Searched refs:dragLocation (Results 1 – 1 of 1) sorted by relevance
240 NSPoint dragLocation = [mView convertPoint:[wnd convertScreenToBase:mouseLoc] fromView:nil]; in draggingEntered() local242 CocoaToVCL(dragLocation, bounds); in draggingEntered()244 sal_Int32 posX = static_cast<sal_Int32>(dragLocation.x); in draggingEntered()245 sal_Int32 posY = static_cast<sal_Int32>(dragLocation.y); in draggingEntered()282 NSPoint dragLocation = [mView convertPoint:[wnd convertScreenToBase:mouseLoc] fromView:nil]; in draggingUpdated() local284 CocoaToVCL(dragLocation, bounds); in draggingUpdated()286 sal_Int32 posX = static_cast<sal_Int32>(dragLocation.x); in draggingUpdated()287 sal_Int32 posY = static_cast<sal_Int32>(dragLocation.y); in draggingUpdated()351 NSPoint dragLocation = [mView convertPoint:[wnd convertScreenToBase:mouseLoc] fromView:nil]; in performDragOperation() local353 CocoaToVCL(dragLocation, bounds); in performDragOperation()[all …]