleHit()652 bIsSetPoint = false; in isRectangleHit()653 return bIsSetPoint; in isRectangleHit()658 bool bIsSetPoint = isRectangleHit(rMEvt); in setMovementPointer() local659 if ( bIsSetPoint ) in setMovementPointer()668 bIsSetPoint = true; in setMovementPointer()671 return bIsSetPoint; in setMovementPointer()[all …]