Searched refs:bNeuRotate (Results 1 – 1 of 1) sorted by relevance
3184 … bool bNeuRotate=bRotateAllowed && !bNeuContortion && !bNeuMoveOnly && eNeuMode==SDRCROOK_ROTATE; in MoveSdrDrag() local3357 bNeuMoveOnly != getMoveOnly() || bNeuRotate!=bRotate || eNeuMode!=eMode) in MoveSdrDrag()3361 bRotate=bNeuRotate; in MoveSdrDrag()