Searched refs:bRev (Results 1 – 7 of 7) sorted by relevance
230 sal_Bool bRev = pFrm->IsReverse(); \233 ( bRev ? fnRectVL2R : ( bVertL2R ? fnRectVertL2R : fnRectVert ) ): \234 ( bRev ? fnRectB2T : fnRectHori );242 bRev != pFrm->IsReverse() ) \244 bRev = pFrm->IsReverse(); \247 … ( bRev ? fnRectVL2R : ( bVertL2R ? fnRectVertL2R : fnRectVert ) ): \248 ( bRev ? fnRectB2T : fnRectHori ); }
207 const bool bRev = GetAnchorFrm()->IsReverse(); in MakeObjPos() local210 if( bRev ) in MakeObjPos()
2534 bRev = pEndFrm->IsReverse(); in CalcFrmRects()2536 … fnRect = bVert ? ( bRev ? fnRectVL2R : ( pEndFrm->IsVertLR() ? fnRectVertL2R : fnRectVert ) ) : in CalcFrmRects()2537 ( bRev ? fnRectB2T : fnRectHori ); in CalcFrmRects()
1652 if( bVert && !bVertL2R && !bRev ) in AdjustNeighbourhood()1667 if( bVert && !bVertL2R && !bRev ) in AdjustNeighbourhood()
4773 if( IsVertical() && !IsVertLR() && !bRev ) in ShrinkFrm()4788 if( IsVertical() && !IsVertLR() && !bRev ) in ShrinkFrm()
1071 if( bVert && !bRev ) in _CheckClipping()
119 … ASSERT( !bRev, "<SwToLayoutAnchoredObjectPosition::CalcPosition()> - reverse layout set." ); in CalcPosition()